Player Matchup

Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MambaHebi
Ah Muzen Cab
Level 156
God Stats
5W - 5L
1,591 SR
Queue Stats
322W - 335L
1,546 Elo+
Party 2
Susano
Susano
MythTeLegend
Susano
Level 149
God Stats
149W - 59L
1,751 SR
Queue Stats
1,267W - 555L
1,697 Elo+
Solo
Chronos
Chronos
RootsOriginal
Chronos
Level 160
God Stats
207W - 209L
1,518 SR
Queue Stats
1,087W - 1,127L
1,588 Elo+
Solo
Aphrodite
Aphrodite
drowsypet
Aphrodite
Level 66
God Stats
131W - 103L
1,607 SR
Queue Stats
156W - 135L
1,562 Elo+
Party 2
Team Averages
Level 135
1,593 SR
1,579 Elo+

VS

Team Averages
Level 131
1,838 SR
1,726 Elo+
Horus
Horus
LoudPastaBoy
Horus
Level 109
God Stats
32W - 18L
1,705 SR
Queue Stats
226W - 188L
1,589 Elo+
Solo
He Bo
He Bo
OdiousJimmy
He Bo
Level 157
God Stats
19W - 0L
2,134 SR
Queue Stats
1,121W - 153L
1,839 Elo+
Party 1
Janus
Janus
PokAniSter
Janus
Level 129
God Stats
8W - 1L
1,806 SR
Queue Stats
1,199W - 163L
1,829 Elo+
Party 1
Athena
Athena
TrickedOutHoro
Athena
Level 156
God Stats
48W - 4L
2,044 SR
Queue Stats
1,019W - 127L
1,838 Elo+
Party 1
Hou Yi
Hou Yi
matheusis1
Hou Yi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 0 / 1
6,636
1,106
2,645
9,996
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
MambaHebi
Ah Muzen Cab
12
0 / 2 / 0
6,842
1,140
5,298
6,546
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Susano
11
0 / 1 / 1
6,461
1,077
4,781
4,049
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
11
1 / 0 / 0
6,400
1,067
6,546
2,475
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
drowsypet
Aphrodite
10
0 / 0 / 0
5,722
954
151
638
462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

347

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,363
1,061
2,777
6,272
5,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 1 / 3
6,318
1,053
6,604
2,905
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
11
2 / 0 / 0
6,914
1,152
6,523
3,097
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
7,248
1,208
3,508
5,398
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
matheusis1
Hou Yi
11
0 / 0 / 0
6,070
1,012
1,458
3,854
2,045
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
3
3
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
1
0.5
W
0
0
3
1.5
L
Ah Muzen Cab
MambaHebi
Ah Muzen Cab
0
2
0
0
L
Susano
0
1
1
0.5
W
0
1
3
1.5
W
Janus
2
0
0
2
L
Chronos
1
0
0
1
W
1
0
2
2
L
Aphrodite
drowsypet
Aphrodite
0
0
0
0
W
Hou Yi
matheusis1
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
20,870
23,704
Taken
21,526
13,553
Mitigated
14,754
3,608
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,645
174
392
1,039
9,996
7,612
0
7,402
2,344
7,352
0
W
2,777
1,412
2,440
2,385
6,272
5,899
0
2,970
3,302
0
5,581
L
Ah Muzen Cab
MambaHebi
Ah Muzen Cab
5,298
1,272
0
1,217
6,546
2,993
0
4,339
2,053
0
20,278
L
Susano
4,781
1,203
0
0
4,049
1,508
0
2,342
1,683
0
21,345
W
6,604
88
0
0
2,905
1,128
0
1,503
1,402
17,489
0
W
Janus
6,523
980
0
0
3,097
1,131
0
877
2,220
25,936
0
L
Chronos
6,546
1,211
0
284
2,475
978
0
1,500
941
15,353
0
W
3,508
985
540
1,053
5,398
4,551
0
2,538
2,860
8,918
0
L
Aphrodite
drowsypet
Aphrodite
151
0
379
297
638
462
0
590
48
1,107
0
W
Hou Yi
matheusis1
Hou Yi
1,458
784
0
208
3,854
2,045
0
1,454
2,400
0
8,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
32,913
107
Minions Killed
133
6
Camps Cleared
4
453,331
Distance Traveled
623,917
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,636
1,106
17
3
2
119,613
1
W
Horus
6,363
1,061
14
2
1
132,919
0
L
Ah Muzen Cab
6,842
1,140
27
5
1
85,967
0
L
Susano
6,461
1,077
46
8
3
126,194
2
W
He Bo
6,318
1,053
23
4
1
120,571
1
W
Janus
6,914
1,152
61
10
0
119,696
0
L
Chronos
6,400
1,067
16
3
0
108,430
0
W
Athena
7,248
1,208
14
2
1
131,837
0
L
Aphrodite
5,722
954
1
0
0
13,127
0
W
Hou Yi
6,070
1,012
21
4
1
118,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role