Player Matchup

Achilles
Achilles
AlbinoBlkXican
Achilles
Level 156
God Stats
145W - 40L
1,781 SR
Queue Stats
1,285W - 468L
1,819 Elo+
Party 1
Ah Puch
Ah Puch
Exkalibruh
Ah Puch
Level 158
God Stats
11W - 2L
1,804 SR
Queue Stats
239W - 121L
1,658 Elo+
Party 1
Jormungandr
Jormungandr
Metafiz
Jormungandr
Level 160
God Stats
8W - 5L
1,702 SR
Queue Stats
131W - 84L
1,688 Elo+
Party 1
Team Averages
Level 158
1,762 SR
1,722 Elo+

VS

Team Averages
Level 39
1,571 SR
1,381 Elo+
Sol
Sol
Aphluent
Sol
Level 105
God Stats
1W - 2L
1,714 SR
Queue Stats
7W - 15L
1,322 Elo+
Party 2
Amaterasu
Amaterasu
KopaKapa
Amaterasu
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,322 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ninja46337
Tsukuyomi
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
10 / 2 / 7
10,740
826
13,185
17,295
22,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ah Puch
Exkalibruh
Ah Puch
14
5 / 1 / 8
9,654
743
11,616
10,930
6,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Metafiz
Jormungandr
15
4 / 1 / 14
10,075
775
12,428
12,742
8,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,498
577
9,153
10,718
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
KopaKapa
Amaterasu
13
2 / 5 / 1
8,976
690
6,321
17,646
16,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
ninja46337
Tsukuyomi
11
1 / 10 / 2
8,474
652
6,076
15,006
6,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
4
4
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
2
7
6.75
L
1
5
0
0.2
W
Ah Puch
Exkalibruh
Ah Puch
5
1
8
9
L
Amaterasu
KopaKapa
Amaterasu
2
5
1
0.5
W
Jormungandr
Metafiz
Jormungandr
4
1
14
11
L
Tsukuyomi
ninja46337
Tsukuyomi
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,229
Damage
21,550
40,967
Taken
43,370
36,749
Mitigated
28,393
11,717
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,185
2,791
0
3,808
17,295
22,036
519
4,527
12,768
0
30,824
L
9,153
3,654
0
504
10,718
4,945
0
5,907
4,811
29,713
2,576
W
Ah Puch
Exkalibruh
Ah Puch
11,616
767
0
4,526
10,930
6,604
853
2,411
8,519
42,739
0
L
Amaterasu
KopaKapa
Amaterasu
6,321
3,768
94
2,428
17,646
16,945
0
11,525
6,121
0
11,217
W
Jormungandr
Metafiz
Jormungandr
12,428
5,014
596
2,787
12,742
8,109
121
2,077
10,665
47,558
0
L
Tsukuyomi
ninja46337
Tsukuyomi
6,076
1,743
0
942
15,006
6,503
0
6,962
8,044
0
16,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
24,948
164
Minions Killed
112
7
Camps Cleared
4
692,776
Distance Traveled
622,034
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,740
826
32
2
3
234,042
0
L
Sol
7,498
577
74
6
2
206,783
0
W
Ah Puch
9,654
743
48
4
2
222,879
7
L
Amaterasu
8,976
690
15
1
0
218,428
0
W
Jormungandr
10,075
775
84
6
2
235,855
3
L
Tsukuyomi
8,474
652
23
2
2
196,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role