Player Matchup

Sylvanus
Sylvanus
Smiic4200
Sylvanus
Level 98
God Stats
1W - 2L
1,490 SR
Queue Stats
210W - 234L
1,374 Elo+
Solo
Mercury
Mercury
Tempesuto_Rimuru
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,463 Elo+
Solo
Eset
Eset
devil_fish23
Eset
Level 97
God Stats
7W - 6L
1,499 SR
Queue Stats
776W - 792L
1,381 Elo+
Solo
Izanami
Izanami
raekwon441
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,792 Elo+
Solo
Erlang Shen
Erlang Shen
xilegym38
Erlang Shen
Level 106
God Stats
2W - 2L
1,331 SR
Queue Stats
308W - 352L
1,399 Elo+
Solo
Team Averages
Level 71
1,464 SR
1,482 Elo+

VS

Team Averages
Level 50
1,543 SR
1,358 Elo+
Cerberus
Cerberus
Niekhelleg
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,353 Elo+
Solo
Horus
Horus
Silence7296
Horus
Level 107
God Stats
2W - 1L
1,715 SR
Queue Stats
324W - 323L
1,405 Elo+
Solo
Bakasura
Bakasura
VELOXSTAAAR
Bakasura
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 99L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
WildcardLenny
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 63L
1,273 Elo+
Party 1
Charybdis
Charybdis
eSubaraptor
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Smiic4200
Sylvanus
19
3 / 3 / 19
11,969
748
10,368
35,069
33,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 6 / 15
10,400
650
11,640
18,464
9,047
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 1 / 19
12,068
754
21,344
15,878
8,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
raekwon441
Izanami
20
13 / 4 / 12
13,132
821
33,528
16,470
8,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Erlang Shen
xilegym38
Erlang Shen
16
4 / 4 / 14
10,998
687
13,155
32,397
19,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Niekhelleg
Cerberus
16
0 / 8 / 14
9,739
609
12,353
31,844
36,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 6 / 13
10,833
677
11,411
24,873
21,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
VELOXSTAAAR
Bakasura
17
2 / 8 / 11
10,046
628
12,864
16,281
10,606
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
WildcardLenny
Kukulkan
20
7 / 2 / 7
11,183
699
29,295
12,063
6,941
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
eSubaraptor
Charybdis
19
6 / 5 / 10
11,147
697
34,596
17,169
9,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
73
29
Kills
18
18
Deaths
29
79
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Niekhelleg
Cerberus
0
8
14
0.88
L
3
6
13
1.58
W
Sylvanus
Smiic4200
Sylvanus
3
3
19
4.17
W
3
6
15
1.75
L
Bakasura
VELOXSTAAAR
Bakasura
2
8
11
0.94
L
Kukulkan
WildcardLenny
Kukulkan
7
2
7
5.25
W
6
1
19
15.5
L
Charybdis
eSubaraptor
Charybdis
6
5
10
2.2
W
Izanami
raekwon441
Izanami
13
4
12
4.75
W
Erlang Shen
xilegym38
Erlang Shen
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,035
Damage
100,519
118,278
Taken
102,230
78,546
Mitigated
85,782
58,384
Healing
41,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Niekhelleg
Cerberus
12,353
972
525
11,737
31,844
36,803
306
8,929
22,915
35,218
0
L
11,411
7,577
6,765
10,694
24,873
21,922
81
7,961
16,912
0
18,147
W
Sylvanus
Smiic4200
Sylvanus
10,368
3,675
8,080
16,313
35,069
33,896
880
13,199
21,360
15,080
0
W
11,640
3,845
1,122
2,078
18,464
9,047
548
5,337
12,611
0
18,059
L
Bakasura
VELOXSTAAAR
Bakasura
12,864
6,402
1,797
2,067
16,281
10,606
264
4,847
11,434
0
14,410
L
Kukulkan
WildcardLenny
Kukulkan
29,295
3,765
690
2,676
12,063
6,941
152
4,492
7,571
47,881
0
W
21,344
1,902
5,398
3,928
15,878
8,190
150
5,431
10,182
51,611
0
L
Charybdis
eSubaraptor
Charybdis
34,596
17,430
0
4,664
17,169
9,510
650
6,048
11,121
0
58,459
W
Izanami
raekwon441
Izanami
33,528
19,771
211
2,365
16,470
8,220
2,954
5,106
11,141
0
61,640
W
Erlang Shen
xilegym38
Erlang Shen
13,155
5,433
5,215
13,674
32,397
19,193
235
12,575
18,999
600
19,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,567
Gold Earned
52,948
167
Minions Killed
235
0
Camps Cleared
0
1,431,479
Distance Traveled
1,283,812
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,739
609
85
5
0
261,701
2
L
Horus
10,833
677
21
1
0
252,363
1
W
Sylvanus
11,969
748
3
0
0
221,640
0
W
Mercury
10,400
650
23
1
0
327,608
0
L
Bakasura
10,046
628
14
1
0
275,950
0
L
Kukulkan
11,183
699
63
4
0
261,780
0
W
Eset
12,068
754
63
4
0
321,713
1
L
Charybdis
11,147
697
52
3
0
232,018
0
W
Izanami
13,132
821
63
4
0
255,814
2
W
Erlang Shen
10,998
687
15
1
0
304,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role