Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DreakowX
Cu Chulainn
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,300 Elo+
Party 2
Chang'e
Chang'e
booitsalvin2
Chang'e
Level 41
God Stats
1W - 1L
1,306 SR
Queue Stats
4W - 3L
1,567 Elo+
Solo
Team Averages
Level 119
1,461 SR
1,473 Elo+

VS

Team Averages
Level 90
1,544 SR
1,444 Elo+
Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
COLDZERA1105
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 1
Kukulkan
Kukulkan
StarHorse500
Kukulkan
Level 62
God Stats
0W - 2L
1,301 SR
Queue Stats
8W - 14L
1,473 Elo+
Solo
Da Ji
Da Ji
TheHugbear
Da Ji
Level 160
God Stats
1W - 2L
1,586 SR
Queue Stats
261W - 224L
1,527 Elo+
Solo
Bacchus
Bacchus
harrykane2907
Bacchus
Level 60
God Stats
2W - 2L
1,832 SR
Queue Stats
9W - 14L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 1 / 2
4,294
859
1,527
2,660
1,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
 
Hachiman
9
0 / 0 / 1
4,232
846
1,690
3,394
1,081
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
 
Athena
8
1 / 0 / 1
4,104
821
1,214
3,427
2,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
DreakowX
Cu Chulainn
9
1 / 1 / 0
4,363
873
2,445
3,111
1,397
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
booitsalvin2
Chang'e
8
0 / 0 / 0
3,939
788
1,350
2,882
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 0 / 1
4,610
922
4,315
3,038
1,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,621
724
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
StarHorse500
Kukulkan
6
0 / 0 / 0
3,621
724
0
0
0
Da Ji
9
1 / 2 / 1
4,310
862
4,019
4,713
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
8
0 / 0 / 1
4,080
816
1,562
4,820
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
2
Kills
2
2
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
2
1
W
Hachiman
 
Hachiman
0
0
1
0.5
W
Athena
 
Athena
1
0
1
1.5
L
Apollo
 
Apollo
1
0
1
1.5
L
0
0
0
0
W
Cu Chulainn
DreakowX
Cu Chulainn
1
1
0
1
L
Kukulkan
StarHorse500
Kukulkan
0
0
0
0
L
Da Ji
1
2
1
0.75
W
Chang'e
booitsalvin2
Chang'e
0
0
0
0
L
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,226
Damage
9,896
15,474
Taken
12,571
6,840
Mitigated
6,771
4,924
Healing
1,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,527
369
694
1,195
2,660
1,255
0
274
2,386
13,248
0
W
Hachiman
 
Hachiman
1,690
1,299
0
1,056
3,394
1,081
238
42
3,352
0
13,745
W
Athena
 
Athena
1,214
292
0
230
3,427
2,115
0
260
3,167
2,406
0
L
Apollo
 
Apollo
4,315
2,283
0
1,041
3,038
1,151
0
382
2,656
0
14,611
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
DreakowX
Cu Chulainn
2,445
131
0
510
3,111
1,397
0
336
2,775
0
10,027
L
Kukulkan
StarHorse500
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
4,019
940
0
393
4,713
2,381
0
1,613
2,992
0
9,971
W
Chang'e
booitsalvin2
Chang'e
1,350
130
516
723
2,882
992
32
650
2,232
5,509
0
L
Bacchus
1,562
95
0
556
4,820
3,239
0
1,938
2,832
5,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,932
Gold Earned
20,242
92
Minions Killed
45
0
Camps Cleared
0
533,109
Distance Traveled
320,045
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,294
859
23
5
0
89,141
2
W
Hachiman
4,232
846
32
6
0
95,960
2
W
Athena
4,104
821
1
0
0
122,146
4
L
Apollo
4,610
922
28
6
0
102,400
2
L
Ares
3,621
724
0
0
0
0
0
W
Cu Chulainn
4,363
873
23
5
0
114,583
0
L
Kukulkan
3,621
724
0
0
0
0
0
L
Da Ji
4,310
862
15
3
0
104,091
1
W
Chang'e
3,939
788
13
3
0
111,279
0
L
Bacchus
4,080
816
2
0
0
113,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role