Player Matchup

Pele
Pele
Neva Daddy
Pele
Level 83
God Stats
2W - 6L
1,344 SR
Queue Stats
88W - 81L
1,489 Elo+
Party 1
Bellona
Bellona
RPX Caloriez
Bellona
Level 75
God Stats
19W - 10L
1,606 SR
Queue Stats
101W - 107L
1,471 Elo+
Party 1
Ymir
Ymir
RPX Erika
Ymir
Level 58
God Stats
5W - 6L
1,513 SR
Queue Stats
66W - 77L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
RPXStriker
Hou Yi
Level 57
God Stats
18W - 23L
1,624 SR
Queue Stats
73W - 78L
1,466 Elo+
Party 1
Merlin
Merlin
sir_dr_professor
Merlin
Level 158
God Stats
17W - 17L
1,561 SR
Queue Stats
352W - 368L
1,492 Elo+
Solo
Team Averages
Level 86
1,530 SR
1,475 Elo+

VS

Team Averages
Level 94
1,535 SR
1,457 Elo+
Poseidon
Poseidon
BluEqu4lizer
Poseidon
Level 120
God Stats
29W - 38L
1,471 SR
Queue Stats
317W - 315L
1,429 Elo+
Party 2
Bakasura
Bakasura
DarthCaulk
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 160L
1,468 Elo+
Party 2
Lancelot
Lancelot
Im_Drid
Lancelot
Level 88
God Stats
25W - 26L
1,526 SR
Queue Stats
358W - 360L
1,439 Elo+
Party 2
Ymir
Ymir
Shadow_HCR
Ymir
Level 89
God Stats
9W - 8L
1,680 SR
Queue Stats
117W - 115L
1,463 Elo+
Solo
Artemis
Artemis
aldair_lm10
Artemis
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 77L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 5
10,046
591
13,458
13,198
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
RPX Caloriez
Bellona
16
6 / 2 / 2
10,022
590
10,739
16,219
15,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
1 / 1 / 10
8,484
499
2,011
8,213
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
RPXStriker
Hou Yi
14
4 / 2 / 6
8,922
525
10,879
9,562
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 6 / 7
9,196
541
5,817
10,412
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BluEqu4lizer
Poseidon
16
3 / 3 / 4
9,808
577
8,341
10,255
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
DarthCaulk
Bakasura
15
0 / 4 / 1
8,617
507
8,269
15,659
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Im_Drid
Lancelot
14
5 / 4 / 2
9,149
538
7,899
13,265
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 3
7,381
434
4,180
13,932
7,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
aldair_lm10
Artemis
12
3 / 5 / 0
7,917
466
5,098
11,177
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
12
12
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BluEqu4lizer
Poseidon
3
3
4
1.67
L
Bakasura
DarthCaulk
Bakasura
0
4
1
0.13
L
Lancelot
Im_Drid
Lancelot
5
4
2
1.5
W
9
1
5
11.5
W
Bellona
RPX Caloriez
Bellona
6
2
2
3.5
W
Ymir
1
1
10
6
W
Hou Yi
RPXStriker
Hou Yi
4
2
6
3.5
L
1
4
3
0.63
L
Artemis
aldair_lm10
Artemis
3
5
0
0.6
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
33,787
57,604
Taken
64,288
34,849
Mitigated
27,484
14,350
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BluEqu4lizer
Poseidon
8,341
1,020
0
1,850
10,255
3,509
0
2,149
7,735
95,448
0
L
Bakasura
DarthCaulk
Bakasura
8,269
5,014
0
2,382
15,659
6,696
552
537
15,108
0
65,301
L
Lancelot
Im_Drid
Lancelot
7,899
1,036
0
3,528
13,265
5,410
0
1,276
11,824
0
66,716
W
13,458
3,496
0
5,051
13,198
5,438
772
2,598
10,285
0
73,546
W
Bellona
RPX Caloriez
Bellona
10,739
3,891
0
6,051
16,219
15,036
1,651
2,018
13,663
0
67,575
W
Ymir
2,011
169
0
994
8,213
6,179
368
1,278
6,683
16,492
0
W
Hou Yi
RPXStriker
Hou Yi
10,879
5,929
0
971
9,562
3,406
1,640
763
8,799
0
65,305
L
4,180
944
0
2,823
13,932
7,803
0
2,836
11,027
30,194
0
L
Artemis
aldair_lm10
Artemis
5,098
2,112
0
2,456
11,177
4,066
0
846
10,297
0
41,281
W
5,817
468
0
1,283
10,412
4,790
0
5,864
4,471
69,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,670
Gold Earned
42,872
467
Minions Killed
467
0
Camps Cleared
0
1,671,282
Distance Traveled
1,681,778
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,808
577
151
9
0
323,906
6
L
Bakasura
8,617
507
116
7
0
319,671
3
L
Lancelot
9,149
538
101
6
0
406,643
3
W
Pele
10,046
591
114
7
0
372,137
1
W
Bellona
10,022
590
105
6
0
348,732
5
W
Ymir
8,484
499
27
2
0
335,046
3
W
Hou Yi
8,922
525
92
5
0
304,930
2
L
Ymir
7,381
434
40
2
0
339,527
7
L
Artemis
7,917
466
59
3
0
292,031
4
W
Merlin
9,196
541
129
8
0
310,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role