Player Matchup

Sobek
Sobek
 
Sobek
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Illarox
Artemis
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
91W - 58L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Soalk
Gilgamesh
Level 38
God Stats
1W - 2L
1,385 SR
Queue Stats
73W - 44L
1,558 Elo+
Party 1
Tyr
Tyr
xGobx
Tyr
Level 88
God Stats
7W - 11L
1,619 SR
Queue Stats
563W - 553L
1,508 Elo+
Party 3
Team Averages
Level 48
1,501 SR
1,514 Elo+

VS

Team Averages
Level 63
1,661 SR
1,533 Elo+
Hades
Hades
Fumiii
Hades
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,617 Elo+
Party 2
Hachiman
Hachiman
ImAGankstar2
Hachiman
Level 43
God Stats
11W - 10L
1,578 SR
Queue Stats
86W - 85L
1,428 Elo+
Party 4
Chaac
Chaac
RaginRebelsss
Chaac
Level 63
God Stats
7W - 4L
1,692 SR
Queue Stats
80W - 86L
1,492 Elo+
Party 4
Kukulkan
Kukulkan
bobbington4th
Kukulkan
Level 8
God Stats
5W - 1L
1,767 SR
Queue Stats
21W - 24L
1,650 Elo+
Party 2
Ao Kuang
Ao Kuang
dirtygreek42
Ao Kuang
Level 41
God Stats
2W - 0L
1,767 SR
Queue Stats
2W - 2L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 5
4,610
576
1,576
6,684
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
 
Merlin
6
1 / 1 / 0
4,214
527
1,832
2,017
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Illarox
Artemis
8
4 / 1 / 1
5,018
627
4,249
2,999
733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Soalk
Gilgamesh
7
1 / 1 / 4
4,450
556
3,715
7,575
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
xGobx
Tyr
6
1 / 1 / 0
4,098
512
2,175
3,796
1,782
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fumiii
Hades
9
1 / 0 / 0
5,476
685
3,150
5,949
2,365
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
ImAGankstar2
Hachiman
8
1 / 2 / 0
4,777
597
2,879
4,779
1,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,321
540
3,372
6,848
2,415
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
bobbington4th
Kukulkan
7
1 / 2 / 0
4,698
587
2,775
4,788
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
dirtygreek42
Ao Kuang
8
0 / 1 / 1
4,672
584
1,447
5,169
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
3
4
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
5
2.5
L
Merlin
 
Merlin
1
1
0
1
W
Hades
Fumiii
Hades
1
0
0
1
L
Artemis
Illarox
Artemis
4
1
1
4.5
W
Hachiman
ImAGankstar2
Hachiman
1
2
0
0.5
W
0
2
1
0.25
L
Gilgamesh
Soalk
Gilgamesh
1
1
4
3
W
Kukulkan
bobbington4th
Kukulkan
1
2
0
0.5
W
Ao Kuang
dirtygreek42
Ao Kuang
0
1
1
0.5
L
Tyr
xGobx
Tyr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,547
Damage
13,623
23,071
Taken
27,533
10,397
Mitigated
9,673
7,799
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,576
152
255
2,328
6,684
4,139
0
1,183
5,501
10,103
0
L
Merlin
 
Merlin
1,832
0
0
500
2,017
786
162
1,290
727
13,751
0
W
Hades
Fumiii
Hades
3,150
1,356
38
3,860
5,949
2,365
737
256
5,693
33,814
0
L
Artemis
Illarox
Artemis
4,249
1,867
0
1,093
2,999
733
0
45
2,954
0
24,344
W
Hachiman
ImAGankstar2
Hachiman
2,879
1,941
0
1,814
4,779
1,290
0
341
4,438
0
27,655
W
3,372
344
0
2,852
6,848
2,415
0
872
5,976
0
23,829
L
Gilgamesh
Soalk
Gilgamesh
3,715
1,523
0
2,150
7,575
2,957
0
2,161
5,414
0
21,244
W
Kukulkan
bobbington4th
Kukulkan
2,775
518
0
860
4,788
1,626
761
1,603
2,955
21,541
0
W
Ao Kuang
dirtygreek42
Ao Kuang
1,447
451
0
2,378
5,169
1,977
0
76
5,063
26,893
6,779
L
Tyr
xGobx
Tyr
2,175
395
0
1,473
3,796
1,782
0
2,450
1,346
0
18,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,390
Gold Earned
23,944
150
Minions Killed
270
0
Camps Cleared
0
721,690
Distance Traveled
770,072
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,610
576
14
2
0
154,846
0
L
Merlin
4,214
527
26
3
0
100,236
2
W
Hades
5,476
685
80
10
0
156,377
0
L
Artemis
5,018
627
49
6
0
160,736
2
W
Hachiman
4,777
597
45
6
0
144,162
0
W
Chaac
4,321
540
42
5
0
158,112
0
L
Gilgamesh
4,450
556
34
4
0
189,063
0
W
Kukulkan
4,698
587
37
5
0
133,376
0
W
Ao Kuang
4,672
584
66
8
0
178,045
2
L
Tyr
4,098
512
27
3
0
116,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role