Player Matchup

Kali
Kali
CALLSHMITTY
Kali
Level 122
God Stats
1W - 2L
955 SR
Queue Stats
17W - 33L
1,304 Elo+
Party 1
Mulan
Mulan
ElectricHugs
Mulan
Level 64
God Stats
5W - 12L
1,315 SR
Queue Stats
6W - 15L
1,232 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MMII GHOST
Kumbhakarna
Level 110
God Stats
2W - 2L
1,392 SR
Queue Stats
23W - 27L
1,343 Elo+
Party 1
Hachiman
Hachiman
Pa1nkiller 2001
Hachiman
Level 28
God Stats
3W - 7L
1,340 SR
Queue Stats
3W - 13L
1,115 Elo+
Party 1
Hades
Hades
adrianmeza03
Hades
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,354 Elo+
Solo
Team Averages
Level 84
1,300 SR
1,270 Elo+

VS

Team Averages
Level 70
1,504 SR
1,386 Elo+
Nemesis
Nemesis
EpiccBeast
Nemesis
Level 56
God Stats
3W - 15L
1,147 SR
Queue Stats
82W - 101L
1,343 Elo+
Party 2
Osiris
Osiris
EpiccCyclone
Osiris
Level 29
God Stats
3W - 2L
1,749 SR
Queue Stats
59W - 77L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
Xlowxz
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
anuvis2016
Neith
Level 157
God Stats
6W - 2L
1,589 SR
Queue Stats
121W - 136L
1,346 Elo+
Solo
Sol
Sol
squanchy024
Sol
Level 104
God Stats
80W - 60L
1,537 SR
Queue Stats
284W - 278L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
8,952
560
6,112
16,703
7,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 2 / 8
8,349
522
13,518
15,030
11,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kumbhakarna
MMII GHOST
Kumbhakarna
12
2 / 2 / 9
8,461
529
5,038
17,220
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
12
5 / 3 / 5
7,896
494
7,705
12,018
4,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 9
8,475
530
13,120
13,602
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EpiccBeast
Nemesis
12
4 / 6 / 3
7,752
485
5,605
15,045
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
1
0 / 0 / 0
4,634
290
0
0
0
Cthulhu
Xlowxz
Cthulhu
9
0 / 8 / 5
6,488
406
4,589
17,253
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
6 / 3 / 2
8,498
531
9,601
10,829
4,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 4 / 1
8,120
508
14,884
17,445
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
21
Kills
14
14
Deaths
21
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
6
2
8
5
L
Nemesis
EpiccBeast
Nemesis
4
6
3
0.92
L
Osiris
0
0
0
0
W
Kumbhakarna
MMII GHOST
Kumbhakarna
2
2
9
3.25
W
Hachiman
5
3
5
2.5
L
Cthulhu
Xlowxz
Cthulhu
0
8
5
0.31
W
4
2
9
4.25
L
Neith
6
3
2
2.33
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,493
Damage
34,679
74,573
Taken
60,572
49,757
Mitigated
30,814
22,759
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,112
3,666
0
4,658
16,703
7,654
1,018
4,122
12,581
0
63,663
W
13,518
2,831
0
4,582
15,030
11,137
1,538
6,127
8,903
0
45,707
L
Nemesis
EpiccBeast
Nemesis
5,605
2,603
0
2,419
15,045
6,339
438
5,319
9,726
0
37,953
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
MMII GHOST
Kumbhakarna
5,038
1,679
549
3,338
17,220
18,238
317
2,973
14,247
25,797
0
W
Hachiman
7,705
6,204
524
2,403
12,018
4,475
1,487
2,229
9,789
0
46,827
L
Cthulhu
Xlowxz
Cthulhu
4,589
690
161
622
17,253
13,945
0
4,173
13,080
12,985
0
W
13,120
656
622
6,083
13,602
8,253
203
4,022
9,580
58,556
0
L
Neith
9,601
5,578
151
3,206
10,829
4,311
0
4,755
6,074
0
43,401
L
14,884
6,569
0
10,075
17,445
6,219
950
3,911
13,534
63,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,133
Gold Earned
35,492
333
Minions Killed
238
0
Camps Cleared
0
1,517,980
Distance Traveled
1,133,355
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,952
560
107
7
0
309,393
0
W
Mulan
8,349
522
56
4
0
302,949
0
L
Nemesis
7,752
485
53
3
0
311,916
0
L
Osiris
4,634
290
0
0
0
973
0
W
Kumbhakarna
8,461
529
22
1
0
308,872
1
W
Hachiman
7,896
494
77
5
0
307,903
0
L
Cthulhu
6,488
406
24
2
0
266,579
2
W
Hades
8,475
530
71
4
0
288,863
2
L
Neith
8,498
531
67
4
0
281,938
6
L
Sol
8,120
508
94
6
0
271,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role