Player Matchup

Bacchus
Bacchus
CalmPokerAce
Bacchus
Level 153
God Stats
39W - 34L
1,466 SR
Queue Stats
941W - 978L
1,487 Elo+
Solo
Cthulhu
Cthulhu
KillerCrawford1
Cthulhu
Level 129
God Stats
3W - 1L
1,536 SR
Queue Stats
292W - 280L
1,411 Elo+
Solo
Thoth
Thoth
Mpainter1
Thoth
Level 158
God Stats
4W - 13L
1,117 SR
Queue Stats
640W - 753L
1,410 Elo+
Solo
Cerberus
Cerberus
Youdeadhoney
Cerberus
Level 128
God Stats
1W - 6L
1,460 SR
Queue Stats
110W - 133L
1,376 Elo+
Solo
Geb
Geb
xxxBOSS420xxx81
Geb
Level 77
God Stats
1W - 1L
1,263 SR
Queue Stats
166W - 173L
1,437 Elo+
Solo
Team Averages
Level 129
1,369 SR
1,424 Elo+

VS

Team Averages
Level 88
1,526 SR
1,371 Elo+
Pele
Pele
Colonel_Wolken
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,078 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DAniss9
Ah Muzen Cab
Level 123
God Stats
5W - 2L
1,679 SR
Queue Stats
127W - 111L
1,418 Elo+
Solo
Skadi
Skadi
Lexenk9
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,455 Elo+
Solo
Bacchus
Bacchus
dellibro123
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,436 Elo+
Solo
Ah Puch
Ah Puch
dingleberry202
Ah Puch
Level 138
God Stats
4W - 6L
1,449 SR
Queue Stats
436W - 481L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CalmPokerAce
Bacchus
17
10 / 2 / 16
10,778
829
13,874
12,980
9,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
11 / 2 / 16
11,290
868
12,927
15,625
16,463
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Mpainter1
Thoth
18
5 / 4 / 19
10,711
824
16,187
11,722
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Youdeadhoney
Cerberus
16
4 / 5 / 24
10,076
775
10,036
23,614
12,649
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 2 / 28
10,438
803
9,893
22,059
15,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 10
8,258
635
6,235
13,898
5,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DAniss9
Ah Muzen Cab
18
5 / 5 / 6
10,393
799
12,434
12,056
5,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Lexenk9
Skadi
15
3 / 8 / 3
9,075
698
14,677
14,511
6,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
dellibro123
Bacchus
13
1 / 5 / 6
8,068
621
4,024
14,490
16,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 5 / 6
9,836
757
16,900
12,157
10,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
43
31
Kills
12
15
Deaths
31
103
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CalmPokerAce
Bacchus
10
2
16
9
L
0
8
10
0.63
L
Ah Muzen Cab
DAniss9
Ah Muzen Cab
5
5
6
1.6
W
11
2
16
9.5
L
Skadi
Lexenk9
Skadi
3
8
3
0.56
W
Thoth
Mpainter1
Thoth
5
4
19
3.63
W
Cerberus
Youdeadhoney
Cerberus
4
5
24
3.2
L
Bacchus
dellibro123
Bacchus
1
5
6
0.8
L
3
5
6
1.2
W
1
2
28
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,917
Damage
54,270
86,000
Taken
67,112
60,162
Mitigated
44,042
41,438
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CalmPokerAce
Bacchus
13,874
200
4,016
2,848
12,980
9,930
1,075
2,564
10,416
19,598
0
L
6,235
238
0
1,098
13,898
5,659
0
13,742
156
0
13,271
L
Ah Muzen Cab
DAniss9
Ah Muzen Cab
12,434
2,662
956
2,421
12,056
5,446
168
11,492
564
0
23,853
W
12,927
154
6,693
4,105
15,625
16,463
524
4,001
11,624
35,514
0
L
Skadi
Lexenk9
Skadi
14,677
5,361
265
786
14,511
6,058
142
13,794
717
0
28,744
W
Thoth
Mpainter1
Thoth
16,187
1,024
3,372
2,686
11,722
5,608
1,782
4,689
7,033
30,484
0
W
Cerberus
Youdeadhoney
Cerberus
10,036
163
1,003
5,883
23,614
12,649
411
4,905
18,709
19,125
0
L
Bacchus
dellibro123
Bacchus
4,024
568
563
1,808
14,490
16,568
52
12,915
1,575
7,907
0
L
16,900
111
588
2,473
12,157
10,311
0
10,974
1,183
32,197
0
W
9,893
1,289
1,794
9,038
22,059
15,512
288
4,765
17,294
20,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,293
Gold Earned
45,630
203
Minions Killed
117
0
Camps Cleared
0
1,278,142
Distance Traveled
1,103,447
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,778
829
37
3
0
277,509
0
L
Pele
8,258
635
14
1
0
235,319
0
L
Ah Muzen Cab
10,393
799
27
2
0
228,853
1
W
Cthulhu
11,290
868
45
3
0
256,849
0
L
Skadi
9,075
698
37
3
0
181,887
0
W
Thoth
10,711
824
50
4
0
223,308
0
W
Cerberus
10,076
775
37
3
0
242,139
0
L
Bacchus
8,068
621
12
1
0
214,371
0
L
Ah Puch
9,836
757
27
2
0
243,017
0
W
Geb
10,438
803
34
3
0
278,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role