Player Matchup

Fafnir
Fafnir
BKTheDon4
Fafnir
Level 56
God Stats
19W - 9L
1,902 SR
Queue Stats
234W - 193L
1,651 Elo+
Party 3
Scylla
Scylla
LechronnJamess
Scylla
Level 143
God Stats
38W - 13L
1,787 SR
Queue Stats
269W - 226L
1,758 Elo+
Party 3
Hachiman
Hachiman
MoonAzra
Hachiman
Level 149
God Stats
1W - 2L
1,770 SR
Queue Stats
261W - 244L
1,598 Elo+
Solo
Mercury
Mercury
Rifletower
Mercury
Level 103
God Stats
1W - 3L
1,458 SR
Queue Stats
244W - 211L
1,711 Elo+
Party 3
Guan Yu
Guan Yu
pimegu
Guan Yu
Level 154
God Stats
7W - 5L
1,923 SR
Queue Stats
449W - 431L
1,589 Elo+
Solo
Team Averages
Level 121
1,768 SR
1,662 Elo+

VS

Team Averages
Level 104
1,712 SR
1,629 Elo+
Rama
Rama
 
Rama
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BreakingBadger1
Loki
Level 102
God Stats
1W - 0L
1,813 SR
Queue Stats
161W - 136L
1,629 Elo+
Party 1
Poseidon
Poseidon
CommanderPoptart
Poseidon
Level 121
God Stats
4W - 1L
1,534 SR
Queue Stats
171W - 157L
1,615 Elo+
Party 1
Thor
Thor
XerxesHD
Thor
Level 160
God Stats
16W - 2L
2,107 SR
Queue Stats
261W - 156L
1,746 Elo+
Party 2
The Morrigan
The Morrigan
vervvxkekw
The Morrigan
Level 62
God Stats
6W - 1L
1,607 SR
Queue Stats
163W - 82L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BKTheDon4
Fafnir
15
0 / 5 / 11
10,643
443
8,245
28,072
43,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 5 / 4
9,796
408
8,648
16,206
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MoonAzra
Hachiman
10
0 / 3 / 1
7,974
332
5,997
11,868
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Rifletower
Mercury
18
11 / 10 / 3
11,705
488
16,272
24,751
13,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
pimegu
Guan Yu
17
8 / 6 / 8
11,769
490
15,404
31,730
41,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
11 / 3 / 7
13,717
572
29,958
20,836
9,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 4 / 9
13,788
575
10,549
21,212
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 7
11,776
491
13,646
15,260
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
18
8 / 2 / 16
13,610
567
24,324
25,766
30,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
vervvxkekw
The Morrigan
18
5 / 6 / 11
13,200
550
12,197
20,486
16,665
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
22
Kills
29
29
Deaths
22
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
3
7
4.83
L
Fafnir
BKTheDon4
Fafnir
0
5
11
1.1
W
3
4
9
1.88
W
2
7
7
0.79
L
3
5
4
1
L
Hachiman
MoonAzra
Hachiman
0
3
1
0.17
L
Mercury
Rifletower
Mercury
11
10
3
1.25
W
Thor
8
2
16
8
L
Guan Yu
pimegu
Guan Yu
8
6
8
2
W
The Morrigan
vervvxkekw
The Morrigan
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,566
Damage
90,674
112,627
Taken
103,560
109,086
Mitigated
71,348
20,921
Healing
30,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
29,958
18,398
0
6,974
20,836
9,269
5,031
3,985
16,465
0
109,442
L
Fafnir
BKTheDon4
Fafnir
8,245
2,690
0
4,583
28,072
43,184
0
6,506
20,722
42,828
0
W
10,549
3,012
0
7,257
21,212
9,796
4,801
6,167
14,961
0
131,956
W
13,646
2,292
0
386
15,260
5,464
83
2,939
12,237
91,494
0
L
8,648
1,233
0
776
16,206
7,034
0
3,233
12,973
67,117
0
L
Hachiman
MoonAzra
Hachiman
5,997
2,634
0
3,674
11,868
4,303
0
2,361
9,507
0
40,967
L
Mercury
Rifletower
Mercury
16,272
8,038
0
250
24,751
13,023
0
4,992
19,759
0
76,033
W
Thor
24,324
5,701
0
7,542
25,766
30,154
407
4,962
20,647
0
83,807
L
Guan Yu
pimegu
Guan Yu
15,404
1,296
2,642
8,996
31,730
41,542
318
7,082
24,410
0
78,142
W
The Morrigan
vervvxkekw
The Morrigan
12,197
4,047
0
7,897
20,486
16,665
783
4,271
15,243
71,811
5,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,887
Gold Earned
66,091
466
Minions Killed
661
0
Camps Cleared
0
1,805,898
Distance Traveled
2,140,828
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,717
572
136
6
0
398,414
9
L
Fafnir
10,643
443
61
3
0
406,836
5
W
Loki
13,788
575
186
8
0
485,576
2
W
Poseidon
11,776
491
129
5
0
407,807
8
L
Scylla
9,796
408
117
5
0
326,143
3
L
Hachiman
7,974
332
73
3
0
199,013
3
L
Mercury
11,705
488
94
4
0
447,255
3
W
Thor
13,610
567
107
4
0
448,669
2
L
Guan Yu
11,769
490
121
5
0
426,651
1
W
The Morrigan
13,200
550
103
4
0
400,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role