Player Matchup

Cthulhu
Cthulhu
Jeremiha_Rose
Cthulhu
Level 25
God Stats
5W - 14L
1,282 SR
Queue Stats
5W - 15L
1,137 Elo+
Party 2
Ao Kuang
Ao Kuang
Killerxross_22
Ao Kuang
Level 31
God Stats
9W - 23L
1,279 SR
Queue Stats
11W - 32L
1,141 Elo+
Party 2
Bastet
Bastet
Queenkhxdi
Bastet
Level 100
God Stats
1W - 3L
1,362 SR
Queue Stats
16W - 44L
1,142 Elo+
Party 2
Team Averages
Level 52
1,308 SR
1,140 Elo+

VS

Team Averages
Level 83
1,420 SR
1,310 Elo+
Poseidon
Poseidon
Bhouses
Poseidon
Level 128
God Stats
6W - 10L
1,297 SR
Queue Stats
603W - 622L
1,382 Elo+
Party 1
Hun Batz
Hun Batz
Daddy_Phil_Phil
Hun Batz
Level 102
God Stats
5W - 4L
1,507 SR
Queue Stats
150W - 272L
1,162 Elo+
Solo
Chaac
Chaac
ItzDaCamel20
Chaac
Level 20
God Stats
19W - 15L
1,456 SR
Queue Stats
188W - 182L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 4 / 2
10,322
607
11,288
21,442
10,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
13
2 / 3 / 2
9,786
576
6,010
15,894
6,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Queenkhxdi
Bastet
14
1 / 4 / 1
9,662
568
8,772
12,611
5,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bhouses
Poseidon
19
8 / 0 / 3
12,460
733
22,059
7,848
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
15
2 / 4 / 6
10,805
636
9,918
15,705
6,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 0 / 8
10,687
629
7,893
8,777
11,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bhouses
Poseidon
8
0
3
9.5
W
Hun Batz
2
4
6
1.25
W
1
0
8
5
L
Cthulhu
1
4
2
0.5
L
Ao Kuang
2
3
2
1
L
Bastet
Queenkhxdi
Bastet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
39,870
49,947
Taken
32,330
23,040
Mitigated
21,930
7,275
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bhouses
Poseidon
22,059
2,128
143
1,999
7,848
3,801
986
4,391
3,457
76,566
0
W
Hun Batz
9,918
3,398
481
1,728
15,705
6,417
432
8,649
7,056
0
34,842
W
7,893
879
0
1,866
8,777
11,712
204
4,962
3,815
0
20,535
L
Cthulhu
11,288
871
210
2,110
21,442
10,838
0
8,878
12,564
47,445
0
L
Ao Kuang
6,010
837
47
3,182
15,894
6,904
0
7,803
8,091
22,356
0
L
Bastet
Queenkhxdi
Bastet
8,772
2,168
217
1,509
12,611
5,298
0
6,932
5,679
0
30,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
33,952
151
Minions Killed
209
5
Camps Cleared
11
946,043
Distance Traveled
938,820
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,460
733
138
8
5
331,235
0
W
Hun Batz
10,805
636
41
2
6
316,905
4
W
Chaac
10,687
629
30
2
0
290,680
0
L
Cthulhu
10,322
607
81
5
0
330,101
0
L
Ao Kuang
9,786
576
27
2
2
294,788
1
L
Bastet
9,662
568
43
3
3
321,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role