Player Matchup

Hun Batz
Hun Batz
Make__OutHill___
Hun Batz
Level 62
God Stats
4W - 7L
1,302 SR
Queue Stats
111W - 122L
1,443 Elo+
Party 2
Khepri
Khepri
USMC Bull
Khepri
Level 124
God Stats
21W - 28L
1,453 SR
Queue Stats
480W - 582L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
Utakata6Tails
Baron Samedi
Level 83
God Stats
11W - 9L
1,762 SR
Queue Stats
212W - 227L
1,458 Elo+
Party 2
Medusa
Medusa
VinnyRages
Medusa
Level 68
God Stats
38W - 38L
1,529 SR
Queue Stats
170W - 179L
1,431 Elo+
Solo
Arachne
Arachne
thundarchief
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 115L
1,526 Elo+
Solo
Team Averages
Level 93
1,509 SR
1,461 Elo+

VS

Team Averages
Level 123
1,515 SR
1,522 Elo+
Sylvanus
Sylvanus
ColeScore14
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,656 Elo+
Party 1
Lancelot
Lancelot
FreeHitz
Lancelot
Level 128
God Stats
1W - 1L
1,310 SR
Queue Stats
11W - 8L
1,471 Elo+
Solo
Chiron
Chiron
ILL0can0
Chiron
Level 123
God Stats
4W - 2L
1,440 SR
Queue Stats
165W - 219L
1,408 Elo+
Solo
Eset
Eset
MOONCOW531
Eset
Level 147
God Stats
1W - 0L
1,714 SR
Queue Stats
38W - 17L
1,678 Elo+
Party 1
Merlin
Merlin
mk_ultra-781
Merlin
Level 109
God Stats
16W - 19L
1,609 SR
Queue Stats
182W - 208L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
8,305
1,038
5,027
3,496
1,478
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
USMC Bull
Khepri
14
0 / 0 / 3
9,083
1,135
3,609
9,642
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Utakata6Tails
Baron Samedi
13
1 / 0 / 0
7,967
996
5,227
5,301
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
VinnyRages
Medusa
13
0 / 2 / 3
7,934
992
6,940
9,318
4,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
thundarchief
Arachne
13
0 / 2 / 2
8,467
1,058
3,485
15,007
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

305

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ColeScore14
Sylvanus
13
0 / 1 / 2
7,873
984
3,337
5,675
5,782
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
FreeHitz
Lancelot
14
1 / 2 / 3
8,319
1,040
11,693
8,891
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
ILL0can0
Chiron
14
0 / 0 / 4
7,911
989
6,024
4,704
2,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 1
9,011
1,126
12,349
4,937
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
13
0 / 0 / 1
7,758
970
6,576
1,886
956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
3
Kills
4
4
Deaths
3
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ColeScore14
Sylvanus
0
1
2
1
W
Lancelot
FreeHitz
Lancelot
1
2
3
1.25
W
Chiron
ILL0can0
Chiron
0
0
4
2
W
3
0
1
3.5
L
2
0
1
2.5
L
Khepri
USMC Bull
Khepri
0
0
3
1.5
L
Baron Samedi
Utakata6Tails
Baron Samedi
1
0
0
1
L
Medusa
VinnyRages
Medusa
0
2
3
0.75
W
Merlin
0
0
1
0.5
L
Arachne
thundarchief
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
39,979
42,764
Taken
26,093
36,553
Mitigated
16,497
8,859
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ColeScore14
Sylvanus
3,337
712
1,623
1,722
5,675
5,782
0
2,159
3,516
9,687
0
W
Lancelot
FreeHitz
Lancelot
11,693
3,046
0
787
8,891
4,789
0
2,056
6,835
0
22,659
W
Chiron
ILL0can0
Chiron
6,024
3,441
812
1,202
4,704
2,584
0
2,373
2,331
0
13,616
W
12,349
590
1,052
1,810
4,937
2,386
0
1,743
3,194
33,663
0
L
5,027
808
0
99
3,496
1,478
0
935
2,561
0
18,414
L
Khepri
USMC Bull
Khepri
3,609
256
0
1,749
9,642
10,224
0
5,631
4,011
13,220
0
L
Baron Samedi
Utakata6Tails
Baron Samedi
5,227
167
1,899
2,841
5,301
3,243
0
3,312
1,989
18,410
0
L
Medusa
VinnyRages
Medusa
6,940
3,878
0
553
9,318
4,815
0
5,587
3,731
0
26,911
W
Merlin
6,576
464
0
0
1,886
956
0
505
1,381
27,282
0
L
Arachne
thundarchief
Arachne
3,485
2,100
0
1,718
15,007
16,793
0
6,797
8,210
0
8,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,756
Gold Earned
40,872
138
Minions Killed
172
5
Camps Cleared
7
692,564
Distance Traveled
783,626
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,873
984
18
2
1
134,691
0
W
Lancelot
8,319
1,040
28
4
6
194,697
0
W
Chiron
7,911
989
15
2
0
161,579
1
W
Eset
9,011
1,126
70
9
0
162,814
1
L
Hun Batz
8,305
1,038
41
5
2
126,948
3
L
Khepri
9,083
1,135
29
4
1
170,894
1
L
Baron Samedi
7,967
996
18
2
0
120,247
0
L
Medusa
7,934
992
45
6
0
119,903
0
W
Merlin
7,758
970
41
5
0
129,845
0
L
Arachne
8,467
1,058
5
1
2
154,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role