Player Matchup

Thanatos
Thanatos
Jiggle Physix
Thanatos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,524 Elo+
Party 3
Atlas
Atlas
Treyofwar5150
Atlas
Level 154
God Stats
25W - 19L
1,637 SR
Queue Stats
277W - 274L
1,530 Elo+
Party 1
Merlin
Merlin
cL Sleepy
Merlin
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,584 Elo+
Party 3
King Arthur
King Arthur
grizzlybro14
King Arthur
Level 131
God Stats
52W - 58L
1,569 SR
Queue Stats
218W - 201L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
zCoded
Zhong Kui
Level 128
God Stats
21W - 9L
1,880 SR
Queue Stats
221W - 215L
1,519 Elo+
Party 1
Team Averages
Level 141
1,617 SR
1,540 Elo+

VS

Team Averages
Level 125
1,461 SR
1,496 Elo+
Ullr
Ullr
AmadorMariscal
Ullr
Level 159
God Stats
2W - 7L
1,586 SR
Queue Stats
134W - 122L
1,512 Elo+
Party 2
Loki
Loki
CatchTwenty2
Loki
Level 88
God Stats
1W - 1L
1,111 SR
Queue Stats
12W - 16L
1,375 Elo+
Solo
Tyr
Tyr
KoodahG
Tyr
Level 63
God Stats
13W - 16L
1,526 SR
Queue Stats
131W - 134L
1,561 Elo+
Solo
Nox
Nox
TELESCOPE87
Nox
Level 160
God Stats
7W - 6L
1,417 SR
Queue Stats
137W - 105L
1,560 Elo+
Party 2
Cerberus
Cerberus
nayalejandre
Cerberus
Level 156
God Stats
1W - 2L
1,663 SR
Queue Stats
146W - 139L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jiggle Physix
Thanatos
18
3 / 5 / 8
11,387
712
10,004
19,301
10,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 0 / 16
12,664
792
11,803
21,901
31,403
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
cL Sleepy
Merlin
20
7 / 2 / 10
12,293
768
26,681
11,917
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
grizzlybro14
King Arthur
20
4 / 2 / 15
12,235
765
22,382
21,620
30,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
zCoded
Zhong Kui
20
8 / 2 / 7
13,518
845
18,795
20,764
17,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 3
11,073
692
15,903
18,906
10,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 8 / 4
10,036
627
12,368
20,343
10,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
18
3 / 7 / 5
10,990
687
16,339
27,326
21,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
4 / 3 / 3
11,880
743
17,380
15,592
8,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
nayalejandre
Cerberus
17
0 / 4 / 7
10,780
674
10,411
25,513
31,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
27
Kills
11
11
Deaths
27
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
1
8
4
0.38
W
Thanatos
Jiggle Physix
Thanatos
3
5
8
1.4
L
Tyr
3
7
5
0.79
L
4
3
3
1.83
W
5
0
16
13
W
Merlin
cL Sleepy
Merlin
7
2
10
6
W
King Arthur
grizzlybro14
King Arthur
4
2
15
5.75
L
Cerberus
nayalejandre
Cerberus
0
4
7
0.88
W
Zhong Kui
zCoded
Zhong Kui
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,665
Damage
72,401
95,503
Taken
107,680
96,314
Mitigated
82,586
22,578
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,903
6,102
0
852
18,906
10,711
1,090
11,050
7,856
0
60,794
L
12,368
2,395
0
659
20,343
10,294
455
12,219
8,124
0
22,954
W
Thanatos
Jiggle Physix
Thanatos
10,004
926
0
10,562
19,301
10,151
0
4,050
15,167
0
37,643
L
Tyr
16,339
1,488
0
8,010
27,326
21,862
0
13,755
12,371
0
36,606
L
17,380
1,986
0
3,357
15,592
8,311
97
8,964
6,628
44,040
0
W
11,803
4,496
1,145
2,191
21,901
31,403
815
5,969
15,678
29,382
0
W
Merlin
cL Sleepy
Merlin
26,681
943
0
495
11,917
6,667
0
1,966
9,935
63,472
0
W
King Arthur
grizzlybro14
King Arthur
22,382
3,182
0
170
21,620
30,170
63
9,150
12,119
0
52,796
L
Cerberus
nayalejandre
Cerberus
10,411
897
0
5,971
25,513
31,408
0
11,291
14,222
21,200
0
W
Zhong Kui
zCoded
Zhong Kui
18,795
3,675
0
8,015
20,764
17,923
5,440
5,593
14,813
71,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,097
Gold Earned
54,759
344
Minions Killed
293
0
Camps Cleared
0
1,683,186
Distance Traveled
1,593,916
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,073
692
91
6
0
292,654
3
L
Loki
10,036
627
23
1
0
313,730
0
W
Thanatos
11,387
712
43
3
0
359,633
4
L
Tyr
10,990
687
52
3
0
348,302
3
L
Nox
11,880
743
83
5
0
306,929
0
W
Atlas
12,664
792
37
2
0
342,830
3
W
Merlin
12,293
768
82
5
0
319,859
3
W
King Arthur
12,235
765
55
3
0
338,278
1
L
Cerberus
10,780
674
44
3
0
332,301
2
W
Zhong Kui
13,518
845
127
8
0
322,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role