Player Matchup

Cthulhu
Cthulhu
Impulse Haze
Cthulhu
Level 10
God Stats
2W - 1L
1,234 SR
Queue Stats
5W - 8L
1,132 Elo+
Party 2
Heimdallr
Heimdallr
Mr Grease8007
Heimdallr
Level 59
God Stats
3W - 1L
1,482 SR
Queue Stats
30W - 26L
1,461 Elo+
Party 2
Vamana
Vamana
Mr Master8564
Vamana
Level 86
God Stats
20W - 13L
1,594 SR
Queue Stats
34W - 33L
1,437 Elo+
Party 2
Team Averages
Level 52
1,437 SR
1,343 Elo+

VS

Team Averages
Level 74
1,516 SR
1,258 Elo+
Mercury
Mercury
Keekz2003
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,008 Elo+
Party 1
Hera
Hera
LeeKidoDeath
Hera
Level 147
God Stats
11W - 12L
1,547 SR
Queue Stats
123W - 111L
1,519 Elo+
Party 1
Odin
Odin
thatsabute
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Impulse Haze
Cthulhu
9
2 / 1 / 3
6,722
840
4,341
6,245
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Mr Grease8007
Heimdallr
10
1 / 0 / 4
6,215
777
5,124
4,282
1,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 3
6,644
831
4,278
6,642
5,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Keekz2003
Mercury
9
0 / 3 / 1
5,307
663
2,230
8,202
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 1 / 1
4,836
605
1,041
1,295
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,698
712
5,669
7,686
6,988
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Impulse Haze
Cthulhu
2
1
3
3.5
L
Mercury
Keekz2003
Mercury
0
3
1
0.17
L
0
1
1
0.5
W
Heimdallr
Mr Grease8007
Heimdallr
1
0
4
3
W
2
0
3
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,743
Damage
8,940
17,169
Taken
17,183
12,739
Mitigated
10,668
4,247
Healing
31
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Impulse Haze
Cthulhu
4,341
604
0
427
6,245
4,931
368
338
5,907
9,788
0
L
Mercury
Keekz2003
Mercury
2,230
1,021
0
0
8,202
3,320
0
2,493
5,709
0
9,279
L
1,041
98
0
31
1,295
360
0
211
1,084
3,003
0
W
Heimdallr
Mr Grease8007
Heimdallr
5,124
2,754
0
977
4,282
1,851
1,328
289
3,993
0
21,944
W
4,278
1,802
321
2,522
6,642
5,957
628
1,103
5,539
0
19,771
L
5,669
527
0
0
7,686
6,988
0
2,104
5,582
0
19,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,581
Gold Earned
15,841
94
Minions Killed
50
6
Camps Cleared
2
503,199
Distance Traveled
420,374
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,722
840
17
2
1
164,684
0
L
Mercury
5,307
663
18
2
0
168,073
0
L
Hera
4,836
605
3
0
0
35,090
1
W
Heimdallr
6,215
777
45
6
2
167,139
1
W
Vamana
6,644
831
32
4
3
171,376
0
L
Odin
5,698
712
29
4
2
217,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role