Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BronzeGamer666
Ullr
Level 6
God Stats
5W - 3L
1,583 SR
Queue Stats
14W - 12L
1,552 Elo+
Solo
Nu Wa
Nu Wa
TeaMorriganBM
Nu Wa
Level 158
God Stats
46W - 33L
1,621 SR
Queue Stats
171W - 177L
1,564 Elo+
Solo
Thanatos
Thanatos
Teynryn
Thanatos
Level 52
God Stats
4W - 1L
1,897 SR
Queue Stats
72W - 79L
1,447 Elo+
Solo
Kukulkan
Kukulkan
diamondlions
Kukulkan
Level 100
God Stats
24W - 18L
1,582 SR
Queue Stats
55W - 44L
1,588 Elo+
Solo
Team Averages
Level 95
1,637 SR
1,530 Elo+

VS

Team Averages
Level 139
1,543 SR
1,537 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
I_AmVictory
Susano
Level 140
God Stats
5W - 4L
1,643 SR
Queue Stats
63W - 64L
1,559 Elo+
Party 1
Shiva
Shiva
Mr_Fro
Shiva
Level 157
God Stats
6W - 7L
1,608 SR
Queue Stats
181W - 184L
1,595 Elo+
Party 1
Artio
Artio
OldSkoolHustle
Artio
Level 148
God Stats
2W - 5L
1,470 SR
Queue Stats
251W - 259L
1,543 Elo+
Solo
Neith
Neith
TheTiniestGnome
Neith
Level 89
God Stats
5W - 4L
1,492 SR
Queue Stats
49W - 45L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 0 / 4
8,873
739
9,701
4,656
2,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 1 / 7
8,580
715
9,096
13,126
5,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 0 / 5
9,703
809
13,001
5,480
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Teynryn
Thanatos
14
2 / 4 / 0
8,146
679
3,108
7,685
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
diamondlions
Kukulkan
16
2 / 2 / 3
9,047
754
9,351
8,835
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 1 / 1
8,000
667
2,914
9,898
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
15
2 / 4 / 2
8,325
694
9,168
13,180
6,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Mr_Fro
Shiva
14
0 / 1 / 2
7,798
650
12,189
12,578
10,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 2 / 2
7,974
665
3,508
12,829
13,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 0
8,427
702
5,594
12,026
5,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
9
Kills
6
7
Deaths
9
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
4
5
L
Hades
 
Hades
1
1
1
1.5
W
0
1
7
3.5
L
Susano
2
4
2
0.75
L
Shiva
Mr_Fro
Shiva
0
1
2
1
L
0
2
2
0.5
W
2
0
5
4.5
W
Thanatos
Teynryn
Thanatos
2
4
0
0.5
L
3
1
0
3
W
Kukulkan
diamondlions
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,257
Damage
33,373
39,782
Taken
60,511
17,395
Mitigated
42,007
8,981
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,701
1,353
0
1,209
4,656
2,278
0
627
3,910
0
27,073
L
Hades
 
Hades
2,914
256
490
2,548
9,898
5,591
0
2,723
7,015
23,998
0
W
9,096
2,579
0
1,975
13,126
5,632
0
1,337
11,189
0
32,187
L
Susano
9,168
1,573
0
1,101
13,180
6,177
159
4,172
8,832
0
32,717
L
Shiva
Mr_Fro
Shiva
12,189
1,758
351
1,615
12,578
10,767
0
3,452
8,812
0
27,862
L
3,508
43
374
2,376
12,829
13,927
0
6,389
6,212
15,963
0
W
13,001
2,423
248
889
5,480
2,485
66
834
4,451
49,328
0
W
Thanatos
Teynryn
Thanatos
3,108
376
0
2,846
7,685
3,196
0
605
5,679
0
9,559
L
5,594
753
0
3,077
12,026
5,545
0
4,546
7,288
0
32,811
W
Kukulkan
diamondlions
Kukulkan
9,351
925
465
1,349
8,835
3,804
1,774
2,355
6,183
34,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
40,524
262
Minions Killed
219
0
Camps Cleared
0
1,243,178
Distance Traveled
1,254,453
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,873
739
43
4
0
285,698
1
L
Hades
8,000
667
57
5
0
232,534
3
W
Ullr
8,580
715
56
5
0
282,963
0
L
Susano
8,325
694
49
4
0
255,431
2
L
Shiva
7,798
650
22
2
0
287,877
4
L
Artio
7,974
665
37
3
0
225,124
0
W
Nu Wa
9,703
809
83
7
0
255,907
3
W
Thanatos
8,146
679
20
2
0
182,133
1
L
Neith
8,427
702
54
5
0
253,487
4
W
Kukulkan
9,047
754
60
5
0
236,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role