Player Matchup

Hercules
Hercules
Flame777k
Hercules
Level 125
God Stats
6W - 7L
1,529 SR
Queue Stats
500W - 526L
1,416 Elo+
Solo
The Morrigan
The Morrigan
Onikuri
The Morrigan
Level 129
God Stats
0W - 2L
1,693 SR
Queue Stats
24W - 34L
1,334 Elo+
Party 1
Aphrodite
Aphrodite
Shadii_20
Aphrodite
Level 88
God Stats
1W - 1L
1,759 SR
Queue Stats
138W - 134L
1,422 Elo+
Party 3
Pele
Pele
Wassuppii007
Pele
Level 142
God Stats
1W - 4L
1,465 SR
Queue Stats
24W - 34L
1,352 Elo+
Party 1
Chaac
Chaac
mochaa1211
Chaac
Level 89
God Stats
5W - 10L
1,605 SR
Queue Stats
174W - 185L
1,416 Elo+
Party 3
Team Averages
Level 115
1,610 SR
1,388 Elo+

VS

Team Averages
Level 73
1,403 SR
1,425 Elo+
Amaterasu
Amaterasu
BaeScylla
Amaterasu
Level 128
God Stats
1W - 1L
1,230 SR
Queue Stats
13W - 8L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
Deity-Da-God
Ao Kuang
Level 87
God Stats
33W - 30L
1,607 SR
Queue Stats
434W - 421L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
KIRIRUBINZU
Sun Wukong
Level 107
God Stats
1W - 1L
1,442 SR
Queue Stats
62W - 36L
1,600 Elo+
Party 2
Kukulkan
Kukulkan
Parzival885296
Kukulkan
Level 42
God Stats
5W - 2L
1,517 SR
Queue Stats
5W - 3L
1,421 Elo+
Solo
Izanami
Izanami
keese1
Izanami
Level 3
God Stats
2W - 1L
1,217 SR
Queue Stats
14W - 8L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flame777k
Hercules
20
0 / 5 / 6
15,665
870
19,168
47,794
78,281
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
Onikuri
The Morrigan
20
4 / 3 / 4
18,262
1,015
30,088
14,914
7,181
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Shadii_20
Aphrodite
20
0 / 3 / 5
15,541
863
13,543
26,158
14,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
3 / 6 / 5
16,775
932
29,790
40,387
26,252
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
4 / 7 / 4
16,864
937
32,898
50,874
67,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BaeScylla
Amaterasu
20
7 / 0 / 16
18,702
1,039
28,513
31,653
50,041
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Deity-Da-God
Ao Kuang
20
6 / 2 / 0
16,952
942
20,246
23,637
12,557
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
KIRIRUBINZU
Sun Wukong
20
1 / 0 / 21
17,254
959
48,403
34,423
34,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
20
4 / 5 / 11
18,055
1,003
35,862
17,615
9,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
keese1
Izanami
20
6 / 4 / 11
16,735
930
41,397
24,329
12,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
11
Kills
24
24
Deaths
11
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BaeScylla
Amaterasu
7
0
16
15
W
Ao Kuang
Deity-Da-God
Ao Kuang
6
2
0
3
L
Hercules
Flame777k
Hercules
0
5
6
0.6
W
Sun Wukong
KIRIRUBINZU
Sun Wukong
1
0
21
11.5
L
The Morrigan
Onikuri
The Morrigan
4
3
4
2
W
Kukulkan
4
5
11
1.9
L
Aphrodite
Shadii_20
Aphrodite
0
3
5
0.83
L
3
6
5
0.92
W
Izanami
keese1
Izanami
6
4
11
2.88
L
Chaac
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,487
Damage
174,421
180,127
Taken
131,657
193,815
Mitigated
119,616
68,548
Healing
29,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BaeScylla
Amaterasu
28,513
12,995
0
9,635
31,653
50,041
0
13,037
18,123
0
58,501
W
Ao Kuang
Deity-Da-God
Ao Kuang
20,246
5,426
0
9,785
23,637
12,557
0
9,413
14,011
46,636
0
L
Hercules
Flame777k
Hercules
19,168
6,807
0
14,430
47,794
78,281
0
12,517
34,778
0
44,572
W
Sun Wukong
KIRIRUBINZU
Sun Wukong
48,403
11,104
0
8,177
34,423
34,542
0
11,570
22,356
0
74,096
L
The Morrigan
Onikuri
The Morrigan
30,088
6,165
0
1,373
14,914
7,181
0
5,123
9,450
75,663
803
W
Kukulkan
35,862
1,571
0
1,205
17,615
9,937
0
3,592
13,783
109,728
0
L
Aphrodite
Shadii_20
Aphrodite
13,543
804
13,186
12,178
26,158
14,447
0
11,556
14,412
35,771
0
L
29,790
7,124
0
12,161
40,387
26,252
0
12,588
27,447
0
65,265
W
Izanami
keese1
Izanami
41,397
32,563
0
932
24,329
12,539
0
5,842
18,218
0
53,766
L
Chaac
32,898
2,414
0
15,220
50,874
67,654
0
14,291
36,101
0
51,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,107
Gold Earned
87,698
351
Minions Killed
374
10
Camps Cleared
14
1,834,222
Distance Traveled
1,693,263
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
18,702
1,039
66
4
4
373,562
0
W
Ao Kuang
16,952
942
38
2
5
272,491
1
L
Hercules
15,665
870
58
3
3
380,687
1
W
Sun Wukong
17,254
959
44
2
1
394,044
1
L
The Morrigan
18,262
1,015
109
6
4
350,002
7
W
Kukulkan
18,055
1,003
190
11
3
313,547
0
L
Aphrodite
15,541
863
53
3
0
359,254
0
L
Pele
16,775
932
73
4
3
372,511
0
W
Izanami
16,735
930
36
2
1
339,619
0
L
Chaac
16,864
937
58
3
0
371,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role