Player Matchup

Bacchus
Bacchus
Gold III
BUCyoMOM247
Bacchus
Gold III
Level 51
God Stats
1W - 1L
1,935 SR
Queue Stats
52W - 53L
1,654 MMR
Party 1
Lancelot
Lancelot
Gold V
BackHurtz2much
Lancelot
Gold V
Level 157
God Stats
1W - 2L
1,604 SR
Queue Stats
26W - 29L
1,507 MMR
Party 1
Merlin
Merlin
Silver II
Sheswallowed584
Merlin
Silver II
Level 37
God Stats
1W - 1L
1,868 SR
Queue Stats
128W - 137L
1,034 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 82
1,802 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,501 SR
1,358 MMR
Cupid
Cupid
Silver II
GhostAi-
Cupid
Silver II
Level 125
God Stats
3W - 3L
1,476 SR
Queue Stats
69W - 78L
1,344 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
HugerysTargaryen
Kuzenbo
Gold V
Level 100
God Stats
24W - 26L
1,525 SR
Queue Stats
97W - 108L
1,238 MMR
Solo
Kukulkan
Kukulkan
Silver II
SILENT_KNIFE5876
Kukulkan
Silver II
Level 88
God Stats
2W - 5L
1,502 SR
Queue Stats
25W - 23L
1,492 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BUCyoMOM247
Bacchus
14
1 / 2 / 1
10,684
594
8,657
18,898
34,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
14
0 / 7 / 1
9,489
527
13,664
20,267
13,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 4 / 1
10,340
574
8,778
11,675
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabAtlasHorusKumbhakarnaPoseidon

VS

Bans
ArtemisAresAphroditeYmirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GhostAi-
Cupid
17
8 / 0 / 4
12,337
685
17,663
14,932
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 8
12,652
703
10,636
20,019
32,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 0 / 8
12,089
672
13,994
9,762
5,074
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BUCyoMOM247
Bacchus
1
2
1
0.75
L
Lancelot
0
7
1
0.07
W
Cupid
GhostAi-
Cupid
8
0
4
10
W
2
2
8
3
W
3
0
8
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,099
Damage
42,293
50,840
Taken
44,713
55,293
Mitigated
45,201
7,981
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BUCyoMOM247
Bacchus
8,657
541
119
5,791
18,898
34,925
0
7,067
11,831
20,206
0
L
Lancelot
13,664
1,432
0
1,688
20,267
13,611
0
10,558
9,709
0
42,396
W
Cupid
GhostAi-
Cupid
17,663
12,082
1,228
5,960
14,932
7,535
1,796
6,563
8,369
0
54,666
W
10,636
4,772
0
4,702
20,019
32,592
529
6,262
13,757
33,531
0
W
13,994
1,454
0
2,575
9,762
5,074
363
5,037
4,725
65,444
0
L
8,778
433
0
383
11,675
6,757
153
7,161
4,514
50,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
37,078
177
Minions Killed
226
2
Camps Cleared
14
989,575
Distance Traveled
991,998
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,684
594
13
1
1
354,112
1
L
Lancelot
9,489
527
60
3
0
370,189
5
W
Cupid
12,337
685
77
4
7
318,694
1
W
Kuzenbo
12,652
703
32
2
2
322,776
4
W
Kukulkan
12,089
672
117
7
5
350,528
3
L
Merlin
10,340
574
104
6
1
265,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role