Player Matchup

Morgan Le Fay
Morgan Le Fay
AaronChrazstek
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,456 Elo+
Party 3
Lancelot
Lancelot
DeanToadblatt
Lancelot
Level 65
God Stats
2W - 4L
1,553 SR
Queue Stats
75W - 60L
1,586 Elo+
Party 3
Sun Wukong
Sun Wukong
MFL0528
Sun Wukong
Level 26
God Stats
0W - 1L
1,144 SR
Queue Stats
8W - 25L
1,211 Elo+
Party 2
Kuzenbo
Kuzenbo
Tak3DomeShiGeko
Kuzenbo
Level 106
God Stats
2W - 3L
1,567 SR
Queue Stats
119W - 145L
1,418 Elo+
Party 2
Ullr
Ullr
gman2830
Ullr
Level 119
God Stats
3W - 4L
1,600 SR
Queue Stats
89W - 72L
1,599 Elo+
Party 3
Team Averages
Level 68
1,473 SR
1,454 Elo+

VS

Team Averages
Level 68
1,622 SR
1,412 Elo+
Olorun
Olorun
A5AP Ev
Olorun
Level 75
God Stats
1W - 0L
1,694 SR
Queue Stats
9W - 15L
1,124 Elo+
Party 1
Gilgamesh
Gilgamesh
RAA x SnIpEz
Gilgamesh
Level 109
God Stats
1W - 2L
1,603 SR
Queue Stats
14W - 18L
1,352 Elo+
Party 1
Arachne
Arachne
VivianaThorns
Arachne
Level 114
God Stats
11W - 14L
1,438 SR
Queue Stats
217W - 327L
1,327 Elo+
Solo
Rama
Rama
transbabe
Rama
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 10L
1,610 Elo+
Solo
Ullr
Ullr
xTAlmightyx
Ullr
Level 26
God Stats
8W - 1L
1,873 SR
Queue Stats
46W - 42L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AaronChrazstek
Morgan Le Fay
12
0 / 8 / 2
6,681
607
7,463
11,235
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
DeanToadblatt
Lancelot
13
1 / 7 / 3
7,413
674
8,364
13,904
11,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
MFL0528
Sun Wukong
14
1 / 3 / 0
8,055
732
2,486
11,322
6,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
7,714
701
3,870
12,241
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
13
1 / 4 / 2
7,344
668
7,572
10,396
4,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
A5AP Ev
Olorun
14
1 / 0 / 12
8,231
748
4,931
5,800
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
RAA x SnIpEz
Gilgamesh
14
4 / 0 / 13
8,369
761
8,806
10,925
7,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
14
2 / 3 / 5
7,931
721
4,337
9,551
6,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
18
12 / 1 / 5
10,172
925
21,246
10,366
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 0 / 10
9,358
851
13,527
7,868
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
4
Kills
26
26
Deaths
4
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Olorun
A5AP Ev
Olorun
1
0
12
7
L
Morgan Le Fay
AaronChrazstek
Morgan Le Fay
0
8
2
0.13
L
Lancelot
DeanToadblatt
Lancelot
1
7
3
0.36
L
Sun Wukong
MFL0528
Sun Wukong
1
3
0
0.33
W
Gilgamesh
RAA x SnIpEz
Gilgamesh
4
0
13
10.5
L
1
4
2
0.5
W
Arachne
2
3
5
1.5
L
Ullr
1
4
2
0.5
W
Rama
12
1
5
14.5
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
52,847
59,098
Taken
44,510
41,454
Mitigated
26,375
4,254
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
A5AP Ev
Olorun
4,931
1,717
815
2,945
5,800
2,816
147
851
4,769
24,696
2,887
L
Morgan Le Fay
AaronChrazstek
Morgan Le Fay
7,463
961
0
86
11,235
5,079
0
988
10,155
14,102
0
L
Lancelot
DeanToadblatt
Lancelot
8,364
1,602
0
862
13,904
11,954
0
1,217
12,578
0
18,628
L
Sun Wukong
MFL0528
Sun Wukong
2,486
220
0
1,669
11,322
6,521
26
226
10,950
0
20,538
W
Gilgamesh
RAA x SnIpEz
Gilgamesh
8,806
2,205
306
3,907
10,925
7,708
0
3,319
7,088
0
12,388
L
3,870
1,250
0
1,150
12,241
13,217
0
882
11,297
12,826
0
W
Arachne
4,337
2,958
0
3,398
9,551
6,642
1,578
1,835
7,439
0
18,839
L
Ullr
7,572
2,871
0
487
10,396
4,683
0
1,135
9,128
0
26,037
W
Rama
21,246
17,130
0
3,743
10,366
5,178
1,488
2,794
7,228
0
57,534
W
13,527
4,864
0
1,325
7,868
4,031
0
1,518
6,110
0
41,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
44,061
166
Minions Killed
256
0
Camps Cleared
0
1,027,973
Distance Traveled
1,154,135
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,231
748
33
3
0
230,848
5
L
Morgan Le Fay
6,681
607
25
2
0
186,208
0
L
Lancelot
7,413
674
37
3
0
222,471
3
L
Sun Wukong
8,055
732
37
3
0
218,380
0
W
Gilgamesh
8,369
761
10
1
0
249,831
2
L
Kuzenbo
7,714
701
19
2
0
198,601
2
W
Arachne
7,931
721
41
4
0
222,675
0
L
Ullr
7,344
668
48
4
0
202,313
4
W
Rama
10,172
925
101
9
0
214,881
1
W
Ullr
9,358
851
71
6
0
235,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role