Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Foxcold87
Lancelot
Level 17
God Stats
19W - 24L
1,100 SR
Queue Stats
79W - 95L
1,404 Elo+
Party 1
Ah Puch
Ah Puch
Imp-The-Simp
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 3
Neith
Neith
ms_rarity
Neith
Level 147
God Stats
2W - 5L
1,388 SR
Queue Stats
24W - 56L
1,287 Elo+
Party 3
Nike
Nike
sebmar11
Nike
Level 106
God Stats
2W - 5L
1,354 SR
Queue Stats
282W - 278L
1,417 Elo+
Party 1
Team Averages
Level 88
1,369 SR
1,376 Elo+

VS

Team Averages
Level 88
1,613 SR
1,461 Elo+
Hun Batz
Hun Batz
CeIlJr
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 80L
1,492 Elo+
Party 2
Shiva
Shiva
MikeyTopShottas
Shiva
Level 64
God Stats
18W - 15L
1,563 SR
Queue Stats
70W - 64L
1,440 Elo+
Party 2
Horus
Horus
TTD_KINGZ
Horus
Level 137
God Stats
11W - 4L
1,766 SR
Queue Stats
130W - 142L
1,440 Elo+
Party 2
Cabrakan
Cabrakan
YRNHenok
Cabrakan
Level 89
God Stats
85W - 61L
1,585 SR
Queue Stats
105W - 85L
1,472 Elo+
Party 2
Skadi
Skadi
stroke-mehoff-
Skadi
Level 41
God Stats
7W - 1L
1,653 SR
Queue Stats
85W - 66L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 4
6,710
516
6,980
7,730
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Foxcold87
Lancelot
12
3 / 2 / 1
7,205
554
3,593
10,190
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Imp-The-Simp
Ah Puch
12
3 / 3 / 3
7,347
565
8,123
10,598
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ms_rarity
Neith
11
2 / 1 / 0
6,260
482
3,904
5,560
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
12
0 / 4 / 0
6,880
529
4,716
14,407
7,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CeIlJr
Hun Batz
11
2 / 2 / 4
6,953
535
4,143
9,152
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 0 / 0
7,806
600
11,143
10,242
6,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
TTD_KINGZ
Horus
13
6 / 3 / 2
7,737
595
10,454
12,994
6,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
YRNHenok
Cabrakan
10
0 / 2 / 3
6,253
481
2,798
8,678
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 4
5,819
448
3,491
5,590
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
12
12
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
4
1
W
Hun Batz
CeIlJr
Hun Batz
2
2
4
2
L
Lancelot
Foxcold87
Lancelot
3
2
1
1.75
L
Ah Puch
Imp-The-Simp
Ah Puch
3
3
3
1.5
W
4
0
0
4
W
Horus
TTD_KINGZ
Horus
6
3
2
2.33
W
Cabrakan
YRNHenok
Cabrakan
0
2
3
0.75
L
Neith
ms_rarity
Neith
2
1
0
2
L
Nike
0
4
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,316
Damage
32,029
48,485
Taken
46,656
23,560
Mitigated
25,422
19,016
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,980
161
284
1,541
7,730
6,861
0
1,373
6,357
25,190
0
W
Hun Batz
CeIlJr
Hun Batz
4,143
578
0
1,133
9,152
4,362
0
2,353
6,799
0
38,644
L
Lancelot
Foxcold87
Lancelot
3,593
888
0
4,900
10,190
3,885
0
36
10,154
0
51,307
L
Ah Puch
Imp-The-Simp
Ah Puch
8,123
518
0
4,052
10,598
3,700
165
723
9,875
45,444
0
W
11,143
2,309
0
5,542
10,242
6,619
288
0
10,242
0
58,425
W
Horus
TTD_KINGZ
Horus
10,454
5,225
507
2,226
12,994
6,130
0
6,648
6,346
0
50,006
W
Cabrakan
YRNHenok
Cabrakan
2,798
199
0
3,019
8,678
6,187
0
3,495
5,183
32,168
0
L
Neith
ms_rarity
Neith
3,904
1,489
0
2,997
5,560
1,938
308
666
4,894
0
43,103
L
Nike
4,716
506
0
5,242
14,407
7,176
0
0
14,407
0
53,072
W
3,491
1,631
0
707
5,590
2,124
254
2,607
2,983
0
32,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
34,568
362
Minions Killed
369
0
Camps Cleared
0
1,296,569
Distance Traveled
1,222,158
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,710
516
27
2
0
274,917
3
W
Hun Batz
6,953
535
76
6
0
235,371
0
L
Lancelot
7,205
554
97
7
0
293,259
0
L
Ah Puch
7,347
565
76
6
0
240,585
2
W
Shiva
7,806
600
94
7
0
260,550
4
W
Horus
7,737
595
80
6
0
267,464
1
W
Cabrakan
6,253
481
66
5
0
229,818
4
L
Neith
6,260
482
80
6
0
236,781
6
L
Nike
6,880
529
82
6
0
251,027
2
W
Skadi
5,819
448
53
4
0
228,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role