Player Matchup

Danzaburou
Danzaburou
gosafule
Danzaburou
Level 124
God Stats
7W - 2L
1,272 SR
Queue Stats
56W - 62L
1,492 Elo+
Solo
Vulcan
Vulcan
xGuuuNz
Vulcan
Level 24
God Stats
10W - 7L
1,725 SR
Queue Stats
145W - 67L
1,684 Elo+
Party 1
Fafnir
Fafnir
zlBebo--PR
Fafnir
Level 149
God Stats
14W - 1L
1,657 SR
Queue Stats
187W - 72L
1,679 Elo+
Party 1
Team Averages
Level 99
1,551 SR
1,618 Elo+

VS

Team Averages
Level 69
1,710 SR
1,645 Elo+
Cthulhu
Cthulhu
Eskgetet
Cthulhu
Level 53
God Stats
1W - 1L
1,849 SR
Queue Stats
71W - 36L
1,665 Elo+
Party 2
Charybdis
Charybdis
NExtMachina
Charybdis
Level 50
God Stats
0W - 1L
1,780 SR
Queue Stats
53W - 30L
1,692 Elo+
Party 2
Vulcan
Vulcan
casualkiller2356
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
gosafule
Danzaburou
17
3 / 3 / 6
13,111
728
13,993
17,759
8,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
xGuuuNz
Vulcan
18
6 / 3 / 5
12,684
705
19,937
12,266
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
zlBebo--PR
Fafnir
18
5 / 0 / 9
14,062
781
11,321
23,353
31,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eskgetet
Cthulhu
17
3 / 2 / 3
12,334
685
20,006
25,363
35,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
NExtMachina
Charybdis
15
2 / 5 / 1
10,795
600
14,144
14,851
7,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 2
10,166
565
8,913
13,758
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
6
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eskgetet
Cthulhu
3
2
3
2.25
L
Charybdis
NExtMachina
Charybdis
2
5
1
0.5
L
0
7
2
0.14
W
Danzaburou
gosafule
Danzaburou
3
3
6
2
W
Vulcan
xGuuuNz
Vulcan
6
3
5
2.83
W
Fafnir
zlBebo--PR
Fafnir
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,251
Damage
43,063
53,378
Taken
53,972
46,247
Mitigated
48,717
19,122
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eskgetet
Cthulhu
20,006
1,436
580
6,196
25,363
35,928
0
10,731
14,632
47,361
0
L
Charybdis
NExtMachina
Charybdis
14,144
8,347
0
500
14,851
7,220
0
9,215
5,636
0
42,791
L
8,913
5,037
0
500
13,758
5,569
0
11,604
2,154
32,873
0
W
Danzaburou
gosafule
Danzaburou
13,993
7,965
0
7,097
17,759
8,575
1,734
11,724
6,035
0
83,284
W
Vulcan
xGuuuNz
Vulcan
19,937
5,266
0
2,059
12,266
6,144
690
7,418
4,848
66,527
0
W
Fafnir
zlBebo--PR
Fafnir
11,321
3,566
406
9,560
23,353
31,528
119
10,225
13,128
24,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,857
Gold Earned
33,295
237
Minions Killed
206
10
Camps Cleared
6
1,033,192
Distance Traveled
966,708
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,334
685
68
4
4
373,574
2
L
Charybdis
10,795
600
80
4
1
280,484
0
L
Vulcan
10,166
565
58
3
1
312,650
0
W
Danzaburou
13,111
728
133
7
5
324,964
4
W
Vulcan
12,684
705
92
5
5
362,829
1
W
Fafnir
14,062
781
12
1
0
345,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role