Player Matchup

Thor
Thor
Autorithy
Thor
Level 118
God Stats
2W - 3L
1,527 SR
Queue Stats
307W - 325L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Dashizo
Baron Samedi
Level 114
God Stats
0W - 1L
1,364 SR
Queue Stats
133W - 128L
1,424 Elo+
Solo
Tyr
Tyr
ITsnow
Tyr
Level 87
God Stats
10W - 9L
1,616 SR
Queue Stats
371W - 334L
1,547 Elo+
Solo
Raijin
Raijin
Orgasm4tron
Raijin
Level 160
God Stats
16W - 17L
1,644 SR
Queue Stats
717W - 729L
1,567 Elo+
Solo
Baba Yaga
Baba Yaga
intruderr
Baba Yaga
Level 127
God Stats
4W - 7L
1,441 SR
Queue Stats
429W - 440L
1,489 Elo+
Solo
Team Averages
Level 121
1,518 SR
1,500 Elo+

VS

Team Averages
Level 113
1,452 SR
1,535 Elo+
Danzaburou
Danzaburou
Eurycotis
Danzaburou
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,557 Elo+
Solo
Janus
Janus
HaiderGonnaHate
Janus
Level 128
God Stats
1W - 4L
1,090 SR
Queue Stats
210W - 198L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
KoraLee133711
Zhong Kui
Level 82
God Stats
4W - 4L
1,399 SR
Queue Stats
609W - 643L
1,460 Elo+
Solo
Odin
Odin
Luc1fer0
Odin
Level 88
God Stats
7W - 1L
1,836 SR
Queue Stats
229W - 153L
1,600 Elo+
Solo
Cupid
Cupid
YungQwazon
Cupid
Level 126
God Stats
7W - 2L
1,437 SR
Queue Stats
324W - 311L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 7 / 10
11,711
651
8,209
18,222
10,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Dashizo
Baron Samedi
18
5 / 7 / 11
11,448
636
20,742
18,268
15,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
ITsnow
Tyr
20
4 / 5 / 16
11,739
652
12,665
31,146
44,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
18
3 / 5 / 12
11,244
625
20,644
19,233
12,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
intruderr
Baba Yaga
20
5 / 5 / 14
11,872
660
23,614
20,361
13,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eurycotis
Danzaburou
20
9 / 4 / 15
13,816
768
26,371
21,031
11,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 8 / 15
12,668
704
14,112
17,295
9,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
KoraLee133711
Zhong Kui
18
3 / 6 / 11
12,293
683
17,253
18,446
12,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
19
4 / 6 / 17
12,301
683
12,422
27,549
30,096
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
20
8 / 2 / 13
13,815
768
23,418
13,344
8,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
100
22
Kills
29
29
Deaths
26
63
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thor
5
7
10
1.43
L
Baron Samedi
Dashizo
Baron Samedi
5
7
11
1.5
W
Danzaburou
Eurycotis
Danzaburou
9
4
15
4.13
W
5
8
15
1.56
L
Tyr
ITsnow
Tyr
4
5
16
2.4
W
Zhong Kui
KoraLee133711
Zhong Kui
3
6
11
1.42
W
Odin
4
6
17
2.08
L
Raijin
3
5
12
1.8
W
Cupid
8
2
13
7.25
L
Baba Yaga
intruderr
Baba Yaga
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,874
Damage
93,576
107,230
Taken
97,665
96,805
Mitigated
70,919
30,517
Healing
40,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,209
654
1,641
884
18,222
10,371
0
4,499
13,723
0
17,894
L
Baron Samedi
Dashizo
Baron Samedi
20,742
273
5,912
3,165
18,268
15,504
0
6,652
11,616
32,775
0
W
Danzaburou
Eurycotis
Danzaburou
26,371
14,596
644
6,989
21,031
11,577
4,140
12,997
7,818
0
49,125
W
14,112
0
2,159
2,613
17,295
9,115
961
12,441
4,614
30,316
0
L
Tyr
ITsnow
Tyr
12,665
617
1,618
6,532
31,146
44,858
0
6,912
24,234
0
19,269
W
Zhong Kui
KoraLee133711
Zhong Kui
17,253
480
1,952
7,064
18,446
12,114
64
12,741
5,522
39,164
0
W
Odin
12,422
1,797
882
6,747
27,549
30,096
361
16,154
10,981
0
21,648
L
Raijin
20,644
1,496
1,254
3,072
19,233
12,101
57
5,538
13,695
42,739
0
W
Cupid
23,418
10,213
6,746
4,321
13,344
8,017
2,304
9,324
3,730
0
51,981
L
Baba Yaga
intruderr
Baba Yaga
23,614
331
1,162
5,277
20,361
13,971
0
7,764
12,597
50,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,014
Gold Earned
64,893
177
Minions Killed
190
0
Camps Cleared
0
1,533,354
Distance Traveled
1,651,321
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,711
651
15
1
0
260,359
0
L
Baron Samedi
11,448
636
33
2
0
285,908
2
W
Danzaburou
13,816
768
30
2
0
336,631
2
W
Janus
12,668
704
43
2
0
328,705
0
L
Tyr
11,739
652
26
1
0
371,683
2
W
Zhong Kui
12,293
683
42
2
0
284,995
0
W
Odin
12,301
683
16
1
0
342,116
2
L
Raijin
11,244
625
54
3
0
279,289
0
W
Cupid
13,815
768
59
3
0
358,874
0
L
Baba Yaga
11,872
660
49
3
0
336,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role