Player Matchup

Tsukuyomi
Tsukuyomi
Abby628
Tsukuyomi
Level 49
God Stats
11W - 5L
1,597 SR
Queue Stats
125W - 78L
1,639 Elo+
Party 1
Sol
Sol
Beelzebubz
Sol
Level 159
God Stats
8W - 0L
1,828 SR
Queue Stats
155W - 16L
1,990 Elo+
Party 1
Loki
Loki
LowkeyLokí
Loki
Level 7
God Stats
14W - 0L
2,053 SR
Queue Stats
14W - 0L
1,981 Elo+
Party 1
Agni
Agni
lex2249
Agni
Level 49
God Stats
2W - 0L
1,705 SR
Queue Stats
46W - 3L
1,941 Elo+
Party 1
Ravana
Ravana
skeletonsbespook
Ravana
Level 114
God Stats
25W - 3L
2,039 SR
Queue Stats
79W - 8L
1,947 Elo+
Party 1
Team Averages
Level 76
1,844 SR
1,899 Elo+

VS

Team Averages
Level 91
1,435 SR
1,379 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkraiSterben
Neith
Level 85
God Stats
32W - 39L
1,530 SR
Queue Stats
43W - 54L
1,455 Elo+
Solo
Achilles
Achilles
KanekiKun301
Achilles
Level 108
God Stats
2W - 3L
1,358 SR
Queue Stats
147W - 142L
1,459 Elo+
Solo
Chang'e
Chang'e
LuxGuardians
Chang'e
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,234 Elo+
Party 2
Cliodhna
Cliodhna
OláMurray
Cliodhna
Level 11
God Stats
0W - 2L
1,287 SR
Queue Stats
10W - 17L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abby628
Tsukuyomi
18
5 / 0 / 15
11,189
1,017
13,040
10,663
4,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 17
12,100
1,100
29,250
15,915
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 2 / 12
12,900
1,173
22,544
15,522
6,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
lex2249
Agni
18
2 / 1 / 16
11,180
1,016
12,705
6,851
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 0 / 25
11,905
1,082
17,241
14,859
13,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

275

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 1
11,404
1,037
24,604
15,439
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 6 / 1
10,000
909
4,105
16,670
6,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
KanekiKun301
Achilles
16
1 / 5 / 1
10,429
948
9,659
23,177
27,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
LuxGuardians
Chang'e
16
0 / 8 / 3
10,244
931
10,462
24,182
8,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
OláMurray
Cliodhna
16
0 / 10 / 4
10,391
945
8,969
21,962
8,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
14
31
Kills
4
4
Deaths
31
85
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
1
1.75
W
Tsukuyomi
Abby628
Tsukuyomi
5
0
15
12.5
W
8
1
17
16.5
L
0
6
1
0.08
L
Achilles
KanekiKun301
Achilles
1
5
1
0.3
W
13
2
12
9.5
L
Chang'e
LuxGuardians
Chang'e
0
8
3
0.19
L
Cliodhna
OláMurray
Cliodhna
0
10
4
0.2
W
Agni
lex2249
Agni
2
1
16
10
W
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,780
Damage
57,799
63,810
Taken
101,430
35,760
Mitigated
56,760
20,015
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
24,604
7,145
0
4,927
15,439
5,366
0
7,217
8,222
45,378
0
W
Tsukuyomi
Abby628
Tsukuyomi
13,040
3,041
0
1,747
10,663
4,892
0
5,362
5,104
0
20,766
W
29,250
13,495
0
8,223
15,915
7,517
0
8,935
6,843
47,992
5,215
L
4,105
1,049
0
1,457
16,670
6,364
0
6,925
9,745
0
27,993
L
Achilles
KanekiKun301
Achilles
9,659
902
0
2,250
23,177
27,915
0
6,930
16,247
0
17,580
W
22,544
8,353
0
5,363
15,522
6,992
0
8,853
6,467
0
45,406
L
Chang'e
LuxGuardians
Chang'e
10,462
916
3,487
3,776
24,182
8,740
0
8,804
15,378
31,953
0
L
Cliodhna
OláMurray
Cliodhna
8,969
783
0
1,499
21,962
8,375
0
8,798
13,164
0
23,450
W
Agni
lex2249
Agni
12,705
579
0
500
6,851
2,962
0
4,951
1,874
41,432
0
W
17,241
2,883
0
4,182
14,859
13,397
0
6,965
7,567
0
23,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,274
Gold Earned
52,468
211
Minions Killed
195
8
Camps Cleared
9
1,131,572
Distance Traveled
983,543
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,404
1,037
43
4
3
201,755
0
W
Tsukuyomi
11,189
1,017
14
1
0
256,396
1
W
Sol
12,100
1,100
55
5
4
197,482
2
L
Neith
10,000
909
54
5
1
188,438
2
L
Achilles
10,429
948
8
1
2
207,835
0
W
Loki
12,900
1,173
35
3
2
232,392
1
L
Chang'e
10,244
931
66
6
2
186,201
0
L
Cliodhna
10,391
945
24
2
1
199,314
1
W
Agni
11,180
1,016
82
7
2
210,130
1
W
Ravana
11,905
1,082
25
2
0
235,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role