Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Duraliev
Merlin
Level 145
God Stats
3W - 9L
1,492 SR
Queue Stats
428W - 445L
1,427 Elo+
Solo
Heimdallr
Heimdallr
FlavorfulSpace4
Heimdallr
Level 129
God Stats
1W - 2L
1,505 SR
Queue Stats
35W - 29L
1,515 Elo+
Solo
Nu Wa
Nu Wa
LTDRain68
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,229 Elo+
Solo
Fenrir
Fenrir
finn12345678910
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 71
1,499 SR
1,434 Elo+

VS

Team Averages
Level 120
1,452 SR
1,460 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Ewangggg__
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
OneGuy682
Chernobog
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,275 Elo+
Solo
Athena
Athena
kimim4r0fur4x
Athena
Level 123
God Stats
3W - 3L
1,259 SR
Queue Stats
60W - 61L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 7 / 10
9,682
807
10,440
20,377
25,509
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Duraliev
Merlin
19
3 / 3 / 4
10,682
890
22,551
7,270
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
FlavorfulSpace4
Heimdallr
16
6 / 5 / 4
9,885
824
17,283
11,524
6,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
LTDRain68
Nu Wa
13
2 / 10 / 5
8,651
721
5,815
13,843
5,801
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 15 / 2
7,296
608
4,867
19,838
8,753

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
12 / 4 / 21
11,816
985
22,763
14,381
8,254
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
 
Mulan
19
13 / 1 / 23
11,487
957
14,836
26,675
24,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
14
1 / 2 / 29
9,156
763
8,532
7,671
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
OneGuy682
Chernobog
18
12 / 2 / 20
10,976
915
11,919
13,303
8,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 29
9,962
830
6,597
22,840
24,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
162
13
Kills
40
40
Deaths
13
25
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
10
0.86
W
Danzaburou
 
Danzaburou
12
4
21
5.63
W
Mulan
 
Mulan
13
1
23
24.5
L
Merlin
Duraliev
Merlin
3
3
4
1.67
W
Thoth
1
2
29
7.75
L
Heimdallr
FlavorfulSpace4
Heimdallr
6
5
4
1.6
L
Nu Wa
LTDRain68
Nu Wa
2
10
5
0.45
W
Chernobog
OneGuy682
Chernobog
12
2
20
11
L
1
15
2
0.13
W
2
4
29
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,956
Damage
64,647
72,852
Taken
84,870
50,008
Mitigated
70,295
8,945
Healing
34,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,440
264
34
4,189
20,377
25,509
438
4,244
15,803
20,406
0
W
Danzaburou
 
Danzaburou
22,763
15,897
2,120
3,869
14,381
8,254
3,759
8,675
5,528
0
43,282
W
Mulan
 
Mulan
14,836
2,982
3,084
12,945
26,675
24,779
436
6,689
19,702
0
24,374
L
Merlin
Duraliev
Merlin
22,551
488
619
1,692
7,270
3,784
0
1,830
5,240
46,414
0
W
Thoth
8,532
856
231
1,143
7,671
4,086
922
5,147
2,446
20,169
0
L
Heimdallr
FlavorfulSpace4
Heimdallr
17,283
7,300
60
1,595
11,524
6,161
816
1,826
9,549
0
28,405
L
Nu Wa
LTDRain68
Nu Wa
5,815
1,541
0
103
13,843
5,801
285
3,513
10,241
8,406
0
W
Chernobog
OneGuy682
Chernobog
11,919
7,603
1,034
3,309
13,303
8,501
2,998
6,329
6,686
0
41,283
L
4,867
818
225
428
19,838
8,753
0
3,716
15,716
0
5,104
W
6,597
1,791
1,414
5,186
22,840
24,675
228
10,712
11,700
12,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
53,397
122
Minions Killed
159
0
Camps Cleared
0
935,586
Distance Traveled
1,211,174
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,682
807
33
3
0
188,721
0
W
Danzaburou
11,816
985
53
4
0
206,130
0
W
Mulan
11,487
957
18
2
0
256,300
1
L
Merlin
10,682
890
57
5
0
210,728
1
W
Thoth
9,156
763
30
3
0
219,682
0
L
Heimdallr
9,885
824
27
2
0
196,708
0
L
Nu Wa
8,651
721
5
0
0
148,143
0
W
Chernobog
10,976
915
55
5
0
259,414
0
L
Fenrir
7,296
608
0
0
0
191,286
0
W
Athena
9,962
830
3
0
0
269,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role