Player Matchup

Cupid
Cupid
Limits327
Cupid
Level 107
God Stats
16W - 7L
1,606 SR
Queue Stats
72W - 71L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
MrCarn
Cthulhu
Level 75
God Stats
2W - 5L
1,357 SR
Queue Stats
104W - 107L
1,510 Elo+
Party 1
Awilix
Awilix
ShamxXxWoes
Awilix
Level 129
God Stats
12W - 13L
1,532 SR
Queue Stats
65W - 65L
1,507 Elo+
Party 1
Chaac
Chaac
Vant0
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 117L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
mariozaya
Kukulkan
Level 28
God Stats
22W - 33L
1,461 SR
Queue Stats
46W - 62L
1,408 Elo+
Party 1
Team Averages
Level 88
1,491 SR
1,501 Elo+

VS

Team Averages
Level 58
1,622 SR
1,635 Elo+
Bellona
Bellona
Asuramen
Bellona
Level 38
God Stats
9W - 8L
1,602 SR
Queue Stats
244W - 164L
1,717 Elo+
Party 2
Persephone
Persephone
GodKingJon
Persephone
Level 32
God Stats
27W - 16L
1,729 SR
Queue Stats
92W - 64L
1,665 Elo+
Party 2
Lancelot
Lancelot
Sploobuns
Lancelot
Level 153
God Stats
124W - 104L
1,634 SR
Queue Stats
637W - 483L
1,679 Elo+
Party 2
Danzaburou
Danzaburou
ToxicFemininity
Danzaburou
Level 20
God Stats
12W - 18L
1,439 SR
Queue Stats
12W - 18L
1,397 Elo+
Solo
Atlas
Atlas
weissrat
Atlas
Level 49
God Stats
40W - 26L
1,705 SR
Queue Stats
321W - 207L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Limits327
Cupid
17
6 / 1 / 10
9,100
827
15,383
8,421
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MrCarn
Cthulhu
16
5 / 0 / 6
8,701
791
9,211
10,206
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
15
4 / 5 / 7
8,655
787
10,950
12,563
5,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Vant0
Chaac
15
3 / 3 / 9
8,449
768
12,944
16,420
14,604
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
mariozaya
Kukulkan
15
4 / 2 / 8
8,350
759
10,258
7,533
3,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asuramen
Bellona
12
0 / 5 / 4
6,896
627
4,047
13,535
11,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
GodKingJon
Persephone
15
4 / 5 / 4
8,574
779
11,937
12,329
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Sploobuns
Lancelot
14
1 / 4 / 6
7,558
687
9,230
12,895
6,694
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ToxicFemininity
Danzaburou
16
4 / 5 / 2
8,767
797
10,289
13,213
6,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
weissrat
Atlas
14
2 / 3 / 4
7,809
710
5,726
15,808
17,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
22
Kills
11
11
Deaths
22
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Asuramen
Bellona
0
5
4
0.4
L
Persephone
GodKingJon
Persephone
4
5
4
1.2
W
Cupid
Limits327
Cupid
6
1
10
11
W
Cthulhu
MrCarn
Cthulhu
5
0
6
8
W
Awilix
4
5
7
1.5
L
Lancelot
Sploobuns
Lancelot
1
4
6
1
L
Danzaburou
ToxicFemininity
Danzaburou
4
5
2
1
W
Chaac
Vant0
Chaac
3
3
9
2.5
W
Kukulkan
mariozaya
Kukulkan
4
2
8
4
L
Atlas
weissrat
Atlas
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,746
Damage
41,229
55,143
Taken
67,780
38,217
Mitigated
47,817
8,872
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Asuramen
Bellona
4,047
1,484
0
2,023
13,535
11,750
0
3,769
9,643
0
10,278
L
Persephone
GodKingJon
Persephone
11,937
1,006
0
1,981
12,329
5,502
424
3,135
9,112
29,886
0
W
Cupid
Limits327
Cupid
15,383
7,483
500
1,978
8,421
4,455
943
2,258
6,091
0
36,292
W
Cthulhu
MrCarn
Cthulhu
9,211
575
138
1,946
10,206
10,341
155
2,318
7,732
29,389
0
W
Awilix
10,950
3,709
0
730
12,563
5,608
427
3,100
9,339
0
26,373
L
Lancelot
Sploobuns
Lancelot
9,230
990
0
402
12,895
6,694
192
2,957
9,791
0
21,375
L
Danzaburou
ToxicFemininity
Danzaburou
10,289
4,888
0
2,429
13,213
6,707
330
3,691
9,299
0
34,565
W
Chaac
Vant0
Chaac
12,944
3,164
0
3,580
16,420
14,604
60
5,453
10,836
0
28,916
W
Kukulkan
mariozaya
Kukulkan
10,258
1,208
0
0
7,533
3,209
110
3,847
3,482
27,625
0
L
Atlas
weissrat
Atlas
5,726
2,462
215
795
15,808
17,164
113
5,091
10,461
14,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,255
Gold Earned
39,604
210
Minions Killed
171
0
Camps Cleared
0
1,176,334
Distance Traveled
1,058,129
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,896
627
12
1
0
175,619
1
L
Persephone
8,574
779
58
5
0
205,634
2
W
Cupid
9,100
827
49
4
0
223,351
1
W
Cthulhu
8,701
791
40
4
0
242,807
2
W
Awilix
8,655
787
28
3
0
255,362
1
L
Lancelot
7,558
687
32
3
0
257,464
3
L
Danzaburou
8,767
797
53
5
0
187,587
0
W
Chaac
8,449
768
45
4
0
221,629
0
W
Kukulkan
8,350
759
48
4
0
233,185
3
L
Atlas
7,809
710
16
1
0
231,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role