Player Matchup

Sol
Sol
Jester3
Sol
Level 88
God Stats
2W - 2L
1,347 SR
Queue Stats
6W - 14L
1,311 Elo+
Party 3
Arachne
Arachne
KayBob420
Arachne
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 3
Geb
Geb
LockMade
Geb
Level 27
God Stats
4W - 3L
1,479 SR
Queue Stats
53W - 55L
1,370 Elo+
Party 1
Charybdis
Charybdis
adamisgodly
Charybdis
Level 75
God Stats
2W - 2L
1,702 SR
Queue Stats
67W - 65L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
notjjames
Amaterasu
Level 2
God Stats
2W - 2L
1,258 SR
Queue Stats
3W - 3L
1,349 Elo+
Party 1
Team Averages
Level 43
1,457 SR
1,383 Elo+

VS

Team Averages
Level 72
1,549 SR
1,379 Elo+
Charybdis
Charybdis
JJ2TURNT
Charybdis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,427 Elo+
Solo
Pele
Pele
KarinasKiss
Pele
Level 107
God Stats
1W - 4L
1,894 SR
Queue Stats
97W - 82L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
Omerta2001
Cthulhu
Level 49
God Stats
50W - 39L
1,488 SR
Queue Stats
133W - 154L
1,297 Elo+
Party 2
Nike
Nike
cdogg666187
Nike
Level 37
God Stats
4W - 3L
1,297 SR
Queue Stats
116W - 155L
1,247 Elo+
Party 2
Chang'e
Chang'e
missuggggly
Chang'e
Level 102
God Stats
20W - 15L
1,567 SR
Queue Stats
323W - 350L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 5 / 0
5,584
430
3,936
11,654
3,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
KayBob420
Arachne
8
0 / 5 / 1
5,275
406
1,819
8,822
2,727
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
6,252
481
3,541
12,148
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
adamisgodly
Charybdis
10
2 / 4 / 0
6,179
475
5,641
7,099
2,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
notjjames
Amaterasu
11
3 / 3 / 0
6,738
518
7,250
12,667
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JJ2TURNT
Charybdis
12
4 / 1 / 3
7,172
552
7,547
7,006
2,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
11 / 0 / 3
9,259
712
8,163
13,262
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Omerta2001
Cthulhu
11
2 / 2 / 5
6,710
516
6,863
10,267
6,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 2
6,594
507
6,350
9,756
5,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
missuggggly
Chang'e
12
2 / 0 / 8
7,643
588
7,951
6,379
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
20
20
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
JJ2TURNT
Charybdis
4
1
3
5.5
L
Sol
0
5
0
0
W
11
0
3
12.5
L
Arachne
KayBob420
Arachne
0
5
1
0.1
L
0
3
2
0.33
W
Cthulhu
Omerta2001
Cthulhu
2
2
5
2.25
L
Charybdis
adamisgodly
Charybdis
2
4
0
0.5
W
1
3
2
0.67
W
Chang'e
missuggggly
Chang'e
2
0
8
6
L
Amaterasu
notjjames
Amaterasu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,187
Damage
36,874
52,390
Taken
46,670
27,161
Mitigated
21,568
13,405
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
JJ2TURNT
Charybdis
7,547
3,335
0
1,931
7,006
2,382
435
1,280
5,726
0
45,487
L
Sol
3,936
1,316
98
4,351
11,654
3,617
0
5,082
5,954
31,525
0
W
8,163
2,367
0
4,001
13,262
5,272
698
1,616
11,646
0
76,071
L
Arachne
KayBob420
Arachne
1,819
1,170
0
1,162
8,822
2,727
622
754
7,960
0
23,451
L
3,541
175
0
2,563
12,148
8,685
0
3,933
7,753
24,722
0
W
Cthulhu
Omerta2001
Cthulhu
6,863
387
492
1,865
10,267
6,445
0
1,935
8,332
35,870
0
L
Charybdis
adamisgodly
Charybdis
5,641
4,168
0
1,136
7,099
2,306
0
2,897
3,824
0
40,862
W
6,350
2,280
0
1,047
9,756
5,066
456
0
9,756
0
35,290
W
Chang'e
missuggggly
Chang'e
7,951
782
1,140
3,454
6,379
2,403
0
2,646
3,733
40,294
0
L
Amaterasu
notjjames
Amaterasu
7,250
2,780
0
4,095
12,667
9,826
776
555
12,085
0
39,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
37,378
267
Minions Killed
391
0
Camps Cleared
0
1,204,854
Distance Traveled
1,321,381
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,172
552
93
7
0
254,218
3
L
Sol
5,584
430
43
3
0
235,625
5
W
Pele
9,259
712
132
10
0
269,816
4
L
Arachne
5,275
406
36
3
0
232,098
0
L
Geb
6,252
481
32
2
0
246,602
0
W
Cthulhu
6,710
516
56
4
0
271,729
2
L
Charybdis
6,179
475
85
7
0
235,265
2
W
Nike
6,594
507
52
4
0
252,300
0
W
Chang'e
7,643
588
58
4
0
273,318
4
L
Amaterasu
6,738
518
71
5
0
255,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role