Player Matchup

Bacchus
Bacchus
Turnipz666
Bacchus
Level 96
God Stats
0W - 2L
1,263 SR
Queue Stats
10W - 7L
1,233 Elo+
Party 1
Thanatos
Thanatos
YungKei
Thanatos
Level 121
God Stats
4W - 2L
1,307 SR
Queue Stats
10W - 7L
1,233 Elo+
Party 1
Cliodhna
Cliodhna
fargo23
Cliodhna
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,316 Elo+
Party 1
Team Averages
Level 104
1,357 SR
1,260 Elo+

VS

Team Averages
Level 67
1,573 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Commander_Squid4
Guan Yu
Level 69
God Stats
2W - 0L
1,723 SR
Queue Stats
55W - 52L
1,467 Elo+
Party 2
Loki
Loki
Fatigue_Gamer
Loki
Level 85
God Stats
5W - 2L
1,497 SR
Queue Stats
137W - 145L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Turnipz666
Bacchus
12
3 / 7 / 9
8,375
644
11,966
14,630
11,835
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
YungKei
Thanatos
14
8 / 5 / 4
9,810
755
12,491
14,789
5,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
fargo23
Cliodhna
12
2 / 6 / 10
8,584
660
7,033
11,797
3,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 4 / 12
9,852
758
11,463
12,680
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 5 / 5
11,289
868
11,638
16,000
10,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 4 / 9
10,335
795
9,661
9,509
3,069
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
13
Kills
18
18
Deaths
13
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
12
2.25
W
10
5
5
2.5
W
5
4
9
2.38
L
Bacchus
Turnipz666
Bacchus
3
7
9
1.07
L
Thanatos
YungKei
Thanatos
8
5
4
2
L
Cliodhna
fargo23
Cliodhna
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,490
Damage
32,762
41,216
Taken
38,189
20,809
Mitigated
17,713
10,210
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,463
4,906
97
1,236
12,680
3,876
979
3,671
9,009
31,422
0
W
11,638
3,448
1,058
2,975
16,000
10,768
933
5,089
10,911
0
29,254
W
9,661
2,049
0
629
9,509
3,069
561
3,430
6,079
0
28,168
L
Bacchus
Turnipz666
Bacchus
11,966
2,368
0
0
14,630
11,835
0
3,339
11,070
25,119
0
L
Thanatos
YungKei
Thanatos
12,491
2,580
0
9,591
14,789
5,013
0
5,356
9,105
0
39,272
L
Cliodhna
fargo23
Cliodhna
7,033
1,515
0
619
11,797
3,961
416
3,172
8,565
0
24,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
31,476
110
Minions Killed
88
7
Camps Cleared
3
621,382
Distance Traveled
675,159
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,852
758
29
2
0
208,936
2
W
Guan Yu
11,289
868
29
2
1
231,731
3
W
Loki
10,335
795
30
2
2
234,492
2
L
Bacchus
8,375
644
20
2
0
198,679
2
L
Thanatos
9,810
755
52
4
7
228,475
4
L
Cliodhna
8,584
660
38
3
0
194,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role