Player Matchup

Chaac
Chaac
CrazySquirrelAF
Chaac
Level 62
God Stats
5W - 6L
1,581 SR
Queue Stats
121W - 101L
1,588 Elo+
Party 4
Chernobog
Chernobog
CyberSiphon
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 169L
1,531 Elo+
Solo
Sobek
Sobek
DsxDarthVader
Sobek
Level 135
God Stats
1W - 1L
1,587 SR
Queue Stats
170W - 133L
1,612 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Knackk
Tsukuyomi
Level 123
God Stats
0W - 4L
1,210 SR
Queue Stats
207W - 175L
1,616 Elo+
Party 4
Olorun
Olorun
lRevan
Olorun
Level 127
God Stats
0W - 3L
1,494 SR
Queue Stats
104W - 82L
1,595 Elo+
Party 3
Team Averages
Level 94
1,474 SR
1,588 Elo+

VS

Team Averages
Level 114
1,635 SR
1,592 Elo+
Achilles
Achilles
A Broke Junkie
Achilles
Level 148
God Stats
2W - 2L
1,581 SR
Queue Stats
82W - 62L
1,685 Elo+
Party 1
Ao Kuang
Ao Kuang
JackESteag
Ao Kuang
Level 122
God Stats
18W - 11L
1,426 SR
Queue Stats
136W - 124L
1,567 Elo+
Party 2
Izanami
Izanami
JosiahJackal
Izanami
Level 141
God Stats
3W - 2L
1,618 SR
Queue Stats
58W - 40L
1,616 Elo+
Party 2
Yu Huang
Yu Huang
SitTheRuckDown
Yu Huang
Level 12
God Stats
2W - 1L
1,840 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
gomag94
Atlas
Level 148
God Stats
47W - 24L
1,709 SR
Queue Stats
205W - 174L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
7,765
647
6,434
14,226
11,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
CyberSiphon
Chernobog
15
1 / 4 / 2
8,324
694
14,208
13,277
6,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 5
8,144
679
5,745
20,541
26,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
Knackk
Tsukuyomi
16
4 / 5 / 1
9,382
782
10,766
12,564
6,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
lRevan
Olorun
15
2 / 4 / 4
8,646
721
4,313
13,592
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
5 / 3 / 10
9,557
796
14,583
15,947
14,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
JackESteag
Ao Kuang
16
2 / 1 / 8
9,139
762
6,302
10,286
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
JosiahJackal
Izanami
17
4 / 2 / 12
9,628
802
15,584
11,073
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
17
5 / 1 / 6
9,809
817
13,099
8,866
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
gomag94
Atlas
17
6 / 0 / 8
9,692
808
13,146
12,499
12,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
7
Kills
22
22
Deaths
7
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
3
10
3.33
L
0
4
6
0.75
L
Chernobog
CyberSiphon
Chernobog
1
4
2
0.5
L
0
5
5
0.5
W
Ao Kuang
JackESteag
Ao Kuang
2
1
8
6
W
Izanami
JosiahJackal
Izanami
4
2
12
5
L
Tsukuyomi
Knackk
Tsukuyomi
4
5
1
0.9
W
Yu Huang
5
1
6
8
W
Atlas
gomag94
Atlas
6
0
8
10
L
Olorun
lRevan
Olorun
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,466
Damage
62,714
74,200
Taken
58,671
58,330
Mitigated
41,483
16,030
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
14,583
1,605
0
5,948
15,947
14,357
0
2,669
13,134
0
29,168
L
6,434
852
0
3,499
14,226
11,921
0
5,215
9,011
0
21,438
L
Chernobog
CyberSiphon
Chernobog
14,208
8,867
0
1,082
13,277
6,756
0
4,944
8,333
0
44,578
L
5,745
1,274
661
5,790
20,541
26,034
14
8,412
12,129
9,526
0
W
Ao Kuang
JackESteag
Ao Kuang
6,302
1,625
0
5,877
10,286
4,958
777
2,273
7,907
23,504
0
W
Izanami
JosiahJackal
Izanami
15,584
9,201
0
3,369
11,073
5,759
2,891
1,381
9,692
0
45,854
L
Tsukuyomi
Knackk
Tsukuyomi
10,766
2,162
0
1,144
12,564
6,898
0
5,767
6,797
0
36,330
W
Yu Huang
13,099
1,302
0
1,515
8,866
4,324
915
1,402
7,359
43,766
0
W
Atlas
gomag94
Atlas
13,146
5,616
0
1,479
12,499
12,085
407
2,333
9,910
34,575
0
L
Olorun
lRevan
Olorun
4,313
2,285
256
3,598
13,592
6,721
0
8,209
5,383
32,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
47,825
206
Minions Killed
254
0
Camps Cleared
0
1,134,637
Distance Traveled
1,289,361
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,557
796
29
2
0
276,277
3
L
Chaac
7,765
647
33
3
0
229,879
1
L
Chernobog
8,324
694
55
5
0
225,277
1
L
Sobek
8,144
679
7
1
0
232,400
1
W
Ao Kuang
9,139
762
39
3
0
266,073
1
W
Izanami
9,628
802
63
5
0
228,581
1
L
Tsukuyomi
9,382
782
58
5
0
245,765
0
W
Yu Huang
9,809
817
86
7
0
255,419
2
W
Atlas
9,692
808
37
3
0
263,011
0
L
Olorun
8,646
721
53
4
0
201,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role