Player Matchup

Awilix
Awilix
angeloufie
Awilix
Level 105
God Stats
16W - 12L
1,582 SR
Queue Stats
248W - 130L
1,676 Elo+
Party 1
Izanami
Izanami
kevindavido25
Izanami
Level 23
God Stats
6W - 1L
1,882 SR
Queue Stats
65W - 33L
1,643 Elo+
Party 1
Geb
Geb
romeodavido98
Geb
Level 125
God Stats
2W - 2L
1,674 SR
Queue Stats
275W - 138L
1,715 Elo+
Party 1
Freya
Freya
sebastianny1
Freya
Level 42
God Stats
1W - 3L
1,359 SR
Queue Stats
109W - 61L
1,642 Elo+
Party 1
Bellona
Bellona
vinnydavido29
Bellona
Level 40
God Stats
8W - 1L
1,852 SR
Queue Stats
174W - 78L
1,683 Elo+
Party 1
Team Averages
Level 67
1,670 SR
1,672 Elo+

VS

Team Averages
Level 101
1,398 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
CthulhuSect
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,165 SR
Queue Stats
7W - 10L
1,308 Elo+
Solo
Osiris
Osiris
HARZBRO
Osiris
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,590 Elo+
Party 2
Charybdis
Charybdis
MrDefense1
Charybdis
Level 148
God Stats
8W - 14L
1,299 SR
Queue Stats
936W - 938L
1,479 Elo+
Solo
Artio
Artio
Nathon_The_Human
Artio
Level 156
God Stats
3W - 2L
1,528 SR
Queue Stats
178W - 171L
1,504 Elo+
Party 2
Hades
Hades
StoryOfKurb
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
angeloufie
Awilix
17
6 / 8 / 10
10,493
750
18,494
17,991
9,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
17
7 / 6 / 9
10,546
753
17,181
15,262
9,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 3 / 13
10,562
754
11,734
20,892
29,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 7 / 16
10,019
716
13,644
17,251
9,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
16
2 / 7 / 10
9,499
679
10,342
18,841
26,028
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CthulhuSect
Morgan Le Fay
17
5 / 6 / 9
11,016
787
14,134
12,401
6,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
HARZBRO
Osiris
18
3 / 4 / 18
11,612
829
11,337
22,949
27,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
MrDefense1
Charybdis
19
7 / 4 / 15
11,916
851
17,277
14,859
8,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 17
11,011
787
7,136
24,018
39,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 5 / 11
12,060
861
19,678
19,695
14,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
100
22
Kills
30
31
Deaths
24
58
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CthulhuSect
Morgan Le Fay
5
6
9
1.58
W
Osiris
HARZBRO
Osiris
3
4
18
3
W
Charybdis
MrDefense1
Charybdis
7
4
15
3.63
W
4
5
17
2.5
W
11
5
11
3.3
L
Awilix
angeloufie
Awilix
6
8
10
1.38
L
Izanami
7
6
9
1.92
L
5
3
13
3.83
L
2
7
16
1.43
L
Bellona
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,395
Damage
69,562
90,237
Taken
93,922
83,660
Mitigated
96,115
24,087
Healing
30,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CthulhuSect
Morgan Le Fay
14,134
1,288
944
1,476
12,401
6,684
1,366
2,804
9,597
32,545
0
W
Osiris
HARZBRO
Osiris
11,337
3,428
3,632
3,190
22,949
27,109
529
7,721
15,228
0
18,007
W
Charybdis
MrDefense1
Charybdis
17,277
8,469
1,316
2,571
14,859
8,786
3,765
5,379
9,480
0
47,728
W
7,136
827
4,298
4,406
24,018
39,114
310
5,157
18,861
11,203
0
W
19,678
1,517
2,879
5,620
19,695
14,422
2,340
4,317
15,378
33,572
0
L
Awilix
angeloufie
Awilix
18,494
7,554
1,373
1,308
17,991
9,892
480
8,846
9,145
0
25,949
L
Izanami
17,181
8,103
986
1,253
15,262
9,069
1,871
7,525
7,737
0
31,180
L
11,734
1,532
2,999
5,857
20,892
29,625
784
7,161
13,731
28,020
0
L
13,644
4,117
2,104
4,312
17,251
9,046
826
9,640
7,611
21,971
0
L
Bellona
10,342
1,532
2,235
1,660
18,841
26,028
746
7,776
11,065
0
20,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,119
Gold Earned
57,615
109
Minions Killed
142
0
Camps Cleared
0
1,161,372
Distance Traveled
1,123,552
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,016
787
40
3
0
254,552
0
W
Osiris
11,612
829
13
1
0
240,749
0
W
Charybdis
11,916
851
47
3
0
200,642
0
W
Artio
11,011
787
10
1
0
212,946
1
W
Hades
12,060
861
32
2
0
214,663
0
L
Awilix
10,493
750
14
1
0
242,548
0
L
Izanami
10,546
753
36
3
0
199,364
1
L
Geb
10,562
754
18
1
0
262,493
0
L
Freya
10,019
716
19
1
0
230,569
0
L
Bellona
9,499
679
22
2
0
226,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role