Player Matchup

Sylvanus
Sylvanus
Arcueìd
Sylvanus
Level 18
God Stats
3W - 0L
1,879 SR
Queue Stats
67W - 13L
1,805 Elo+
Party 1
Xbalanque
Xbalanque
DivineThighs
Xbalanque
Level 43
God Stats
6W - 1L
1,710 SR
Queue Stats
69W - 15L
1,834 Elo+
Party 1
Nu Wa
Nu Wa
GeeZus_AllStar
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,797 Elo+
Party 1
Neith
Neith
ŬniZombie
Neith
Level 100
God Stats
1W - 0L
1,340 SR
Queue Stats
62W - 26L
1,639 Elo+
Party 1
Tyr
Tyr
Уubel
Tyr
Level 57
God Stats
3W - 2L
1,471 SR
Queue Stats
12W - 4L
1,602 Elo+
Party 1
Team Averages
Level 65
1,580 SR
1,735 Elo+

VS

Team Averages
Level 89
1,458 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Blake-o-Malfoy55
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,322 Elo+
Solo
Ne Zha
Ne Zha
Ori rayan
Ne Zha
Level 127
God Stats
8W - 5L
1,568 SR
Queue Stats
174W - 134L
1,493 Elo+
Solo
Neith
Neith
SEN19R
Neith
Level 43
God Stats
3W - 3L
1,361 SR
Queue Stats
4W - 4L
1,414 Elo+
Party 2
Zeus
Zeus
addi_dee
Zeus
Level 106
God Stats
152W - 135L
1,540 SR
Queue Stats
245W - 279L
1,512 Elo+
Solo
Ares
Ares
omi_wa_mou-shind
Ares
Level 101
God Stats
1W - 3L
1,321 SR
Queue Stats
105W - 123L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arcueìd
Sylvanus
10
6 / 0 / 6
6,516
652
7,272
5,886
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
DivineThighs
Xbalanque
12
3 / 0 / 3
7,060
706
8,626
5,602
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 2 / 6
5,342
534
2,587
4,789
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
8
4 / 0 / 2
5,632
563
4,209
4,241
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tyr
Уubel
Tyr
11
6 / 0 / 3
6,736
674
8,849
11,825
6,620
Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
8
0 / 6 / 1
4,709
471
4,161
10,855
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
Ori rayan
Ne Zha
7
0 / 4 / 0
4,614
461
1,421
9,008
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SEN19R
Neith
8
0 / 4 / 0
4,640
464
1,920
8,019
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
8
1 / 5 / 0
4,815
482
3,973
6,116
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 0
4,601
460
2,208
8,491
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
20
Kills
2
2
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arcueìd
Sylvanus
6
0
6
9
L
Zhong Kui
0
6
1
0.08
W
Xbalanque
DivineThighs
Xbalanque
3
0
3
4.5
W
1
2
6
2
L
Ne Zha
Ori rayan
Ne Zha
0
4
0
0
L
Neith
SEN19R
Neith
0
4
0
0
L
Zeus
1
5
0
0.2
L
1
2
0
0.5
W
Neith
4
0
2
5
W
Tyr
Уubel
Tyr
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,543
Damage
13,683
32,343
Taken
42,489
14,787
Mitigated
16,863
13,513
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arcueìd
Sylvanus
7,272
3,253
792
2,764
5,886
2,989
49
1,903
3,857
26,700
9,045
L
Zhong Kui
4,161
918
0
2,527
10,855
6,097
0
2,003
8,852
26,898
0
W
Xbalanque
DivineThighs
Xbalanque
8,626
4,912
0
2,853
5,602
2,007
930
693
4,909
0
58,291
W
2,587
465
0
417
4,789
1,591
8
2,018
2,571
24,244
0
L
Ne Zha
Ori rayan
Ne Zha
1,421
135
0
3,295
9,008
2,766
0
1,411
7,597
0
27,033
L
Neith
SEN19R
Neith
1,920
1,165
0
1,687
8,019
1,788
0
287
7,732
0
23,662
L
Zeus
3,973
472
0
610
6,116
1,811
0
3,333
2,783
23,259
0
L
2,208
174
57
1,892
8,491
4,401
0
1,555
6,936
13,807
0
W
Neith
4,209
1,803
0
1,119
4,241
1,580
0
1,421
2,704
0
27,557
W
Tyr
Уubel
Tyr
8,849
1,568
0
5,568
11,825
6,620
0
3,865
7,960
0
44,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
23,379
321
Minions Killed
183
0
Camps Cleared
0
950,913
Distance Traveled
880,481
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,516
652
71
7
0
181,993
1
L
Zhong Kui
4,709
471
36
4
0
155,177
2
W
Xbalanque
7,060
706
109
11
0
182,903
2
W
Nu Wa
5,342
534
36
4
0
179,123
1
L
Ne Zha
4,614
461
59
6
0
172,494
3
L
Neith
4,640
464
31
3
0
176,506
0
L
Zeus
4,815
482
46
5
0
178,303
0
L
Ares
4,601
460
11
1
0
198,001
1
W
Neith
5,632
563
38
4
0
192,120
1
W
Tyr
6,736
674
67
7
0
214,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role