Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Senpai Renpai
Izanami
Level 141
God Stats
2W - 4L
1,392 SR
Queue Stats
165W - 173L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Warstaw
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,739 Elo+
Solo
Sun Wukong
Sun Wukong
tunsi30600
Sun Wukong
Level 111
God Stats
3W - 1L
1,577 SR
Queue Stats
136W - 124L
1,462 Elo+
Solo
Skadi
Skadi
Клетус
Skadi
Level 105
God Stats
14W - 5L
1,292 SR
Queue Stats
732W - 731L
1,542 Elo+
Solo
Team Averages
Level 92
1,452 SR
1,549 Elo+

VS

Team Averages
Level 78
1,537 SR
1,492 Elo+
Arachne
Arachne
DignityKillr
Arachne
Level 119
God Stats
4W - 6L
1,083 SR
Queue Stats
289W - 286L
1,543 Elo+
Solo
Zeus
Zeus
Judge Shinobi
Zeus
Level 157
God Stats
10W - 11L
1,516 SR
Queue Stats
325W - 331L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Kefera
Sylvanus
Level 69
God Stats
3W - 2L
1,736 SR
Queue Stats
102W - 100L
1,494 Elo+
Solo
Chernobog
Chernobog
NeonCrow47
Chernobog
Level 27
God Stats
2W - 1L
1,850 SR
Queue Stats
42W - 61L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
x9XWolf-SageX6x
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
6 / 5 / 16
13,126
691
29,530
22,430
12,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
20
6 / 2 / 19
14,402
758
28,059
22,568
13,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Warstaw
Sylvanus
17
0 / 4 / 16
12,153
640
5,956
17,778
24,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
tunsi30600
Sun Wukong
20
11 / 3 / 13
14,751
776
30,314
36,396
41,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 4 / 16
13,166
693
23,406
17,218
11,273
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DignityKillr
Arachne
20
6 / 5 / 9
13,070
688
17,383
27,836
36,590
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 5 / 13
11,167
588
28,080
17,548
10,522
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Kefera
Sylvanus
20
1 / 3 / 13
12,543
660
14,979
25,721
51,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
NeonCrow47
Chernobog
20
7 / 9 / 5
12,402
653
27,746
24,681
17,632
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
x9XWolf-SageX6x
Sun Wukong
15
1 / 9 / 5
9,754
513
9,814
30,112
27,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
61
31
Kills
16
18
Deaths
31
80
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
5
16
2.8
L
Arachne
DignityKillr
Arachne
6
5
9
2.1
L
1
5
13
1.5
L
Sylvanus
Kefera
Sylvanus
1
3
13
2.5
L
Chernobog
NeonCrow47
Chernobog
7
9
5
1.06
W
Izanami
6
2
19
7.75
W
Sylvanus
Warstaw
Sylvanus
0
4
16
2
W
Sun Wukong
tunsi30600
Sun Wukong
11
3
13
5.83
L
Sun Wukong
x9XWolf-SageX6x
Sun Wukong
1
9
5
0.39
W
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,265
Damage
98,002
116,390
Taken
125,898
104,661
Mitigated
143,825
59,425
Healing
49,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
29,530
12,089
2,078
7,264
22,430
12,825
1,433
8,182
14,248
0
62,576
L
Arachne
DignityKillr
Arachne
17,383
11,606
5,028
9,564
27,836
36,590
0
1,873
25,963
0
25,126
L
28,080
3,467
627
1,565
17,548
10,522
0
450
17,098
61,335
0
L
Sylvanus
Kefera
Sylvanus
14,979
4,184
13,013
9,397
25,721
51,105
0
1,714
24,007
25,234
0
L
Chernobog
NeonCrow47
Chernobog
27,746
16,991
1,120
2,723
24,681
17,632
31
926
23,755
0
54,219
W
Izanami
28,059
16,660
1,671
7,712
22,568
13,636
4,851
8,188
14,380
0
67,851
W
Sylvanus
Warstaw
Sylvanus
5,956
1,767
3,358
3,887
17,778
24,945
398
5,738
12,040
10,402
0
W
Sun Wukong
tunsi30600
Sun Wukong
30,314
4,425
5,537
20,464
36,396
41,982
790
14,293
22,103
0
77,278
L
Sun Wukong
x9XWolf-SageX6x
Sun Wukong
9,814
1,556
1,584
4,531
30,112
27,976
0
993
29,119
0
19,207
W
23,406
9,437
2,829
4,625
17,218
11,273
1,657
6,658
10,560
0
36,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,598
Gold Earned
58,936
329
Minions Killed
198
0
Camps Cleared
0
1,559,417
Distance Traveled
1,506,085
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,126
691
92
5
0
288,127
4
L
Arachne
13,070
688
27
1
0
339,778
1
L
Zeus
11,167
588
75
4
0
297,529
1
L
Sylvanus
12,543
660
22
1
0
291,593
6
L
Chernobog
12,402
653
56
3
0
256,780
1
W
Izanami
14,402
758
98
5
0
303,320
0
W
Sylvanus
12,153
640
10
1
0
260,430
0
W
Sun Wukong
14,751
776
103
5
0
344,806
2
L
Sun Wukong
9,754
513
18
1
0
320,405
0
W
Skadi
13,166
693
26
1
0
362,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role