Player Matchup

Ymir
Ymir
ArkashaPidr
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Saiters
Cthulhu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 157L
1,400 Elo+
Solo
Kukulkan
Kukulkan
SckeypoKing
Kukulkan
Level 86
God Stats
1W - 1L
1,636 SR
Queue Stats
74W - 90L
1,499 Elo+
Solo
Skadi
Skadi
Sosunishka
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Lancelot
Lancelot
ilanmeiss
Lancelot
Level 134
God Stats
4W - 3L
1,596 SR
Queue Stats
123W - 117L
1,514 Elo+
Solo
Team Averages
Level 79
1,546 SR
1,483 Elo+

VS

Team Averages
Level 94
1,450 SR
1,454 Elo+
Kali
Kali
 
Kali
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Legy30
King Arthur
Level 59
God Stats
4W - 7L
1,271 SR
Queue Stats
312W - 309L
1,409 Elo+
Solo
Anubis
Anubis
Muhhamed
Anubis
Level 119
God Stats
26W - 30L
1,419 SR
Queue Stats
265W - 302L
1,425 Elo+
Solo
Neith
Neith
TontonGtan
Neith
Level 125
God Stats
18W - 10L
1,561 SR
Queue Stats
257W - 249L
1,556 Elo+
Solo
Scylla
Scylla
rafaelsgaming
Scylla
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,795
485
2,512
7,464
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Saiters
Cthulhu
1
0 / 0 / 0
2,670
191
0
0
0
Kukulkan
SckeypoKing
Kukulkan
15
4 / 3 / 1
8,207
586
7,251
8,656
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
0 / 4 / 0
5,741
410
3,998
6,860
1,941
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ilanmeiss
Lancelot
15
3 / 3 / 0
8,838
631
10,930
11,753
7,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 0 / 2
7,931
567
3,454
11,037
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Legy30
King Arthur
14
3 / 3 / 0
8,431
602
4,570
11,242
5,942
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Muhhamed
Anubis
13
3 / 0 / 1
6,933
495
4,342
6,023
2,731
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
1 / 1 / 4
7,069
505
7,087
8,080
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 0
7,048
503
3,973
6,178
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
8
Kills
10
10
Deaths
8
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
2
3
L
1
0
0
1
W
King Arthur
Legy30
King Arthur
3
3
0
1
W
Anubis
Muhhamed
Anubis
3
0
1
3.5
L
Cthulhu
Saiters
Cthulhu
0
0
0
0
L
Kukulkan
SckeypoKing
Kukulkan
4
3
1
1.5
L
Skadi
0
4
0
0
W
Neith
1
1
4
3
L
Lancelot
ilanmeiss
Lancelot
3
3
0
1
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
23,426
34,733
Taken
42,560
20,742
Mitigated
19,685
8,899
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,454
2,298
0
2,601
11,037
5,149
0
935
10,102
0
62,909
L
2,512
108
0
1,820
7,464
7,023
0
1,978
5,486
14,255
0
W
King Arthur
Legy30
King Arthur
4,570
961
0
3,935
11,242
5,942
0
0
11,242
0
55,503
W
Anubis
Muhhamed
Anubis
4,342
791
0
2,876
6,023
2,731
0
2,074
3,949
30,979
0
L
Cthulhu
Saiters
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
SckeypoKing
Kukulkan
7,251
587
0
1,836
8,656
3,881
0
3,952
4,436
69,157
0
L
Skadi
3,998
1,044
0
250
6,860
1,941
0
2,117
4,743
0
37,719
W
Neith
7,087
3,121
0
3,777
8,080
3,155
0
2,798
5,282
0
58,742
L
Lancelot
ilanmeiss
Lancelot
10,930
2,696
0
4,993
11,753
7,897
19
0
11,753
0
71,298
W
3,973
767
0
224
6,178
2,708
946
3,956
2,222
45,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
37,412
342
Minions Killed
466
0
Camps Cleared
0
1,015,827
Distance Traveled
1,276,285
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,931
567
100
7
0
320,329
0
L
Ymir
6,795
485
25
2
0
254,390
0
W
King Arthur
8,431
602
118
8
0
282,813
2
W
Anubis
6,933
495
58
4
0
225,288
6
L
Cthulhu
2,670
191
0
0
0
0
0
L
Kukulkan
8,207
586
108
8
0
246,137
4
L
Skadi
5,741
410
63
5
0
223,767
0
W
Neith
7,069
505
100
7
0
242,989
0
L
Lancelot
8,838
631
146
10
0
291,533
1
W
Scylla
7,048
503
90
6
0
204,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role