Player Matchup

Arachne
Arachne
GOOFINATER501
Arachne
Level 84
God Stats
7W - 2L
1,615 SR
Queue Stats
235W - 227L
1,550 Elo+
Party 2
Hercules
Hercules
IPastaMatt
Hercules
Level 107
God Stats
22W - 10L
1,605 SR
Queue Stats
164W - 182L
1,475 Elo+
Party 2
Anubis
Anubis
TheNerdyWhiteKid
Anubis
Level 107
God Stats
24W - 10L
1,687 SR
Queue Stats
247W - 230L
1,582 Elo+
Party 2
Team Averages
Level 99
1,636 SR
1,536 Elo+

VS

Team Averages
Level 72
1,478 SR
1,490 Elo+
Charybdis
Charybdis
Kiyamii
Charybdis
Level 29
God Stats
0W - 2L
1,436 SR
Queue Stats
63W - 60L
1,500 Elo+
Party 1
Ymir
Ymir
NeoTyrantx
Ymir
Level 158
God Stats
1W - 2L
1,488 SR
Queue Stats
88W - 85L
1,521 Elo+
Solo
Poseidon
Poseidon
shinique21
Poseidon
Level 30
God Stats
6W - 3L
1,510 SR
Queue Stats
148W - 148L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
6 / 5 / 11
13,043
686
13,983
19,402
11,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
IPastaMatt
Hercules
19
3 / 1 / 23
13,878
730
9,942
23,682
25,789
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
17 / 2 / 8
15,203
800
26,804
17,907
11,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kiyamii
Charybdis
16
2 / 9 / 4
12,358
650
20,533
17,818
6,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 9 / 4
10,607
558
6,812
26,489
27,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
shinique21
Poseidon
16
4 / 8 / 2
12,311
648
15,821
15,298
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
26
Kills
6
8
Deaths
26
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
5
11
2.3
W
Hercules
IPastaMatt
Hercules
3
1
23
14.5
L
Charybdis
Kiyamii
Charybdis
2
9
4
0.44
L
0
9
4
0.22
W
17
2
8
10.5
L
Poseidon
shinique21
Poseidon
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,729
Damage
43,166
60,991
Taken
59,605
49,449
Mitigated
39,708
25,186
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,983
9,926
0
4,131
19,402
11,892
229
6,414
12,988
0
50,927
W
Hercules
IPastaMatt
Hercules
9,942
2,498
514
8,794
23,682
25,789
658
8,899
14,783
0
23,399
L
Charybdis
Kiyamii
Charybdis
20,533
9,995
0
495
17,818
6,605
1,143
8,148
9,670
0
58,148
L
6,812
805
210
2,236
26,489
27,481
32
12,740
13,749
23,206
0
W
26,804
917
0
11,747
17,907
11,768
1,835
7,812
10,095
94,456
0
L
Poseidon
shinique21
Poseidon
15,821
826
639
1,559
15,298
5,622
408
6,344
8,954
53,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,124
Gold Earned
35,276
194
Minions Killed
198
10
Camps Cleared
6
981,690
Distance Traveled
833,323
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,043
686
48
3
5
349,925
4
W
Hercules
13,878
730
21
1
0
332,725
0
L
Charybdis
12,358
650
105
6
2
255,378
0
L
Ymir
10,607
558
22
1
0
288,315
4
W
Anubis
15,203
800
125
7
5
299,040
1
L
Poseidon
12,311
648
71
4
4
289,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role