Player Matchup

Arachne
Arachne
Bronze III
Qc-Psyco-Qc
Arachne
Bronze III
Level 118
God Stats
17W - 4L
1,561 SR
Queue Stats
56W - 29L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
SER3410-_-
Cthulhu
Gold IV
Level 114
God Stats
11W - 3L
1,541 SR
Queue Stats
132W - 127L
1,381 MMR
Party 2
Ratatoskr
Ratatoskr
Gold I
SamBam21
Ratatoskr
Gold I
Level 126
God Stats
1W - 6L
1,411 SR
Queue Stats
449W - 453L
1,512 MMR
Solo
Merlin
Merlin
Platinum V
leal_0012
Merlin
Platinum V
Level 125
God Stats
12W - 7L
1,662 SR
Queue Stats
162W - 151L
1,658 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
llukeeb6
Ah Muzen Cab
Gold IV
Level 79
God Stats
14W - 11L
1,531 SR
Queue Stats
92W - 87L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,541 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,522 SR
1,517 MMR
Baron Samedi
Baron Samedi
Gold III
Dankiewicz
Baron Samedi
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,535 MMR
Solo
Hades
Hades
Gold IV
HGN_stevenyeric
Hades
Gold IV
Level 45
God Stats
17W - 6L
1,782 SR
Queue Stats
102W - 92L
1,547 MMR
Solo
Mercury
Mercury
Gold I
Tovar14
Mercury
Gold I
Level 116
God Stats
21W - 12L
1,707 SR
Queue Stats
136W - 122L
1,538 MMR
Solo
Anhur
Anhur
Silver I
ZestOLittle
Anhur
Silver I
Level 86
God Stats
1W - 7L
1,398 SR
Queue Stats
101W - 99L
1,483 MMR
Party 1
Horus
Horus
Silver I
xtraTurns_dp36
Horus
Silver I
Level 108
God Stats
5W - 1L
1,223 SR
Queue Stats
76W - 67L
1,483 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Qc-Psyco-Qc
Arachne
20
14 / 4 / 10
14,607
609
28,822
23,696
12,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SER3410-_-
Cthulhu
19
3 / 0 / 12
13,570
565
14,411
17,730
18,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
SamBam21
Ratatoskr
20
3 / 4 / 5
13,230
551
11,410
20,748
10,137
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
leal_0012
Merlin
20
3 / 1 / 4
14,016
584
13,466
8,549
4,302
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
llukeeb6
Ah Muzen Cab
20
2 / 2 / 12
14,242
593
14,236
17,502
8,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AwilixKaliUllrCabrakan

VS

Bans
LancelotPoseidonHeimdallrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dankiewicz
Baron Samedi
18
1 / 4 / 4
11,251
469
9,918
20,910
12,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 0
12,409
517
11,204
20,955
18,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Tovar14
Mercury
19
4 / 6 / 2
11,978
499
10,406
23,501
10,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 7 / 2
9,904
413
2,471
16,581
6,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 3
10,057
419
11,547
23,520
33,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
25
Kills
11
11
Deaths
25
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dankiewicz
Baron Samedi
1
4
4
0.75
L
4
4
0
1
W
Arachne
Qc-Psyco-Qc
Arachne
14
4
10
4.75
W
Cthulhu
SER3410-_-
Cthulhu
3
0
12
9
W
Ratatoskr
SamBam21
Ratatoskr
3
4
5
1.38
L
Mercury
Tovar14
Mercury
4
6
2
0.83
L
0
7
2
0.14
W
Merlin
leal_0012
Merlin
3
1
4
5
W
Ah Muzen Cab
llukeeb6
Ah Muzen Cab
2
2
12
4
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,345
Damage
45,546
88,225
Taken
105,467
54,038
Mitigated
81,598
36,631
Healing
33,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dankiewicz
Baron Samedi
9,918
286
1,203
8,011
20,910
12,062
0
9,234
11,522
101,892
0
L
11,204
509
566
8,200
20,955
18,802
948
7,433
13,071
103,158
0
W
Arachne
Qc-Psyco-Qc
Arachne
28,822
14,535
0
10,725
23,696
12,414
896
8,111
15,585
0
96,924
W
Cthulhu
SER3410-_-
Cthulhu
14,411
562
1,089
6,473
17,730
18,749
717
7,410
10,320
84,513
0
W
Ratatoskr
SamBam21
Ratatoskr
11,410
2,819
0
9,107
20,748
10,137
259
3,717
17,031
0
118,624
L
Mercury
Tovar14
Mercury
10,406
5,990
0
2,644
23,501
10,920
0
4,015
19,314
0
118,579
L
2,471
1,023
0
3,182
16,581
6,535
0
737
15,752
0
70,801
W
Merlin
leal_0012
Merlin
13,466
494
0
2,129
8,549
4,302
1,264
3,058
5,491
144,843
0
W
Ah Muzen Cab
llukeeb6
Ah Muzen Cab
14,236
4,253
0
7,108
17,502
8,436
11,548
2,301
15,201
0
151,623
L
11,547
4,731
2,770
6,742
23,520
33,279
0
5,608
17,700
0
56,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,665
Gold Earned
55,599
842
Minions Killed
751
0
Camps Cleared
0
2,424,911
Distance Traveled
2,149,608
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,251
469
178
7
0
381,819
13
L
Hades
12,409
517
177
7
0
372,088
5
W
Arachne
14,607
609
106
4
0
491,406
3
W
Cthulhu
13,570
565
162
7
0
466,468
4
W
Ratatoskr
13,230
551
156
7
0
527,181
11
L
Mercury
11,978
499
176
7
0
515,732
3
L
Anhur
9,904
413
155
6
0
399,923
2
W
Merlin
14,016
584
215
9
0
456,304
7
W
Ah Muzen Cab
14,242
593
203
8
0
483,552
1
L
Horus
10,057
419
65
3
0
480,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role