Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Frost666Break
Loki
Level 41
God Stats
17W - 6L
1,683 SR
Queue Stats
45W - 40L
1,464 Elo+
Solo
Izanami
Izanami
JessieR_IVIaST3R
Izanami
Level 103
God Stats
4W - 4L
1,551 SR
Queue Stats
8W - 13L
1,405 Elo+
Solo
Atlas
Atlas
iclotet2001
Atlas
Level 99
God Stats
4W - 3L
1,517 SR
Queue Stats
110W - 107L
1,450 Elo+
Solo
Jormungandr
Jormungandr
saad15333
Jormungandr
Level 125
God Stats
3W - 2L
1,604 SR
Queue Stats
160W - 168L
1,415 Elo+
Solo
Team Averages
Level 101
1,571 SR
1,447 Elo+

VS

Team Averages
Level 87
1,425 SR
1,415 Elo+
Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DESERTxIGOR
Heimdallr
Level 68
God Stats
6W - 5L
1,544 SR
Queue Stats
133W - 182L
1,335 Elo+
Solo
Scylla
Scylla
MoonSeal
Scylla
Level 69
God Stats
1W - 1L
1,322 SR
Queue Stats
121W - 109L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheGold D Ace
Cu Chulainn
Level 108
God Stats
5W - 8L
1,440 SR
Queue Stats
171W - 174L
1,415 Elo+
Solo
Thanatos
Thanatos
yahirrocha9
Thanatos
Level 72
God Stats
8W - 10L
1,318 SR
Queue Stats
198W - 213L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 0 / 3
7,826
602
9,251
4,195
2,533
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 2 / 2
8,319
640
7,229
8,359
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 3
7,016
540
5,844
9,745
3,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 3
7,539
580
3,675
8,365
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
saad15333
Jormungandr
13
2 / 4 / 2
7,792
599
8,655
12,227
4,315
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 4 / 3
6,194
476
5,496
9,703
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
DESERTxIGOR
Heimdallr
11
1 / 3 / 1
6,426
494
6,923
9,296
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
MoonSeal
Scylla
9
1 / 3 / 0
5,546
427
1,883
6,366
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
TheGold D Ace
Cu Chulainn
9
1 / 4 / 0
5,582
429
5,942
13,022
7,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
yahirrocha9
Thanatos
11
5 / 4 / 1
6,880
529
4,295
10,175
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
8
8
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
3
6.5
L
Tiamat
 
Tiamat
0
4
3
0.38
L
Heimdallr
DESERTxIGOR
Heimdallr
1
3
1
0.5
W
7
2
2
4
W
1
2
3
1.25
L
Scylla
MoonSeal
Scylla
1
3
0
0.33
L
Cu Chulainn
TheGold D Ace
Cu Chulainn
1
4
0
0.25
W
3
0
3
4.5
W
Jormungandr
saad15333
Jormungandr
2
4
2
0.75
L
Thanatos
yahirrocha9
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,654
Damage
24,539
42,891
Taken
48,562
19,581
Mitigated
23,402
14,908
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,251
474
631
1,389
4,195
2,533
628
1,125
3,040
47,057
0
L
Tiamat
 
Tiamat
5,496
1,456
0
2,124
9,703
5,487
0
7,928
1,775
28,925
0
L
Heimdallr
DESERTxIGOR
Heimdallr
6,923
2,932
0
2,135
9,296
3,758
0
2,484
6,812
0
44,735
W
7,229
2,224
0
3,901
8,359
3,139
916
467
7,892
0
59,887
W
5,844
4,332
0
3,977
9,745
3,203
1,650
0
9,744
0
59,894
L
Scylla
MoonSeal
Scylla
1,883
315
0
722
6,366
2,211
0
2,714
3,652
31,526
0
L
Cu Chulainn
TheGold D Ace
Cu Chulainn
5,942
1,347
203
1,932
13,022
7,898
354
4,309
8,713
0
29,561
W
3,675
1,642
360
2,807
8,365
6,391
0
526
7,839
23,934
0
W
Jormungandr
saad15333
Jormungandr
8,655
3,544
0
1,843
12,227
4,315
42
4,716
6,996
53,942
0
L
Thanatos
yahirrocha9
Thanatos
4,295
1,813
0
5,283
10,175
4,048
0
4,146
6,029
0
26,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
30,628
444
Minions Killed
259
0
Camps Cleared
0
1,303,802
Distance Traveled
1,197,064
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,826
602
72
6
0
237,619
1
L
Tiamat
6,194
476
62
5
0
220,100
3
L
Heimdallr
6,426
494
68
5
0
230,018
0
W
Loki
8,319
640
106
8
0
291,157
0
W
Izanami
7,016
540
120
9
0
285,719
0
L
Scylla
5,546
427
46
4
0
240,741
4
L
Cu Chulainn
5,582
429
42
3
0
238,250
0
W
Atlas
7,539
580
40
3
0
247,502
0
W
Jormungandr
7,792
599
106
8
0
241,805
0
L
Thanatos
6,880
529
41
3
0
267,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role