Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Aleway44
Tiamat
Level 101
God Stats
9W - 9L
1,476 SR
Queue Stats
174W - 184L
1,451 Elo+
Solo
Shiva
Shiva
Azathoth95
Shiva
Level 81
God Stats
6W - 1L
1,682 SR
Queue Stats
170W - 186L
1,477 Elo+
Solo
Yu Huang
Yu Huang
QWANG 95
Yu Huang
Level 109
God Stats
3W - 1L
1,299 SR
Queue Stats
34W - 46L
1,355 Elo+
Solo
Ne Zha
Ne Zha
alvaro0933
Ne Zha
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 63L
1,406 Elo+
Solo
Team Averages
Level 109
1,492 SR
1,438 Elo+

VS

Team Averages
Level 74
1,548 SR
1,473 Elo+
Amaterasu
Amaterasu
Darth Alroth
Amaterasu
Level 80
God Stats
9W - 4L
1,686 SR
Queue Stats
85W - 80L
1,410 Elo+
Solo
Tiamat
Tiamat
Jajalebreton531
Tiamat
Level 117
God Stats
26W - 25L
1,543 SR
Queue Stats
549W - 581L
1,482 Elo+
Solo
Lancelot
Lancelot
Screw1stt
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,483 Elo+
Solo
Hel
Hel
jimmo0820
Hel
Level 72
God Stats
2W - 5L
1,509 SR
Queue Stats
208W - 240L
1,497 Elo+
Solo
Artemis
Artemis
vErrorEXE
Artemis
Level 37
God Stats
0W - 3L
1,502 SR
Queue Stats
3W - 4L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 1 / 10
10,468
1,163
14,773
11,927
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Aleway44
Tiamat
16
0 / 1 / 15
10,107
1,123
13,936
7,280
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
17
7 / 0 / 11
11,318
1,258
17,865
9,594
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
QWANG 95
Yu Huang
16
4 / 0 / 10
10,517
1,169
11,811
5,058
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
alvaro0933
Ne Zha
16
5 / 1 / 12
10,339
1,149
15,421
11,722
5,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

280

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Darth Alroth
Amaterasu
14
2 / 3 / 0
10,406
1,156
8,482
25,687
23,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 2
9,317
1,035
10,092
13,313
6,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Screw1stt
Lancelot
14
0 / 7 / 0
8,395
933
3,540
11,417
3,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 2
9,353
1,039
7,842
15,178
5,293
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
vErrorEXE
Artemis
15
0 / 3 / 2
9,186
1,021
12,180
12,484
4,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
21
Kills
3
3
Deaths
21
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
10
10
W
Tiamat
Aleway44
Tiamat
0
1
15
7.5
W
Shiva
7
0
11
12.5
L
Amaterasu
Darth Alroth
Amaterasu
2
3
0
0.67
L
0
3
2
0.33
W
Yu Huang
QWANG 95
Yu Huang
4
0
10
9
L
Lancelot
Screw1stt
Lancelot
0
7
0
0
W
Ne Zha
alvaro0933
Ne Zha
5
1
12
11
L
1
5
2
0.4
L
Artemis
vErrorEXE
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,806
Damage
42,136
45,581
Taken
78,079
29,939
Mitigated
43,649
8,221
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,773
9,149
0
2,902
11,927
5,289
0
3,817
8,110
0
28,047
W
Tiamat
Aleway44
Tiamat
13,936
1,350
0
1,680
7,280
6,004
0
2,292
4,988
35,207
0
W
Shiva
17,865
2,278
0
890
9,594
10,706
0
4,789
4,805
0
30,375
L
Amaterasu
Darth Alroth
Amaterasu
8,482
2,328
0
6,243
25,687
23,091
0
6,347
18,581
0
17,730
L
10,092
667
177
1,654
13,313
6,990
0
4,256
8,834
40,689
0
W
Yu Huang
QWANG 95
Yu Huang
11,811
936
0
0
5,058
2,446
0
2,399
2,659
32,150
0
L
Lancelot
Screw1stt
Lancelot
3,540
435
0
150
11,417
3,952
0
2,805
8,198
0
6,362
W
Ne Zha
alvaro0933
Ne Zha
15,421
4,668
0
2,749
11,722
5,494
0
4,637
7,085
0
24,799
L
7,842
445
1,769
3,459
15,178
5,293
0
6,745
8,124
28,982
0
L
Artemis
vErrorEXE
Artemis
12,180
4,684
0
1,318
12,484
4,323
0
4,583
7,562
0
32,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,749
Gold Earned
46,657
195
Minions Killed
210
11
Camps Cleared
4
914,855
Distance Traveled
859,885
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,468
1,163
27
3
3
147,255
0
W
Tiamat
10,107
1,123
64
7
5
187,387
0
W
Shiva
11,318
1,258
35
4
0
209,061
0
L
Amaterasu
10,406
1,156
24
3
2
213,631
0
L
Tiamat
9,317
1,035
80
9
0
173,376
0
W
Yu Huang
10,517
1,169
62
7
1
176,724
1
L
Lancelot
8,395
933
2
0
0
122,209
0
W
Ne Zha
10,339
1,149
7
1
2
194,428
1
L
Hel
9,353
1,039
60
7
0
177,002
0
L
Artemis
9,186
1,021
44
5
2
173,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role