Player Matchup

Cthulhu
Cthulhu
Aardvarkkiwi
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 1
Ratatoskr
Ratatoskr
CEROSLY
Ratatoskr
Level 18
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 1
Chang'e
Chang'e
N0VASLY
Chang'e
Level 7
God Stats
1W - 4L
1,242 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 1
Heimdallr
Heimdallr
Ponetron
Heimdallr
Level 118
God Stats
11W - 11L
1,349 SR
Queue Stats
181W - 165L
1,514 Elo+
Solo
Amaterasu
Amaterasu
WarpathV2
Amaterasu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 1
Team Averages
Level 40
1,370 SR
1,276 Elo+

VS

Team Averages
Level 65
1,585 SR
1,614 Elo+
Mercury
Mercury
Drogocop
Mercury
Level 42
God Stats
13W - 14L
1,420 SR
Queue Stats
50W - 45L
1,438 Elo+
Solo
Cliodhna
Cliodhna
E1yks
Cliodhna
Level 68
God Stats
5W - 2L
1,564 SR
Queue Stats
97W - 60L
1,670 Elo+
Party 2
Lancelot
Lancelot
commitnotalive
Lancelot
Level 100
God Stats
35W - 18L
1,700 SR
Queue Stats
208W - 108L
1,642 Elo+
Party 2
Hades
Hades
k3lp214
Hades
Level 89
God Stats
2W - 0L
1,739 SR
Queue Stats
200W - 111L
1,638 Elo+
Party 2
Set
Set
naniQwQ
Set
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 19L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aardvarkkiwi
Cthulhu
16
0 / 3 / 4
9,649
965
12,720
17,333
23,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
CEROSLY
Ratatoskr
15
3 / 8 / 1
10,239
1,024
10,727
18,027
8,335
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
N0VASLY
Chang'e
16
3 / 9 / 4
10,132
1,013
10,383
19,277
8,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Ponetron
Heimdallr
16
1 / 3 / 5
10,458
1,046
16,588
14,517
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
WarpathV2
Amaterasu
15
2 / 4 / 3
10,230
1,023
9,129
22,226
24,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

149

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drogocop
Mercury
17
3 / 6 / 8
10,124
1,012
13,929
13,982
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
E1yks
Cliodhna
18
4 / 1 / 16
12,305
1,231
22,589
14,453
6,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
17
9 / 1 / 11
12,422
1,242
19,792
16,360
22,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
k3lp214
Hades
17
4 / 0 / 17
11,402
1,140
15,603
9,908
6,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
17
7 / 1 / 13
11,385
1,139
12,921
9,285
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
9
Kills
27
27
Deaths
9
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aardvarkkiwi
Cthulhu
0
3
4
0.67
L
Ratatoskr
CEROSLY
Ratatoskr
3
8
1
0.44
W
Mercury
Drogocop
Mercury
3
6
8
1.17
W
Cliodhna
E1yks
Cliodhna
4
1
16
12
L
Chang'e
N0VASLY
Chang'e
3
9
4
0.56
L
Heimdallr
Ponetron
Heimdallr
1
3
5
1.17
L
Amaterasu
WarpathV2
Amaterasu
2
4
3
0.88
W
Lancelot
9
1
11
14.5
W
Hades
k3lp214
Hades
4
0
17
12.5
W
Set
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,547
Damage
84,834
91,380
Taken
63,988
71,623
Mitigated
50,696
9,815
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aardvarkkiwi
Cthulhu
12,720
1,633
241
890
17,333
23,986
0
3,994
13,096
26,451
0
L
Ratatoskr
CEROSLY
Ratatoskr
10,727
1,686
0
362
18,027
8,335
0
2,521
15,396
0
25,927
W
Mercury
Drogocop
Mercury
13,929
7,158
0
89
13,982
7,475
0
5,015
8,794
0
20,668
W
Cliodhna
E1yks
Cliodhna
22,589
4,886
0
5,566
14,453
6,852
0
5,634
8,430
0
59,943
L
Chang'e
N0VASLY
Chang'e
10,383
2,663
1,126
1,753
19,277
8,280
0
2,381
16,787
21,600
0
L
Heimdallr
Ponetron
Heimdallr
16,588
8,547
0
1,932
14,517
6,920
0
2,629
11,805
0
48,701
L
Amaterasu
WarpathV2
Amaterasu
9,129
4,059
746
2,765
22,226
24,102
0
4,078
17,893
0
16,457
W
Lancelot
19,792
3,010
0
0
16,360
22,234
0
4,413
11,478
0
31,240
W
Hades
k3lp214
Hades
15,603
1,777
2,429
5,128
9,908
6,247
0
3,830
5,931
31,304
0
W
Set
12,921
5,173
0
1,841
9,285
7,888
0
3,240
6,004
0
16,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
57,638
170
Minions Killed
181
8
Camps Cleared
9
977,482
Distance Traveled
1,109,063
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,649
965
22
2
0
215,348
1
L
Ratatoskr
10,239
1,024
34
3
1
197,554
1
W
Mercury
10,124
1,012
8
1
2
160,586
1
W
Cliodhna
12,305
1,231
83
8
5
217,999
0
L
Chang'e
10,132
1,013
27
3
1
152,100
0
L
Heimdallr
10,458
1,046
66
7
5
195,321
0
L
Amaterasu
10,230
1,023
21
2
1
217,159
0
W
Lancelot
12,422
1,242
28
3
1
293,887
0
W
Hades
11,402
1,140
49
5
0
205,618
0
W
Set
11,385
1,139
13
1
1
230,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role