Player Matchup

Horus
Horus
AgentJ41
Horus
Level 85
God Stats
2W - 0L
1,733 SR
Queue Stats
21W - 25L
1,483 Elo+
Party 3
Khepri
Khepri
Baelica
Khepri
Level 154
God Stats
6W - 6L
1,436 SR
Queue Stats
799W - 645L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
Petitely
Nu Wa
Level 160
God Stats
106W - 67L
1,647 SR
Queue Stats
841W - 696L
1,595 Elo+
Party 2
Medusa
Medusa
Punk809
Medusa
Level 124
God Stats
11W - 10L
1,511 SR
Queue Stats
71W - 68L
1,538 Elo+
Party 3
Baba Yaga
Baba Yaga
ShaunTooNice
Baba Yaga
Level 141
God Stats
3W - 4L
1,584 SR
Queue Stats
133W - 130L
1,494 Elo+
Solo
Team Averages
Level 133
1,582 SR
1,533 Elo+

VS

Team Averages
Level 108
1,592 SR
1,515 Elo+
Baron Samedi
Baron Samedi
OleSmokeySmokes
Baron Samedi
Level 19
God Stats
7W - 9L
1,673 SR
Queue Stats
258W - 295L
1,384 Elo+
Solo
Artio
Artio
RuStYmAvErIcK21
Artio
Level 127
God Stats
1W - 1L
1,747 SR
Queue Stats
117W - 117L
1,518 Elo+
Solo
Charybdis
Charybdis
edgartron1
Charybdis
Level 128
God Stats
21W - 27L
1,521 SR
Queue Stats
177W - 173L
1,549 Elo+
Party 1
Fenrir
Fenrir
sergicett17
Fenrir
Level 145
God Stats
0W - 3L
1,316 SR
Queue Stats
161W - 152L
1,543 Elo+
Party 1
Mulan
Mulan
yomero97
Mulan
Level 122
God Stats
14W - 21L
1,701 SR
Queue Stats
100W - 92L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AgentJ41
Horus
19
1 / 4 / 14
12,666
633
14,565
28,499
28,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Baelica
Khepri
20
1 / 4 / 13
13,304
665
8,675
20,409
29,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Petitely
Nu Wa
20
0 / 2 / 13
13,440
672
21,759
13,340
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Punk809
Medusa
20
11 / 2 / 2
16,651
833
27,353
15,733
9,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Baba Yaga
ShaunTooNice
Baba Yaga
20
5 / 2 / 11
15,397
770
21,744
17,330
9,899
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OleSmokeySmokes
Baron Samedi
20
2 / 0 / 5
13,750
688
9,357
8,641
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 4 / 8
13,387
669
7,658
32,923
52,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
edgartron1
Charybdis
20
3 / 3 / 5
14,055
703
18,700
19,201
9,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
20
3 / 5 / 8
13,779
689
15,075
24,282
11,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
yomero97
Mulan
20
4 / 6 / 4
13,071
654
23,643
33,621
40,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
18
Kills
14
14
Deaths
18
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
AgentJ41
Horus
1
4
14
2
W
Khepri
Baelica
Khepri
1
4
13
1.88
L
Baron Samedi
OleSmokeySmokes
Baron Samedi
2
0
5
4.5
W
Nu Wa
Petitely
Nu Wa
0
2
13
3.25
W
Medusa
Punk809
Medusa
11
2
2
6
L
2
4
8
1.5
W
Baba Yaga
ShaunTooNice
Baba Yaga
5
2
11
5.25
L
Charybdis
edgartron1
Charybdis
3
3
5
1.83
L
Fenrir
3
5
8
1.4
L
Mulan
yomero97
Mulan
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,096
Damage
74,433
95,311
Taken
118,668
84,396
Mitigated
117,458
21,648
Healing
34,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AgentJ41
Horus
14,565
6,886
3,273
6,892
28,499
28,632
630
5,048
23,451
0
22,869
W
Khepri
Baelica
Khepri
8,675
881
1,239
1,803
20,409
29,463
297
4,448
15,961
21,268
0
L
Baron Samedi
OleSmokeySmokes
Baron Samedi
9,357
880
1,591
3,872
8,641
3,961
0
4,322
4,271
64,365
0
W
Nu Wa
Petitely
Nu Wa
21,759
5,912
0
2,062
13,340
6,441
2,260
2,960
10,380
75,031
0
W
Medusa
Punk809
Medusa
27,353
16,254
0
2,575
15,733
9,961
2,386
2,540
13,193
0
112,373
L
7,658
974
2,046
6,738
32,923
52,081
93
12,699
19,303
29,897
0
W
Baba Yaga
ShaunTooNice
Baba Yaga
21,744
1,938
147
3,657
17,330
9,899
2,455
2,019
15,311
71,793
0
L
Charybdis
edgartron1
Charybdis
18,700
6,316
0
6,857
19,201
9,336
3,149
7,040
11,917
0
86,863
L
Fenrir
15,075
6,655
0
2,888
24,282
11,266
0
11,209
12,628
0
58,932
L
Mulan
yomero97
Mulan
23,643
1,718
0
10,484
33,621
40,814
524
15,786
17,022
0
57,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,458
Gold Earned
68,042
429
Minions Killed
425
0
Camps Cleared
0
1,988,822
Distance Traveled
1,779,621
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,666
633
15
1
0
401,581
3
W
Khepri
13,304
665
23
1
0
393,544
1
L
Baron Samedi
13,750
688
126
6
0
255,470
1
W
Nu Wa
13,440
672
90
5
0
365,298
3
W
Medusa
16,651
833
175
9
0
422,773
3
L
Artio
13,387
669
32
2
0
375,728
2
W
Baba Yaga
15,397
770
126
6
0
405,626
0
L
Charybdis
14,055
703
128
6
0
363,853
2
L
Fenrir
13,779
689
81
4
0
382,593
3
L
Mulan
13,071
654
58
3
0
401,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role