Player Matchup

Awilix
Awilix
BbyDeity
Awilix
Level 157
God Stats
3W - 1L
1,551 SR
Queue Stats
341W - 253L
1,620 Elo+
Party 1
King Arthur
King Arthur
GoatSinAyel
King Arthur
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,535 Elo+
Solo
Discordia
Discordia
TeaKnow
Discordia
Level 40
God Stats
1W - 1L
1,319 SR
Queue Stats
111W - 71L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
Treythedog1
Heimdallr
Level 68
God Stats
4W - 1L
1,488 SR
Queue Stats
184W - 133L
1,618 Elo+
Party 1
Ares
Ares
sadmasty69
Ares
Level 102
God Stats
2W - 1L
1,454 SR
Queue Stats
156W - 108L
1,597 Elo+
Party 1
Team Averages
Level 80
1,462 SR
1,591 Elo+

VS

Team Averages
Level 79
1,620 SR
1,622 Elo+
Guan Yu
Guan Yu
JaysonSlays
Guan Yu
Level 40
God Stats
3W - 2L
1,713 SR
Queue Stats
37W - 49L
1,492 Elo+
Solo
Ullr
Ullr
QuietManZ
Ullr
Level 125
God Stats
13W - 12L
1,604 SR
Queue Stats
183W - 157L
1,644 Elo+
Party 2
He Bo
He Bo
Xetradia
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 45L
1,711 Elo+
Party 2
Atlas
Atlas
evanisawesome3
Atlas
Level 125
God Stats
4W - 7L
1,596 SR
Queue Stats
176W - 159L
1,640 Elo+
Party 2
Izanami
Izanami
sctrotumtotem
Izanami
Level 22
God Stats
22W - 5L
1,685 SR
Queue Stats
66W - 26L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BbyDeity
Awilix
20
4 / 4 / 9
13,035
521
18,196
24,594
13,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
GoatSinAyel
King Arthur
20
5 / 3 / 6
13,208
528
26,074
32,493
45,496
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
TeaKnow
Discordia
17
2 / 5 / 12
11,641
466
22,794
14,886
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Treythedog1
Heimdallr
20
15 / 3 / 10
14,664
587
35,703
22,508
12,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 3 / 10
13,415
537
20,193
30,075
39,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JaysonSlays
Guan Yu
19
2 / 3 / 8
12,572
503
20,751
40,114
53,519
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
19
6 / 5 / 2
12,559
502
15,775
26,933
14,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Xetradia
He Bo
19
7 / 7 / 4
12,348
494
15,183
25,554
10,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 7 / 8
10,434
417
10,708
31,866
40,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
14
1 / 17 / 3
9,812
392
8,474
24,948
9,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
38
Kills
17
18
Deaths
39
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
BbyDeity
Awilix
4
4
9
2.13
W
King Arthur
GoatSinAyel
King Arthur
5
3
6
2.67
L
Guan Yu
JaysonSlays
Guan Yu
2
3
8
2
L
Ullr
6
5
2
1.4
W
Discordia
TeaKnow
Discordia
2
5
12
1.6
W
Heimdallr
Treythedog1
Heimdallr
15
3
10
6.67
L
He Bo
Xetradia
He Bo
7
7
4
1.29
L
1
7
8
0.71
W
12
3
10
5.67
L
Izanami
1
17
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,960
Damage
70,891
124,556
Taken
149,415
119,161
Mitigated
127,890
23,979
Healing
32,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BbyDeity
Awilix
18,196
7,134
0
2,078
24,594
13,602
3,135
6,033
18,561
0
143,798
W
King Arthur
GoatSinAyel
King Arthur
26,074
3,462
0
7,670
32,493
45,496
0
2,904
29,589
0
113,230
L
Guan Yu
JaysonSlays
Guan Yu
20,751
3,493
1,982
12,028
40,114
53,519
0
6,266
33,848
0
101,717
L
Ullr
15,775
5,743
0
3,509
26,933
14,502
0
12,600
14,081
0
97,105
W
Discordia
TeaKnow
Discordia
22,794
1,005
0
1,688
14,886
7,883
1,399
5,107
9,779
91,037
0
W
Heimdallr
Treythedog1
Heimdallr
35,703
21,390
0
9,520
22,508
12,641
3,592
6,165
16,343
0
149,727
L
He Bo
Xetradia
He Bo
15,183
1,693
0
10,831
25,554
10,402
0
5,394
20,160
122,654
0
L
10,708
3,616
504
1,414
31,866
40,219
0
12,693
18,921
35,909
0
W
20,193
1,300
0
3,023
30,075
39,539
271
6,826
23,249
32,992
0
L
Izanami
8,474
6,383
0
2,252
24,948
9,248
768
5,530
19,415
0
52,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,963
Gold Earned
57,725
654
Minions Killed
602
0
Camps Cleared
0
2,362,476
Distance Traveled
2,275,853
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,035
521
164
7
0
540,722
9
W
King Arthur
13,208
528
156
6
0
444,158
10
L
Guan Yu
12,572
503
166
7
0
487,922
2
L
Ullr
12,559
502
169
7
0
469,846
12
W
Discordia
11,641
466
123
5
0
461,522
5
W
Heimdallr
14,664
587
191
8
0
387,902
2
L
He Bo
12,348
494
156
6
0
434,340
10
L
Atlas
10,434
417
35
1
0
474,788
4
W
Ares
13,415
537
20
1
0
528,172
8
L
Izanami
9,812
392
76
3
0
408,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role