Player Matchup

Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Carminue
Nox
Level 26
God Stats
1W - 1L
1,777 SR
Queue Stats
54W - 37L
1,547 Elo+
Solo
Serqet
Serqet
Sazandero
Serqet
Level 87
God Stats
0W - 2L
1,265 SR
Queue Stats
38W - 39L
1,545 Elo+
Solo
Cupid
Cupid
jorgmill
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,469 Elo+
Solo
Nemesis
Nemesis
vKKc
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 83L
1,601 Elo+
Solo
Team Averages
Level 70
1,508 SR
1,532 Elo+

VS

Team Averages
Level 138
1,440 SR
1,420 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DodgeNDive
Xbalanque
Level 137
God Stats
8W - 1L
1,288 SR
Queue Stats
153W - 157L
1,079 Elo+
Solo
Fenrir
Fenrir
Thiefvd
Fenrir
Level 151
God Stats
4W - 3L
1,500 SR
Queue Stats
306W - 315L
1,554 Elo+
Solo
Sol
Sol
Xiko71
Sol
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 59L
1,548 Elo+
Solo
Persephone
Persephone
capcarbon06
Persephone
Level 134
God Stats
17W - 15L
1,411 SR
Queue Stats
715W - 788L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 4 / 7
9,597
800
8,803
21,316
29,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 5 / 6
9,063
755
9,402
11,207
6,814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Sazandero
Serqet
14
1 / 2 / 9
7,393
616
4,554
9,899
11,395
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cupid
jorgmill
Cupid
14
0 / 6 / 8
7,706
642
11,947
13,087
6,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
vKKc
Nemesis
13
3 / 10 / 5
7,720
643
12,178
18,793
9,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 4 / 13
9,007
751
8,053
12,907
7,606
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
DodgeNDive
Xbalanque
19
14 / 2 / 10
11,430
953
27,615
18,938
11,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Thiefvd
Fenrir
15
5 / 4 / 11
9,372
781
7,352
15,807
14,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Xiko71
Sol
18
3 / 1 / 17
10,031
836
11,180
12,548
6,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
capcarbon06
Persephone
16
3 / 2 / 15
9,809
817
13,883
9,500
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
12
Kills
27
27
Deaths
13
35
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
4
7
2.13
W
Olorun
 
Olorun
2
4
13
2.13
L
3
5
6
1.2
W
Xbalanque
DodgeNDive
Xbalanque
14
2
10
9.5
L
Serqet
Sazandero
Serqet
1
2
9
2.75
W
Fenrir
Thiefvd
Fenrir
5
4
11
2.63
W
Sol
Xiko71
Sol
3
1
17
11.5
W
Persephone
capcarbon06
Persephone
3
2
15
5.25
L
Cupid
jorgmill
Cupid
0
6
8
0.67
L
Nemesis
vKKc
Nemesis
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,884
Damage
68,083
74,302
Taken
69,700
62,966
Mitigated
43,786
23,841
Healing
31,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,803
2,046
935
6,158
21,316
29,143
65
10,440
10,876
0
13,319
W
Olorun
 
Olorun
8,053
3,201
7,018
4,384
12,907
7,606
1,154
1,020
11,643
18,060
0
L
9,402
343
1,998
1,053
11,207
6,814
238
5,322
5,885
26,036
0
W
Xbalanque
DodgeNDive
Xbalanque
27,615
6,259
844
6,990
18,938
11,061
2,386
3,449
15,309
0
50,542
L
Serqet
Sazandero
Serqet
4,554
678
1,092
973
9,899
11,395
118
4,422
5,477
0
4,500
W
Fenrir
Thiefvd
Fenrir
7,352
1,159
1,583
1,650
15,807
14,460
336
1,459
13,843
0
9,489
W
Sol
Xiko71
Sol
11,180
4,338
2,348
4,942
12,548
6,130
3,028
1,242
11,306
21,224
0
W
Persephone
capcarbon06
Persephone
13,883
877
416
1,138
9,500
4,529
593
2,231
7,267
29,334
0
L
Cupid
jorgmill
Cupid
11,947
3,474
4,580
3,032
13,087
6,139
350
4,600
8,487
0
27,503
L
Nemesis
vKKc
Nemesis
12,178
2,497
351
3,669
18,793
9,475
315
8,332
10,461
0
18,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
49,649
98
Minions Killed
132
0
Camps Cleared
0
1,090,995
Distance Traveled
1,185,306
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,597
800
9
1
0
215,665
3
W
Olorun
9,007
751
28
2
0
233,103
2
L
Nox
9,063
755
52
4
0
206,639
3
W
Xbalanque
11,430
953
38
3
0
237,271
0
L
Serqet
7,393
616
1
0
0
236,604
0
W
Fenrir
9,372
781
4
0
0
249,643
3
W
Sol
10,031
836
33
3
0
239,068
0
W
Persephone
9,809
817
29
2
0
226,221
0
L
Cupid
7,706
642
30
3
0
223,523
0
L
Nemesis
7,720
643
6
1
0
208,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role