Player Matchup

Tyr
Tyr
Ahserald
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Atgier
Baron Samedi
Level 77
God Stats
11W - 13L
1,556 SR
Queue Stats
17W - 22L
1,354 Elo+
Party 1
Ne Zha
Ne Zha
CatchTwenty2
Ne Zha
Level 88
God Stats
0W - 2L
1,302 SR
Queue Stats
12W - 16L
1,393 Elo+
Party 1
Freya
Freya
PaladinLedge
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,718 Elo+
Party 1
Gilgamesh
Gilgamesh
satoukazuma2
Gilgamesh
Level 59
God Stats
1W - 4L
1,428 SR
Queue Stats
8W - 13L
1,368 Elo+
Party 1
Team Averages
Level 52
1,457 SR
1,467 Elo+

VS

Team Averages
Level 46
1,416 SR
1,417 Elo+
Hun Batz
Hun Batz
JamminJelly
Hun Batz
Level 48
God Stats
1W - 1L
1,235 SR
Queue Stats
145W - 166L
1,487 Elo+
Solo
Vulcan
Vulcan
Pro Kitty Catz
Vulcan
Level 44
God Stats
7W - 5L
1,495 SR
Queue Stats
31W - 41L
1,339 Elo+
Party 2
Baron Samedi
Baron Samedi
Sausagebath
Baron Samedi
Level 32
God Stats
2W - 3L
1,336 SR
Queue Stats
19W - 29L
1,458 Elo+
Solo
Mulan
Mulan
Tunel_vital2
Mulan
Level 67
God Stats
12W - 17L
1,459 SR
Queue Stats
110W - 155L
1,384 Elo+
Solo
Artemis
Artemis
xXxcopekingxXx
Artemis
Level 38
God Stats
4W - 2L
1,555 SR
Queue Stats
33W - 37L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
7,821
521
0
0
0
Baron Samedi
Atgier
Baron Samedi
17
1 / 7 / 9
9,727
648
8,403
14,690
6,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
17
3 / 6 / 2
9,865
658
16,697
17,050
8,847
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 5
9,524
635
7,321
20,721
9,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
satoukazuma2
Gilgamesh
17
4 / 3 / 3
9,936
662
13,167
15,569
8,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JamminJelly
Hun Batz
20
11 / 0 / 9
12,532
835
18,415
16,671
8,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
3 / 0 / 13
10,426
695
14,163
6,632
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Sausagebath
Baron Samedi
17
4 / 3 / 12
10,548
703
10,151
11,446
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 13
9,299
620
2,941
15,750
10,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 15
10,646
710
11,798
9,518
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
11
Kills
22
22
Deaths
12
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Baron Samedi
Atgier
Baron Samedi
1
7
9
0.79
L
Ne Zha
3
6
2
0.67
W
Hun Batz
JamminJelly
Hun Batz
11
0
9
15.5
L
3
6
5
0.92
W
3
0
13
9.5
W
Baron Samedi
Sausagebath
Baron Samedi
4
3
12
3.33
W
0
6
13
1.08
L
Gilgamesh
satoukazuma2
Gilgamesh
4
3
3
1.83
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,588
Damage
57,468
68,030
Taken
60,017
33,086
Mitigated
32,716
12,305
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Atgier
Baron Samedi
8,403
335
1,057
3,211
14,690
6,973
35
7,216
7,474
27,338
0
L
Ne Zha
16,697
2,995
0
1,128
17,050
8,847
96
5,072
11,978
0
47,501
W
Hun Batz
JamminJelly
Hun Batz
18,415
4,817
0
3,174
16,671
8,576
2,326
3,477
13,194
0
62,898
L
7,321
2,480
0
5,291
20,721
9,165
365
5,830
14,891
30,360
0
W
14,163
2,416
0
953
6,632
2,900
578
2,023
4,609
35,139
0
W
Baron Samedi
Sausagebath
Baron Samedi
10,151
595
2,299
1,914
11,446
6,057
579
1,980
9,466
36,664
0
W
2,941
227
733
3,587
15,750
10,615
901
5,754
9,996
0
10,360
L
Gilgamesh
satoukazuma2
Gilgamesh
13,167
2,068
0
1,618
15,569
8,101
0
6,196
9,373
0
34,469
W
11,798
3,098
0
263
9,518
4,568
114
2,490
7,028
0
26,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,873
Gold Earned
53,451
209
Minions Killed
249
0
Camps Cleared
0
1,187,327
Distance Traveled
1,472,738
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,821
521
0
0
0
0
0
L
Baron Samedi
9,727
648
58
4
0
312,183
2
L
Ne Zha
9,865
658
60
4
0
327,553
2
W
Hun Batz
12,532
835
98
7
0
341,273
1
L
Freya
9,524
635
42
3
0
264,153
6
W
Vulcan
10,426
695
57
4
0
304,472
1
W
Baron Samedi
10,548
703
50
3
0
284,896
0
W
Mulan
9,299
620
20
1
0
260,638
1
L
Gilgamesh
9,936
662
49
3
0
283,438
1
W
Artemis
10,646
710
24
2
0
281,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role