Player Matchup

Horus
Horus
Platinum I
ELPapiCHEO
Horus
Platinum I
Level 160
God Stats
1W - 2L
1,585 SR
Queue Stats
59W - 42L
2,093 MMR
Party 2
Cupid
Cupid
Platinum IV
Maesonx
Cupid
Platinum IV
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 154L
1,873 MMR
Solo
Ne Zha
Ne Zha
Platinum II
cohdein
Ne Zha
Platinum II
Level 109
God Stats
2W - 7L
1,411 SR
Queue Stats
193W - 184L
1,765 MMR
Solo
Fenrir
Fenrir
Platinum I
jorgehdez0
Fenrir
Platinum I
Level 160
God Stats
6W - 9L
1,454 SR
Queue Stats
330W - 324L
2,024 MMR
Party 2
Olorun
Olorun
Diamond IV
princeofzen
Olorun
Diamond IV
Level 108
God Stats
3W - 1L
1,895 SR
Queue Stats
375W - 371L
2,089 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,569 SR
1,969 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,611 SR
1,968 MMR
Xing Tian
Xing Tian
Diamond V
Cabbs21
Xing Tian
Diamond V
Level 157
God Stats
1W - 1L
1,325 SR
Queue Stats
238W - 214L
2,003 MMR
Solo
Cabrakan
Cabrakan
Platinum V
CrazyForCatnip
Cabrakan
Platinum V
Level 59
God Stats
7W - 3L
1,436 SR
Queue Stats
53W - 54L
1,752 MMR
Solo
Nemesis
Nemesis
Masters
Kαte
Nemesis
Masters
Level 142
God Stats
13W - 10L
1,799 SR
Queue Stats
845W - 866L
2,109 MMR
Party 1
Sol
Sol
Platinum IV
NotDIHW
Sol
Platinum IV
Level 64
God Stats
2W - 0L
1,811 SR
Queue Stats
158W - 127L
1,930 MMR
Solo
Ullr
Ullr
Diamond IV
ToTheAbyss
Ullr
Diamond IV
Level 88
God Stats
38W - 24L
1,683 SR
Queue Stats
167W - 152L
2,043 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
2 / 2 / 0
8,833
520
9,842
15,796
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
Maesonx
Cupid
15
2 / 5 / 0
9,231
543
10,983
15,058
6,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
cohdein
Ne Zha
13
1 / 1 / 4
8,292
488
5,814
12,982
12,353
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
jorgehdez0
Fenrir
13
1 / 3 / 3
8,078
475
6,928
19,455
12,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
14
3 / 4 / 2
8,814
518
13,571
13,944
7,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
King ArthurKaliYu HuangLancelot

VS

Bans
Da JiKhepriRavanaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cabbs21
Xing Tian
12
1 / 1 / 8
9,186
540
7,830
17,600
20,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
15
3 / 4 / 6
9,402
553
10,052
13,617
10,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Kαte
Nemesis
16
4 / 2 / 3
9,945
585
9,421
15,251
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
18
3 / 2 / 2
11,109
653
10,041
12,722
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 0 / 5
11,286
664
16,378
13,463
6,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
15
15
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Cabbs21
Xing Tian
1
1
8
5
W
Cabrakan
3
4
6
1.5
L
Horus
2
2
0
1
W
Nemesis
Kαte
Nemesis
4
2
3
2.75
L
Cupid
Maesonx
Cupid
2
5
0
0.4
W
Sol
3
2
2
2
W
4
0
5
6.5
L
Ne Zha
cohdein
Ne Zha
1
1
4
3
L
Fenrir
jorgehdez0
Fenrir
1
3
3
0.83
L
Olorun
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,138
Damage
53,722
77,235
Taken
72,653
54,308
Mitigated
49,865
29,635
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Cabbs21
Xing Tian
7,830
689
0
3,302
17,600
20,940
0
5,126
12,321
23,214
0
W
Cabrakan
10,052
837
0
3,835
13,617
10,379
0
4,210
9,330
58,973
0
L
Horus
9,842
4,534
1,557
7,875
15,796
14,886
0
1,459
14,337
0
66,951
W
Nemesis
Kαte
Nemesis
9,421
3,560
0
1,363
15,251
7,278
0
2,619
12,553
0
81,405
L
Cupid
Maesonx
Cupid
10,983
6,331
309
5,495
15,058
6,881
630
9,756
5,024
0
83,997
W
Sol
10,041
5,813
0
7,838
12,722
4,576
1,077
797
11,925
98,874
0
W
16,378
7,681
0
4,041
13,463
6,692
974
194
12,908
0
105,862
L
Ne Zha
cohdein
Ne Zha
5,814
1,286
0
3,393
12,982
12,353
0
5,057
7,853
0
34,020
L
Fenrir
jorgehdez0
Fenrir
6,928
2,779
0
3,628
19,455
12,359
0
5,185
14,238
0
76,370
L
Olorun
13,571
6,642
901
6,477
13,944
7,829
0
6,084
7,860
74,261
10,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
50,928
552
Minions Killed
563
0
Camps Cleared
0
1,669,945
Distance Traveled
1,784,537
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,186
540
20
1
0
349,601
8
W
Cabrakan
9,402
553
106
6
0
332,586
3
L
Horus
8,833
520
120
7
0
372,612
4
W
Nemesis
9,945
585
96
6
0
422,382
4
L
Cupid
9,231
543
139
8
0
285,241
2
W
Sol
11,109
653
175
10
0
342,917
5
W
Ullr
11,286
664
166
10
0
337,051
4
L
Ne Zha
8,292
488
54
3
0
359,266
5
L
Fenrir
8,078
475
108
6
0
366,038
2
L
Olorun
8,814
518
131
8
0
286,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role