Player Matchup

Cthulhu
Cthulhu
Aetherbird
Cthulhu
Level 114
God Stats
0W - 1L
1,698 SR
Queue Stats
112W - 121L
1,533 Elo+
Party 1
Charybdis
Charybdis
IssakVB
Charybdis
Level 18
God Stats
8W - 6L
1,662 SR
Queue Stats
10W - 8L
1,584 Elo+
Party 1
Janus
Janus
KSoCAB
Janus
Level 88
God Stats
5W - 5L
1,671 SR
Queue Stats
76W - 78L
1,535 Elo+
Party 1
Achilles
Achilles
VenitasGU
Achilles
Level 140
God Stats
3W - 5L
1,457 SR
Queue Stats
129W - 151L
1,544 Elo+
Party 1
King Arthur
King Arthur
quietbabywolf
King Arthur
Level 138
God Stats
16W - 19L
1,586 SR
Queue Stats
252W - 250L
1,583 Elo+
Party 1
Team Averages
Level 100
1,615 SR
1,555 Elo+

VS

Team Averages
Level 94
1,471 SR
1,666 Elo+
Aphrodite
Aphrodite
Abeski
Aphrodite
Level 98
God Stats
1W - 1L
1,350 SR
Queue Stats
141W - 74L
1,694 Elo+
Party 2
Cabrakan
Cabrakan
Cominion
Cabrakan
Level 127
God Stats
3W - 3L
1,325 SR
Queue Stats
130W - 82L
1,605 Elo+
Party 2
Chang'e
Chang'e
DjFillyDip
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 17L
1,831 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Legend740
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 83L
1,584 Elo+
Party 2
Horus
Horus
PerryLePlatypus
Horus
Level 129
God Stats
2W - 1L
1,678 SR
Queue Stats
219W - 179L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aetherbird
Cthulhu
12
0 / 7 / 2
7,695
405
7,903
15,988
13,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
IssakVB
Charybdis
12
0 / 3 / 1
8,057
424
5,118
7,495
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
KSoCAB
Janus
15
1 / 3 / 4
9,546
502
9,678
9,006
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
VenitasGU
Achilles
17
7 / 2 / 1
11,161
587
14,998
18,496
9,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
quietbabywolf
King Arthur
15
2 / 6 / 2
9,916
522
12,950
21,376
14,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Abeski
Aphrodite
17
1 / 1 / 11
10,223
538
6,835
17,082
9,112
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Cominion
Cabrakan
18
9 / 1 / 4
12,089
636
9,800
18,498
13,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
DjFillyDip
Chang'e
15
5 / 1 / 8
10,761
566
7,214
15,983
13,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Legend740
Ah Muzen Cab
15
2 / 4 / 8
10,687
562
14,310
21,276
10,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 11
10,173
535
9,046
16,580
9,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
10
Kills
21
21
Deaths
10
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Abeski
Aphrodite
1
1
11
6.5
L
Cthulhu
Aetherbird
Cthulhu
0
7
2
0.14
W
Cabrakan
Cominion
Cabrakan
9
1
4
11
W
Chang'e
DjFillyDip
Chang'e
5
1
8
9
L
Charybdis
IssakVB
Charybdis
0
3
1
0.17
L
Janus
KSoCAB
Janus
1
3
4
1
W
Ah Muzen Cab
Legend740
Ah Muzen Cab
2
4
8
1.5
W
4
3
11
3.17
L
Achilles
VenitasGU
Achilles
7
2
1
3.75
L
King Arthur
quietbabywolf
King Arthur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,647
Damage
47,205
72,361
Taken
89,419
44,650
Mitigated
56,236
14,447
Healing
36,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Abeski
Aphrodite
6,835
1,708
5,172
7,379
17,082
9,112
322
4,322
12,760
86,072
0
L
Cthulhu
Aetherbird
Cthulhu
7,903
350
447
534
15,988
13,940
0
9,048
6,940
35,579
0
W
Cabrakan
Cominion
Cabrakan
9,800
1,969
0
2,269
18,498
13,979
582
4,869
13,629
93,397
0
W
Chang'e
DjFillyDip
Chang'e
7,214
989
4,002
4,604
15,983
13,735
113
6,734
9,249
53,691
0
L
Charybdis
IssakVB
Charybdis
5,118
3,738
0
1,089
7,495
2,917
2,086
3,410
4,085
0
44,598
L
Janus
KSoCAB
Janus
9,678
349
0
300
9,006
3,486
0
4,791
4,215
80,651
0
W
Ah Muzen Cab
Legend740
Ah Muzen Cab
14,310
6,531
0
8,605
21,276
10,189
1,786
2,874
18,402
0
83,572
W
9,046
4,398
1,651
2,885
16,580
9,221
568
4,710
11,870
0
71,010
L
Achilles
VenitasGU
Achilles
14,998
3,358
0
7,201
18,496
9,352
444
5,349
13,147
0
90,536
L
King Arthur
quietbabywolf
King Arthur
12,950
2,633
0
4,876
21,376
14,955
0
6,054
15,322
0
70,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
53,933
544
Minions Killed
561
0
Camps Cleared
0
1,891,075
Distance Traveled
1,949,211
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,223
538
140
7
0
414,702
5
L
Cthulhu
7,695
405
30
2
0
382,826
2
W
Cabrakan
12,089
636
131
7
0
399,667
5
W
Chang'e
10,761
566
50
3
0
386,636
7
L
Charybdis
8,057
424
98
5
0
310,468
5
L
Janus
9,546
502
150
8
0
407,463
4
W
Ah Muzen Cab
10,687
562
125
7
0
359,133
6
W
Horus
10,173
535
115
6
0
389,073
5
L
Achilles
11,161
587
130
7
0
446,939
5
L
King Arthur
9,916
522
136
7
0
343,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role