Player Matchup

Janus
Janus
Akromic
Janus
Level 124
God Stats
0W - 1L
1,442 SR
Queue Stats
12W - 27L
1,246 Elo+
Party 2
Hercules
Hercules
Alex I Rdz
Hercules
Level 69
God Stats
0W - 1L
1,535 SR
Queue Stats
8W - 13L
1,400 Elo+
Party 2
Cernunnos
Cernunnos
MannyXD97
Cernunnos
Level 8
God Stats
0W - 2L
1,111 SR
Queue Stats
6W - 13L
1,504 Elo+
Party 2
Team Averages
Level 67
1,363 SR
1,383 Elo+

VS

Team Averages
Level 78
1,597 SR
1,464 Elo+
Tiamat
Tiamat
Bloodahadow
Tiamat
Level 106
God Stats
1W - 0L
1,336 SR
Queue Stats
146W - 140L
1,492 Elo+
Party 1
Horus
Horus
ToastFlicker
Horus
Level 28
God Stats
9W - 5L
1,648 SR
Queue Stats
35W - 22L
1,466 Elo+
Party 1
Cupid
Cupid
sansyraven3
Cupid
Level 101
God Stats
1W - 0L
1,807 SR
Queue Stats
35W - 29L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akromic
Janus
11
3 / 4 / 0
7,319
665
9,224
9,136
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Alex I Rdz
Hercules
9
0 / 5 / 1
6,262
569
5,305
12,723
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
MannyXD97
Cernunnos
10
0 / 7 / 2
6,773
616
4,242
10,694
3,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 1 / 13
8,561
778
7,712
7,170
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 12
9,225
839
9,377
12,650
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
12 / 1 / 3
10,071
916
11,363
8,991
3,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
16
16
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
Akromic
Janus
3
4
0
0.75
L
Hercules
Alex I Rdz
Hercules
0
5
1
0.1
W
Tiamat
1
1
13
7.5
L
Cernunnos
MannyXD97
Cernunnos
0
7
2
0.14
W
3
1
12
9
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
28,452
32,553
Taken
28,811
14,681
Mitigated
20,111
3,381
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Akromic
Janus
9,224
520
0
488
9,136
2,825
0
2,036
6,940
31,551
0
L
Hercules
Alex I Rdz
Hercules
5,305
1,471
431
1,850
12,723
7,906
0
2,902
9,497
0
9,475
W
Tiamat
7,712
568
0
1,805
7,170
5,181
192
2,651
4,354
35,090
0
L
Cernunnos
MannyXD97
Cernunnos
4,242
1,526
239
373
10,694
3,950
0
2,056
8,404
0
17,346
W
9,377
4,060
1,417
3,397
12,650
10,993
93
3,518
8,529
0
15,424
W
11,363
6,872
574
3,010
8,991
3,937
2,314
3,019
5,676
0
43,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,354
Gold Earned
27,857
108
Minions Killed
141
1
Camps Cleared
8
482,516
Distance Traveled
606,804
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,319
665
42
4
1
161,784
1
L
Hercules
6,262
569
21
2
0
160,604
2
W
Tiamat
8,561
778
66
6
7
215,020
4
L
Cernunnos
6,773
616
45
4
0
160,128
3
W
Horus
9,225
839
10
1
1
198,550
4
W
Cupid
10,071
916
65
6
0
193,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role