Player Matchup

Arachne
Arachne
PhantomZ1497
Arachne
Level 129
God Stats
1W - 3L
1,341 SR
Queue Stats
101W - 110L
1,450 Elo+
Party 3
Aphrodite
Aphrodite
Sammie Slayz
Aphrodite
Level 107
God Stats
55W - 42L
1,414 SR
Queue Stats
132W - 127L
1,419 Elo+
Party 3
Kukulkan
Kukulkan
The Victory God
Kukulkan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
Veraphire
Danzaburou
Level 95
God Stats
17W - 14L
1,531 SR
Queue Stats
34W - 31L
1,485 Elo+
Party 3
Shiva
Shiva
xTIME 2 RELOADx
Shiva
Level 130
God Stats
4W - 5L
1,299 SR
Queue Stats
112W - 106L
1,446 Elo+
Party 3
Team Averages
Level 118
1,417 SR
1,454 Elo+

VS

Team Averages
Level 62
1,609 SR
1,533 Elo+
Horus
Horus
Danimals_Crush
Horus
Level 58
God Stats
19W - 3L
1,877 SR
Queue Stats
76W - 42L
1,568 Elo+
Party 1
Pele
Pele
Foolforhire
Pele
Level 39
God Stats
76W - 47L
1,594 SR
Queue Stats
77W - 50L
1,521 Elo+
Party 1
Vulcan
Vulcan
Kokushiboo
Vulcan
Level 48
God Stats
15W - 18L
1,540 SR
Queue Stats
185W - 166L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Monkey1881
Nu Wa
Level 160
God Stats
94W - 93L
1,533 SR
Queue Stats
151W - 158L
1,555 Elo+
Party 2
Chang'e
Chang'e
That Ry Ry
Chang'e
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PhantomZ1497
Arachne
15
2 / 2 / 2
10,167
1,017
7,997
15,564
7,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Sammie Slayz
Aphrodite
15
0 / 2 / 2
9,653
965
4,658
13,828
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
15
1 / 6 / 3
9,778
978
15,434
18,180
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Veraphire
Danzaburou
15
0 / 0 / 4
9,608
961
10,413
11,770
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 3
9,507
951
10,125
22,791
20,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

187

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,718
1,072
10,376
14,840
21,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 2 / 7
11,708
1,171
20,343
15,904
9,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Kokushiboo
Vulcan
16
2 / 0 / 10
10,479
1,048
25,251
5,251
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
16
2 / 0 / 11
10,592
1,059
17,524
5,630
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
That Ry Ry
Chang'e
16
2 / 2 / 6
10,010
1,001
4,188
10,369
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
4
Kills
15
15
Deaths
4
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
6
2
7
4.75
W
Vulcan
Kokushiboo
Vulcan
2
0
10
7
W
Nu Wa
2
0
11
7.5
L
Arachne
PhantomZ1497
Arachne
2
2
2
1.5
L
Aphrodite
Sammie Slayz
Aphrodite
0
2
2
0.5
W
Chang'e
That Ry Ry
Chang'e
2
2
6
2.5
L
Kukulkan
1
6
3
0.42
L
Danzaburou
Veraphire
Danzaburou
0
0
4
2
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,627
Damage
77,682
82,133
Taken
51,994
44,531
Mitigated
41,614
18,363
Healing
21,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,376
3,341
2,843
5,013
14,840
21,028
0
5,408
9,128
0
16,792
W
20,343
3,421
0
4,484
15,904
9,078
0
4,526
11,167
0
47,797
W
Vulcan
Kokushiboo
Vulcan
25,251
7,639
0
205
5,251
3,051
0
1,730
3,418
42,021
0
W
Nu Wa
17,524
6,604
113
1,359
5,630
2,829
0
2,446
3,141
55,276
0
L
Arachne
PhantomZ1497
Arachne
7,997
6,074
0
1,139
15,564
7,897
0
6,835
8,519
0
18,128
L
Aphrodite
Sammie Slayz
Aphrodite
4,658
786
4,348
6,732
13,828
6,504
0
9,521
4,211
34,765
0
W
Chang'e
That Ry Ry
Chang'e
4,188
798
5,212
2,568
10,369
5,628
0
5,982
4,277
14,589
0
L
Kukulkan
15,434
519
0
405
18,180
5,843
0
11,908
6,229
51,207
0
L
Danzaburou
Veraphire
Danzaburou
10,413
1,904
0
2,101
11,770
3,890
0
7,139
4,588
0
42,957
L
10,125
1,059
1,181
2,457
22,791
20,397
0
11,560
10,985
0
22,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,713
Gold Earned
53,507
260
Minions Killed
261
3
Camps Cleared
11
998,448
Distance Traveled
1,052,306
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,718
1,072
28
3
2
212,869
0
W
Pele
11,708
1,171
71
7
8
211,423
0
W
Vulcan
10,479
1,048
44
4
1
224,128
0
W
Nu Wa
10,592
1,059
87
9
0
202,641
0
L
Arachne
10,167
1,017
33
3
2
240,622
0
L
Aphrodite
9,653
965
69
7
0
194,651
3
W
Chang'e
10,010
1,001
31
3
0
201,245
0
L
Kukulkan
9,778
978
82
8
0
194,743
0
L
Danzaburou
9,608
961
67
7
1
202,277
1
L
Shiva
9,507
951
9
1
0
166,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role