Player Matchup

Janus
Janus
Orishi
Janus
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 35L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Sector2814
Sylvanus
Level 128
God Stats
6W - 1L
1,802 SR
Queue Stats
125W - 92L
1,575 Elo+
Party 1
Thanatos
Thanatos
iBeMeny
Thanatos
Level 149
God Stats
1W - 0L
1,520 SR
Queue Stats
144W - 111L
1,612 Elo+
Party 1
Team Averages
Level 136
1,607 SR
1,578 Elo+

VS

Team Averages
Level 108
1,408 SR
1,389 Elo+
Hel
Hel
LVCiDLordWar
Hel
Level 122
God Stats
0W - 3L
1,070 SR
Queue Stats
78W - 126L
1,337 Elo+
Solo
Shiva
Shiva
MertinDew007
Shiva
Level 103
God Stats
1W - 1L
1,876 SR
Queue Stats
33W - 47L
1,430 Elo+
Party 2
Chiron
Chiron
romiquefreeman57
Chiron
Level 99
God Stats
0W - 1L
1,279 SR
Queue Stats
18W - 21L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Orishi
Janus
15
5 / 1 / 12
10,159
781
13,667
9,928
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Sector2814
Sylvanus
13
0 / 0 / 17
8,923
686
4,798
10,265
13,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
iBeMeny
Thanatos
15
13 / 2 / 4
10,852
835
21,766
16,088
9,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,400
569
6,128
12,406
3,731
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 1
9,136
703
11,754
15,867
11,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 2
8,531
656
6,423
16,032
4,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
3
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
2
3
1
0.83
W
Janus
Orishi
Janus
5
1
12
11
W
Sylvanus
Sector2814
Sylvanus
0
0
17
8.5
W
Thanatos
iBeMeny
Thanatos
13
2
4
7.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,231
Damage
24,305
36,281
Taken
44,305
27,656
Mitigated
19,761
21,982
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,128
502
1,336
1,753
12,406
3,731
0
5,176
7,038
14,746
0
L
11,754
1,788
481
1,851
15,867
11,904
0
7,214
8,324
0
23,273
W
Janus
Orishi
Janus
13,667
1,022
0
1,823
9,928
5,089
592
2,027
7,680
46,073
0
W
Sylvanus
Sector2814
Sylvanus
4,798
1,134
3,285
4,229
10,265
13,015
500
1,790
8,289
9,726
0
W
Thanatos
iBeMeny
Thanatos
21,766
6,435
0
12,645
16,088
9,552
911
2,742
12,657
0
50,390
L
6,423
2,761
433
1,141
16,032
4,126
0
5,408
10,301
0
27,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
25,067
135
Minions Killed
110
9
Camps Cleared
1
729,003
Distance Traveled
629,381
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,400
569
27
2
0
200,968
4
L
Shiva
9,136
703
34
3
0
210,992
4
W
Janus
10,159
781
80
6
1
246,334
2
W
Sylvanus
8,923
686
8
1
0
234,346
6
W
Thanatos
10,852
835
47
4
8
248,323
2
L
Chiron
8,531
656
49
4
1
217,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role