Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Nothagain
Danzaburou
Level 143
God Stats
1W - 5L
1,705 SR
Queue Stats
30W - 72L
1,355 Elo+
Party 3
Sylvanus
Sylvanus
ShiniBot
Sylvanus
Level 104
God Stats
4W - 8L
1,307 SR
Queue Stats
29W - 70L
1,289 Elo+
Party 3
Horus
Horus
nemeneme_literal
Horus
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 89L
1,197 Elo+
Party 3
Team Averages
Level 101
1,502 SR
1,368 Elo+

VS

Team Averages
Level 60
1,548 SR
1,405 Elo+
Cerberus
Cerberus
Liebloss
Cerberus
Level 17
God Stats
5W - 5L
1,812 SR
Queue Stats
43W - 38L
1,463 Elo+
Party 1
Izanami
Izanami
Str8Faced
Izanami
Level 85
God Stats
8W - 10L
1,429 SR
Queue Stats
105W - 105L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
SunshineLee08
Kukulkan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,338 Elo+
Party 2
King Arthur
King Arthur
TheNeatoBandito
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
xSynimatic
Ne Zha
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
16 / 3 / 6
12,390
620
18,752
14,943
8,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
 
Janus
20
5 / 0 / 3
12,319
616
10,355
11,832
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Nothagain
Danzaburou
17
3 / 5 / 4
11,384
569
13,385
19,674
7,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ShiniBot
Sylvanus
15
3 / 2 / 10
9,793
490
10,635
23,329
22,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
4 / 3 / 8
11,049
552
13,965
16,922
17,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Liebloss
Cerberus
13
0 / 3 / 4
8,393
420
5,980
16,403
18,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Str8Faced
Izanami
18
7 / 7 / 1
11,282
564
18,545
17,664
7,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SunshineLee08
Kukulkan
17
2 / 6 / 1
10,816
541
7,732
12,073
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheNeatoBandito
King Arthur
13
0 / 6 / 3
8,528
426
6,273
20,328
19,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
xSynimatic
Ne Zha
14
3 / 9 / 1
9,373
469
8,408
26,176
11,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
31
Kills
12
13
Deaths
31
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
16
3
6
6.33
W
Janus
 
Janus
5
0
3
6.5
L
Cerberus
Liebloss
Cerberus
0
3
4
0.67
W
Danzaburou
Nothagain
Danzaburou
3
5
4
1
W
Sylvanus
ShiniBot
Sylvanus
3
2
10
4
L
Izanami
Str8Faced
Izanami
7
7
1
1.07
L
Kukulkan
SunshineLee08
Kukulkan
2
6
1
0.42
L
King Arthur
TheNeatoBandito
King Arthur
0
6
3
0.25
W
4
3
8
2.67
L
Ne Zha
xSynimatic
Ne Zha
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,092
Damage
46,938
86,700
Taken
92,644
62,320
Mitigated
63,289
29,047
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
18,752
5,015
0
85
14,943
8,969
0
3,470
11,473
0
93,418
W
Janus
 
Janus
10,355
389
311
3,843
11,832
5,532
1,308
3,016
8,816
114,480
0
L
Cerberus
Liebloss
Cerberus
5,980
702
0
4,365
16,403
18,787
0
4,240
11,941
29,758
0
W
Danzaburou
Nothagain
Danzaburou
13,385
8,266
0
5,636
19,674
7,347
3,349
1,990
17,684
0
78,613
W
Sylvanus
ShiniBot
Sylvanus
10,635
3,201
2,852
7,372
23,329
22,507
1,477
3,972
19,357
39,826
13,585
L
Izanami
Str8Faced
Izanami
18,545
12,285
0
1,941
17,664
7,442
946
2,827
14,837
0
112,915
L
Kukulkan
SunshineLee08
Kukulkan
7,732
1,546
0
590
12,073
6,054
404
7,158
4,552
79,325
0
L
King Arthur
TheNeatoBandito
King Arthur
6,273
1,723
0
1,170
20,328
19,577
248
2,397
16,976
0
42,064
W
13,965
5,112
2,004
6,944
16,922
17,965
1,056
1,264
15,658
0
64,909
L
Ne Zha
xSynimatic
Ne Zha
8,408
3,675
0
8,981
26,176
11,429
1,252
2,809
23,192
0
69,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,935
Gold Earned
48,392
646
Minions Killed
538
0
Camps Cleared
0
1,974,070
Distance Traveled
1,679,772
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,390
620
134
7
0
440,786
1
W
Janus
12,319
616
196
10
0
398,924
0
L
Cerberus
8,393
420
49
2
0
356,690
5
W
Danzaburou
11,384
569
130
7
0
354,230
0
W
Sylvanus
9,793
490
75
4
0
350,236
4
L
Izanami
11,282
564
177
9
0
336,130
3
L
Kukulkan
10,816
541
146
7
0
328,330
3
L
King Arthur
8,528
426
63
3
0
325,524
2
W
Horus
11,049
552
111
6
0
429,894
2
L
Ne Zha
9,373
469
103
5
0
333,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role