Player Matchup

Geb
Geb
Bohn7552
Geb
Level 84
God Stats
6W - 4L
1,662 SR
Queue Stats
81W - 69L
1,594 Elo+
Party 3
Erlang Shen
Erlang Shen
Charp Cheddar
Erlang Shen
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 135L
1,583 Elo+
Party 3
Fenrir
Fenrir
Chef Grinta
Fenrir
Level 128
God Stats
5W - 0L
1,807 SR
Queue Stats
207W - 152L
1,637 Elo+
Party 3
Nu Wa
Nu Wa
SHEluvsBOOGS
Nu Wa
Level 69
God Stats
6W - 5L
1,450 SR
Queue Stats
127W - 97L
1,589 Elo+
Party 3
Danzaburou
Danzaburou
Ziggysliders
Danzaburou
Level 45
God Stats
2W - 3L
1,550 SR
Queue Stats
20W - 13L
1,633 Elo+
Party 3
Team Averages
Level 90
1,594 SR
1,607 Elo+

VS

Team Averages
Level 38
1,496 SR
1,534 Elo+
Thanatos
Thanatos
DabMillenials
Thanatos
Level 82
God Stats
0W - 2L
1,480 SR
Queue Stats
5W - 9L
1,575 Elo+
Party 2
Medusa
Medusa
Keylimedream
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
SoggyPretzels
Sun Wukong
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,632 Elo+
Party 2
Ymir
Ymir
kiyosi66661978
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
shsh007535
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 28
8,551
777
9,089
10,626
11,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Charp Cheddar
Erlang Shen
16
9 / 1 / 25
10,321
938
12,247
9,515
6,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
17 / 1 / 19
10,287
935
15,758
10,606
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 0 / 26
9,302
846
11,737
5,085
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Ziggysliders
Danzaburou
15
7 / 1 / 24
9,256
841
8,776
7,565
3,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DabMillenials
Thanatos
14
2 / 9 / 2
8,137
740
8,321
14,861
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
12
0 / 10 / 0
6,581
598
2,190
13,098
4,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SoggyPretzels
Sun Wukong
13
1 / 4 / 1
7,381
671
10,389
14,011
10,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 0
6,882
626
1,924
12,337
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
shsh007535
Kukulkan
13
1 / 11 / 0
7,615
692
3,191
13,217
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
7
40
Kills
4
4
Deaths
40
122
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
28
16
W
Erlang Shen
Charp Cheddar
Erlang Shen
9
1
25
21.5
W
Fenrir
17
1
19
26.5
L
Thanatos
DabMillenials
Thanatos
2
9
2
0.33
L
Medusa
0
10
0
0
W
5
0
26
18
L
Sun Wukong
SoggyPretzels
Sun Wukong
1
4
1
0.38
W
Danzaburou
Ziggysliders
Danzaburou
7
1
24
19
L
0
6
0
0
L
Kukulkan
shsh007535
Kukulkan
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,607
Damage
26,015
43,397
Taken
67,524
28,816
Mitigated
37,407
12,240
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,089
1,251
0
500
10,626
11,178
891
674
9,952
22,090
0
W
Erlang Shen
Charp Cheddar
Erlang Shen
12,247
6,697
1,974
3,120
9,515
6,837
1,461
586
8,749
0
29,073
W
Fenrir
15,758
6,491
0
3,794
10,606
5,523
2,942
1,174
9,432
0
33,280
L
Thanatos
DabMillenials
Thanatos
8,321
1,608
0
4,993
14,861
6,333
0
4,463
10,052
0
19,351
L
Medusa
2,190
1,605
0
163
13,098
4,632
0
4,142
8,730
0
9,495
W
11,737
4,123
0
750
5,085
1,963
1,440
1,423
3,662
37,302
0
L
Sun Wukong
SoggyPretzels
Sun Wukong
10,389
784
0
785
14,011
10,763
0
4,469
9,066
0
26,925
W
Danzaburou
Ziggysliders
Danzaburou
8,776
5,668
0
2,102
7,565
3,315
2,129
1,258
6,307
0
19,768
L
1,924
394
0
192
12,337
10,405
251
2,833
9,185
6,570
0
L
Kukulkan
shsh007535
Kukulkan
3,191
783
0
0
13,217
5,274
648
3,268
9,665
23,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
36,596
184
Minions Killed
129
0
Camps Cleared
0
1,157,096
Distance Traveled
879,383
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,551
777
31
3
0
238,840
0
W
Erlang Shen
10,321
938
32
3
0
227,943
1
W
Fenrir
10,287
935
31
3
0
241,887
3
L
Thanatos
8,137
740
19
2
0
184,248
2
L
Medusa
6,581
598
22
2
0
167,096
0
W
Nu Wa
9,302
846
64
6
0
218,419
0
L
Sun Wukong
7,381
671
34
3
0
239,778
2
W
Danzaburou
9,256
841
26
2
0
230,007
0
L
Ymir
6,882
626
15
1
0
126,571
0
L
Kukulkan
7,615
692
39
4
0
161,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role