Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Byesko
Xbalanque
Level 139
God Stats
4W - 4L
1,689 SR
Queue Stats
115W - 73L
1,663 Elo+
Party 2
Camazotz
Camazotz
DOTHEDO2020
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 37L
1,609 Elo+
Party 2
Bellona
Bellona
Raven0711
Bellona
Level 127
God Stats
4W - 3L
1,582 SR
Queue Stats
356W - 263L
1,659 Elo+
Party 2
Atlas
Atlas
sknypiin1030
Atlas
Level 129
God Stats
1W - 3L
1,547 SR
Queue Stats
137W - 108L
1,521 Elo+
Party 2
Team Averages
Level 109
1,564 SR
1,591 Elo+

VS

Team Averages
Level 88
1,490 SR
1,535 Elo+
Khepri
Khepri
HighPink
Khepri
Level 108
God Stats
1W - 0L
1,320 SR
Queue Stats
96W - 99L
1,539 Elo+
Party 1
Vulcan
Vulcan
Hánaroo
Vulcan
Level 159
God Stats
1W - 0L
1,336 SR
Queue Stats
69W - 77L
1,592 Elo+
Party 1
Izanami
Izanami
Swadlee3
Izanami
Level 77
God Stats
17W - 19L
1,572 SR
Queue Stats
286W - 301L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Tsullivan232
Sun Wukong
Level 89
God Stats
1W - 0L
1,722 SR
Queue Stats
157W - 135L
1,530 Elo+
Solo
Nemesis
Nemesis
WildcatsM0ntana
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 5 / 2
8,339
491
9,795
12,266
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Byesko
Xbalanque
17
4 / 2 / 1
10,429
613
8,540
10,039
4,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
DOTHEDO2020
Camazotz
12
0 / 6 / 2
7,469
439
4,920
18,351
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Raven0711
Bellona
14
0 / 3 / 1
8,828
519
15,383
19,386
18,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 3
8,144
479
7,377
21,605
16,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HighPink
Khepri
12
1 / 2 / 8
7,623
448
5,334
13,221
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Hánaroo
Vulcan
16
9 / 1 / 4
9,965
586
21,833
13,284
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Swadlee3
Izanami
15
1 / 3 / 3
9,182
540
3,560
10,926
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Tsullivan232
Sun Wukong
15
2 / 0 / 6
8,864
521
13,583
19,829
15,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 1 / 7
9,523
560
9,292
14,656
7,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
20
20
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
2
0.4
L
Xbalanque
Byesko
Xbalanque
4
2
1
2.25
L
Camazotz
DOTHEDO2020
Camazotz
0
6
2
0.17
W
Khepri
HighPink
Khepri
1
2
8
2.5
W
Vulcan
Hánaroo
Vulcan
9
1
4
11
L
Bellona
Raven0711
Bellona
0
3
1
0.17
W
Izanami
Swadlee3
Izanami
1
3
3
0.83
W
Sun Wukong
Tsullivan232
Sun Wukong
2
0
6
5
W
7
1
7
10.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,015
Damage
53,602
81,647
Taken
71,916
52,568
Mitigated
48,794
22,617
Healing
22,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,795
764
0
1,180
12,266
5,505
0
7,448
4,818
64,886
0
L
Xbalanque
Byesko
Xbalanque
8,540
3,165
0
2,665
10,039
4,136
445
588
9,451
0
98,000
L
Camazotz
DOTHEDO2020
Camazotz
4,920
1,617
0
4,899
18,351
7,724
0
5,025
13,326
0
52,699
W
Khepri
HighPink
Khepri
5,334
763
0
1,256
13,221
14,448
205
3,694
9,397
23,506
0
W
Vulcan
Hánaroo
Vulcan
21,833
5,776
82
3,430
13,284
6,582
0
6,905
6,003
96,636
0
L
Bellona
Raven0711
Bellona
15,383
5,970
0
7,815
19,386
18,607
0
4,612
14,774
0
81,894
W
Izanami
Swadlee3
Izanami
3,560
2,375
0
3,363
10,926
4,547
0
1,133
9,783
0
87,286
W
Sun Wukong
Tsullivan232
Sun Wukong
13,583
2,932
0
10,973
19,829
15,770
471
2,558
17,199
0
78,248
W
9,292
4,497
0
2,978
14,656
7,447
0
2,367
12,231
0
63,393
L
7,377
3,476
2,860
3,198
21,605
16,596
0
9,494
12,111
32,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,209
Gold Earned
45,157
595
Minions Killed
564
0
Camps Cleared
0
1,647,894
Distance Traveled
1,724,844
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,339
491
149
9
0
287,196
5
L
Xbalanque
10,429
613
167
10
0
334,280
2
L
Camazotz
7,469
439
94
6
0
314,444
1
W
Khepri
7,623
448
40
2
0
323,415
5
W
Vulcan
9,965
586
138
8
0
366,721
3
L
Bellona
8,828
519
162
10
0
379,073
7
W
Izanami
9,182
540
167
10
0
318,200
7
W
Sun Wukong
8,864
521
131
8
0
361,910
6
W
Nemesis
9,523
560
88
5
0
354,598
1
L
Atlas
8,144
479
23
1
0
332,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role