Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
Cali__Dre
Ah Muzen Cab
Gold III
Level 138
God Stats
1W - 2L
1,796 SR
Queue Stats
25W - 28L
1,669 MMR
Party 1
Horus
Horus
Silver II
Dark_Raikage91
Horus
Silver II
Level 133
God Stats
8W - 7L
1,616 SR
Queue Stats
47W - 72L
1,315 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
I_Kill_For_Real
Zhong Kui
Silver IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,542 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,637 SR
1,508 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,582 SR
1,639 MMR
Artio
Artio
Gold III
Batidodemamey13
Artio
Gold III
Level 145
God Stats
112W - 117L
1,560 SR
Queue Stats
524W - 591L
1,368 MMR
Solo
Freya
Freya
Platinum III
BigLezShow
Freya
Platinum III
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 139L
1,876 MMR
Solo
Shiva
Shiva
Gold I
Nocturnal321
Shiva
Gold I
Level 125
God Stats
3W - 2L
1,687 SR
Queue Stats
29W - 33L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cali__Dre
Ah Muzen Cab
13
1 / 6 / 3
9,299
620
20,301
13,666
5,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 2
9,234
616
10,288
15,760
11,974
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
I_Kill_For_Real
Zhong Kui
14
4 / 6 / 1
10,466
698
15,084
17,873
11,499
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GilgameshPersephoneAtlasBaron SamediChaac

VS

Bans
ThothDanzaburouBacchusCupidOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
11,100
740
9,107
23,476
31,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
17
12 / 2 / 3
11,886
792
17,772
15,017
7,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 14
10,399
693
13,973
21,981
24,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
17
17
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Freya
12
2
3
6.75
L
Ah Muzen Cab
Cali__Dre
Ah Muzen Cab
1
6
3
0.42
L
1
5
2
0.4
L
Zhong Kui
I_Kill_For_Real
Zhong Kui
4
6
1
0.75
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,673
Damage
40,852
47,299
Taken
60,474
29,103
Mitigated
62,771
7,979
Healing
22,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,107
556
2,679
7,648
23,476
31,041
597
7,305
16,171
21,064
0
W
Freya
17,772
4,982
0
4,803
15,017
7,002
1,245
3,335
11,682
58,972
0
L
Ah Muzen Cab
Cali__Dre
Ah Muzen Cab
20,301
5,903
0
2,050
13,666
5,630
61
7,743
5,625
0
47,956
L
10,288
3,455
1,051
1,830
15,760
11,974
30
9,772
5,678
1,863
17,885
L
Zhong Kui
I_Kill_For_Real
Zhong Kui
15,084
1,774
0
3,048
17,873
11,499
160
9,002
8,649
35,330
0
W
13,973
2,094
956
6,113
21,981
24,728
848
5,821
16,160
0
43,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
33,385
137
Minions Killed
203
3
Camps Cleared
9
725,479
Distance Traveled
845,528
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,100
740
28
2
2
300,090
4
W
Freya
11,886
792
98
7
4
252,641
2
L
Ah Muzen Cab
9,299
620
64
4
1
246,885
1
L
Horus
9,234
616
12
1
1
238,255
2
L
Zhong Kui
10,466
698
61
4
1
240,339
2
W
Shiva
10,399
693
77
5
3
292,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role