Player Matchup

Merlin
Merlin
Cronic21
Merlin
Level 138
God Stats
6W - 5L
1,302 SR
Queue Stats
77W - 86L
1,586 Elo+
Party 1
Mulan
Mulan
D12xxMocha
Mulan
Level 98
God Stats
2W - 4L
1,416 SR
Queue Stats
23W - 28L
1,624 Elo+
Solo
Bakasura
Bakasura
Midas90
Bakasura
Level 152
God Stats
1W - 2L
1,416 SR
Queue Stats
178W - 193L
1,541 Elo+
Solo
Khepri
Khepri
Morgangandr
Khepri
Level 149
God Stats
66W - 78L
1,531 SR
Queue Stats
95W - 113L
1,475 Elo+
Solo
Xbalanque
Xbalanque
Wuhzoo
Xbalanque
Level 27
God Stats
24W - 16L
1,716 SR
Queue Stats
135W - 128L
1,582 Elo+
Party 1
Team Averages
Level 113
1,476 SR
1,562 Elo+

VS

Team Averages
Level 98
1,558 SR
1,587 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Frekerellik
Ah Muzen Cab
Level 79
God Stats
1W - 1L
1,282 SR
Queue Stats
30W - 35L
1,657 Elo+
Party 2
Yemoja
Yemoja
Gnargbro
Yemoja
Level 124
God Stats
3W - 3L
1,631 SR
Queue Stats
260W - 248L
1,581 Elo+
Party 2
Ne Zha
Ne Zha
Kois
Ne Zha
Level 115
God Stats
30W - 9L
1,738 SR
Queue Stats
200W - 189L
1,640 Elo+
Party 2
Nu Wa
Nu Wa
MegNButterflyz
Nu Wa
Level 160
God Stats
45W - 25L
1,638 SR
Queue Stats
448W - 432L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cronic21
Merlin
14
0 / 3 / 1
7,698
700
12,126
8,072
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
14
2 / 1 / 2
7,861
715
7,372
16,095
11,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
Midas90
Bakasura
14
2 / 2 / 0
7,841
713
5,947
10,514
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
14
0 / 0 / 4
8,038
731
3,394
7,003
7,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Wuhzoo
Xbalanque
13
0 / 3 / 4
7,232
657
7,664
9,471
4,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 2 / 6
7,929
721
4,708
10,083
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Frekerellik
Ah Muzen Cab
15
5 / 0 / 1
8,408
764
11,828
9,267
4,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Gnargbro
Yemoja
14
1 / 0 / 6
8,396
763
2,791
6,119
5,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
Kois
Ne Zha
15
2 / 1 / 6
8,130
739
10,187
10,613
4,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 5
7,994
727
9,929
7,488
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
4
Kills
9
9
Deaths
4
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
6
1.5
L
Merlin
Cronic21
Merlin
0
3
1
0.17
L
Mulan
2
1
2
3
W
Ah Muzen Cab
Frekerellik
Ah Muzen Cab
5
0
1
5.5
W
Yemoja
Gnargbro
Yemoja
1
0
6
4
W
Ne Zha
Kois
Ne Zha
2
1
6
5
W
1
1
5
3.5
L
Bakasura
Midas90
Bakasura
2
2
0
1
L
Khepri
0
0
4
2
L
Xbalanque
Wuhzoo
Xbalanque
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,503
Damage
39,443
51,155
Taken
43,570
31,783
Mitigated
29,678
13,729
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,708
1,589
0
1,259
10,083
11,840
50
2,405
7,581
13,042
0
L
Merlin
Cronic21
Merlin
12,126
61
499
1,756
8,072
3,408
216
3,334
4,738
38,991
0
L
Mulan
7,372
950
0
5,359
16,095
11,115
229
4,416
11,679
0
35,305
W
Ah Muzen Cab
Frekerellik
Ah Muzen Cab
11,828
5,241
0
1,948
9,267
4,743
205
4,794
4,473
0
39,444
W
Yemoja
Gnargbro
Yemoja
2,791
605
6,557
1,491
6,119
5,205
288
3,493
2,616
14,839
0
W
Ne Zha
Kois
Ne Zha
10,187
1,873
0
1,349
10,613
4,750
228
2,837
7,453
0
33,938
W
9,929
1,638
0
750
7,488
3,140
22
1,991
5,348
37,108
0
L
Bakasura
Midas90
Bakasura
5,947
4,324
0
3,334
10,514
6,006
78
3,864
6,650
0
22,886
L
Khepri
3,394
226
821
1,271
7,003
7,055
46
2,214
4,789
13,787
0
L
Xbalanque
Wuhzoo
Xbalanque
7,664
3,493
0
689
9,471
4,199
158
3,600
5,871
0
25,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,670
Gold Earned
40,857
265
Minions Killed
216
0
Camps Cleared
0
1,145,755
Distance Traveled
1,231,284
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,929
721
9
1
0
260,200
10
L
Merlin
7,698
700
78
7
0
216,285
3
L
Mulan
7,861
715
55
5
0
216,259
0
W
Ah Muzen Cab
8,408
764
65
6
0
238,595
2
W
Yemoja
8,396
763
29
3
0
226,509
0
W
Ne Zha
8,130
739
62
6
0
264,206
5
W
Nu Wa
7,994
727
51
5
0
241,774
2
L
Bakasura
7,841
713
55
5
0
247,459
3
L
Khepri
8,038
731
18
2
0
244,625
0
L
Xbalanque
7,232
657
59
5
0
221,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role