Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Conker01
Athena
Level 122
God Stats
1W - 0L
1,412 SR
Queue Stats
56W - 46L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
DaPplsChamp112
Sun Wukong
Level 64
God Stats
18W - 7L
1,651 SR
Queue Stats
130W - 77L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
Olgerkhan
Baron Samedi
Level 126
God Stats
58W - 45L
1,601 SR
Queue Stats
257W - 230L
1,586 Elo+
Solo
Team Averages
Level 123
1,533 SR
1,561 Elo+

VS

Team Averages
Level 102
1,668 SR
1,741 Elo+
Chiron
Chiron
Remaincurly
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,535 Elo+
Solo
Lancelot
Lancelot
Suttl3
Lancelot
Level 86
God Stats
10W - 3L
1,863 SR
Queue Stats
20W - 22L
1,805 Elo+
Party 3
Thanatos
Thanatos
Xaephyr
Thanatos
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,742 Elo+
Party 3
Baron Samedi
Baron Samedi
acampos33
Baron Samedi
Level 57
God Stats
0W - 2L
1,804 SR
Queue Stats
11W - 8L
1,932 Elo+
Party 3
Merlin
Merlin
destructor1010
Merlin
Level 125
God Stats
7W - 3L
1,674 SR
Queue Stats
95W - 67L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
3 / 0 / 10
12,885
805
13,688
19,916
11,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
 
Horus
20
6 / 1 / 7
12,742
796
15,445
23,884
22,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Conker01
Athena
18
2 / 1 / 13
11,416
714
12,779
24,998
40,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
DaPplsChamp112
Sun Wukong
17
1 / 2 / 8
10,977
686
11,211
19,769
24,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Olgerkhan
Baron Samedi
20
6 / 1 / 7
12,959
810
18,876
11,572
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
1 / 2 / 4
11,113
695
16,220
14,476
6,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Suttl3
Lancelot
17
2 / 5 / 2
10,342
646
11,037
20,394
18,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Xaephyr
Thanatos
16
0 / 4 / 2
10,644
665
5,054
20,118
15,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
acampos33
Baron Samedi
16
1 / 5 / 4
10,337
646
14,532
15,646
9,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 2 / 2
11,274
705
27,475
11,996
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
18
Kills
5
5
Deaths
18
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
10
8
W
Horus
 
Horus
6
1
7
9.5
W
Athena
Conker01
Athena
2
1
13
8.5
W
Sun Wukong
DaPplsChamp112
Sun Wukong
1
2
8
2.5
W
Baron Samedi
Olgerkhan
Baron Samedi
6
1
7
9.5
L
Chiron
1
2
4
1.5
L
Lancelot
Suttl3
Lancelot
2
5
2
0.6
L
Thanatos
Xaephyr
Thanatos
0
4
2
0.25
L
Baron Samedi
acampos33
Baron Samedi
1
5
4
0.6
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,999
Damage
74,318
100,139
Taken
82,630
106,164
Mitigated
55,855
37,532
Healing
26,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,688
12,299
0
8,967
19,916
11,329
6,331
8,545
11,239
0
86,410
W
Horus
 
Horus
15,445
7,134
3,822
7,524
23,884
22,759
1,403
8,330
15,294
0
56,381
W
Athena
Conker01
Athena
12,779
3,375
1,037
1,911
24,998
40,354
384
8,961
15,865
20,774
0
W
Sun Wukong
DaPplsChamp112
Sun Wukong
11,211
800
1,502
3,096
19,769
24,121
558
9,130
10,417
0
20,447
W
Baron Samedi
Olgerkhan
Baron Samedi
18,876
648
4,992
4,681
11,572
7,601
2,419
7,041
4,490
59,871
0
L
Chiron
16,220
6,041
1,928
3,506
14,476
6,924
0
4,878
9,598
0
60,875
L
Lancelot
Suttl3
Lancelot
11,037
876
215
4,364
20,394
18,562
0
7,034
13,360
0
28,134
L
Thanatos
Xaephyr
Thanatos
5,054
1,425
2,028
7,219
20,118
15,656
0
7,537
12,581
0
21,758
L
Baron Samedi
acampos33
Baron Samedi
14,532
895
2,214
3,983
15,646
9,501
0
6,603
9,043
28,416
0
L
27,475
1,957
117
1,354
11,996
5,212
0
5,603
6,393
89,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,979
Gold Earned
53,710
361
Minions Killed
305
0
Camps Cleared
0
1,809,089
Distance Traveled
1,590,270
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,885
805
143
9
0
334,229
2
W
Horus
12,742
796
74
5
0
372,753
3
W
Athena
11,416
714
20
1
0
387,043
1
W
Sun Wukong
10,977
686
26
2
0
358,392
1
W
Baron Samedi
12,959
810
98
6
0
356,672
0
L
Chiron
11,113
695
72
5
0
318,668
4
L
Lancelot
10,342
646
41
3
0
350,663
1
L
Thanatos
10,644
665
37
2
0
307,071
1
L
Baron Samedi
10,337
646
32
2
0
287,600
3
L
Merlin
11,274
705
123
8
0
326,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role